Got rid of some trivial warnings (nested comments and tokens after #endif).
/*
* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
* Name : NormalClientTaStates.h
* Part of : Transaction
* Version : SIP/5.0
*
*/
/**
@internalComponent
*/
#ifndef NORMALCLIENTTASTATES_H
#define NORMALCLIENTTASTATES_H
// INCLUDES
#include "TransactionState.h"
// CLASS DECLARATION
//Waiting for a response from the remote endpoint
class CNormalClientTa_Trying: public CTransactionState
{
public: // Constructors and destructor
CNormalClientTa_Trying();
~CNormalClientTa_Trying();
public: // From CTransactionState
void GetState(CSIPInternalStates::TState& aState) const;
void SendRequestL(CTransaction& aTransaction,
CSIPRequest& aReq,
const TInetAddr& aAddress,
RStringF aProtocol,
TBool aForceUDP,
const TSIPTransportParams& aParams,
CUri8* aOutboundProxy) const;
void SendCompleteL(CTransaction& aTransaction) const;
void SendFailedL(CTransaction& aTransaction, TInt aError) const;
void ReceiveL(CTransaction& aTransaction, CSIPResponse* aResponse) const;
void TimerExpiredL(CTransaction& aTransaction,
TTimerId aTimerId,
TAny* aTimerParam) const;
public: // New functions
void SetNeighbourStates(CTransactionState& aProceeding,
CTransactionState& aCompleted);
private: // Data
//Next possible states, not owned
CTransactionState* iProceeding;
CTransactionState* iCompleted;
#ifdef CPPUNIT_TEST
friend class CNormalCTa_Trying_Test;
#endif
};
//Waiting for a final response from the remote endpoint
class CNormalClientTa_Proceeding : public CTransactionState
{
public: // Constructors and destructor
CNormalClientTa_Proceeding();
~CNormalClientTa_Proceeding();
public: // From CTransactionState
void GetState(CSIPInternalStates::TState& aState) const;
void SendCompleteL(CTransaction& aTransaction) const;
void SendFailedL(CTransaction& aTransaction, TInt aError) const;
void ReceiveL(CTransaction& aTransaction, CSIPResponse* aResponse) const;
void TimerExpiredL(CTransaction& aTransaction,
TTimerId aTimerId,
TAny* aTimerParam) const;
public: // New functions
void SetNeighbourStates(CTransactionState& aCompleted);
private: // Data
//Next possible state, not owned
CTransactionState* iCompleted;
#ifdef CPPUNIT_TEST
friend class CNormalCTa_Proceeding_Test;
#endif
};
//Waiting the timer K to expire. During that time, Transaction absorbs any
//possible retransmitted SIP responses from the remote.
class CNormalClientTa_Completed : public CTransactionState
{
public: // Constructors and destructor
CNormalClientTa_Completed();
~CNormalClientTa_Completed();
public: // From CTransactionState
void GetState(CSIPInternalStates::TState& aState) const;
TBool CanContinueWithoutOutgoingMsg() const;
//Can happen if transaction entered Completed state before it receiving
//acknowledgement event to a send.
void SendCompleteL(CTransaction& aTransaction) const;
//Can happen if transaction entered Completed state before it receiving
//acknowledgement event to a send.
void SendFailedL(CTransaction& aTransaction, TInt aError) const;
void ReceiveL(CTransaction& aTransaction, CSIPResponse* aResponse) const;
void TimerExpiredL(CTransaction& aTransaction,
TTimerId aTimerId,
TAny* aTimerParam) const;
};
#endif // end of NORMALCLIENTTASTATES_H
// End of File