/*
* Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef __TSIPSTATECONNECTING_H__
#define __TSIPSTATECONNECTING_H__
// INCLUDES
#include "SIPExState.h"
// CLASS DECLARATIONS
/**
* The state is valid when the socket engine
* is trying to connect to the remote peer.
*/
class TSIPExStateConnecting
: public TSIPExState
{
public:
/**
* From TSIPExState
*/
virtual void SocketState( CSIPExEngine* aContext, TInt aNewState );
/**
* From TSIPExState
*/
virtual void EndGameL( CSIPExEngine* aContext );
};
#endif // __TSIPSTATECONNECTING_H__
// End of file