Got rid of some trivial warnings (nested comments and tokens after #endif).
// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Name : TransactionMgr.cpp
// Part of : Transaction
// Version : SIP/5.0
//
#include "SipAssert.h"
#include "TransactionMgr.h"
#include "NormalClientTa.h"
#include "InviteClientTa.h"
#include "NormalServerTa.h"
#include "InviteServerTa.h"
#include "NormalClientTaStates.h"
#include "InviteClientTaStates.h"
#include "NormalServerTaStates.h"
#include "InviteServerTaStates.h"
// -----------------------------------------------------------------------------
// CTransactionMgr::NewL
// -----------------------------------------------------------------------------
//
CTransactionMgr* CTransactionMgr::NewL(MTimerManager& aTimers,
MTransactionStore& aTransactionStore)
{
CTransactionMgr* self = new (ELeave) CTransactionMgr(aTimers,
aTransactionStore);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self);
return self;
}
// -----------------------------------------------------------------------------
// CTransactionMgr::CTransactionMgr
// -----------------------------------------------------------------------------
//
CTransactionMgr::CTransactionMgr(MTimerManager& aTimers,
MTransactionStore& aTransactionStore) :
iTimers(aTimers),
iTransactionStore(aTransactionStore)
{
}
// -----------------------------------------------------------------------------
// CTransactionMgr::ConstructL
// -----------------------------------------------------------------------------
//
void CTransactionMgr::ConstructL()
{
//Invite client transaction states
iInviteClientTa_Calling = new (ELeave) CInviteClientTa_Calling;
iInviteClientTa_Proceeding = new (ELeave) CInviteClientTa_Proceeding;
iInviteClientTa_Completed = new (ELeave) CInviteClientTa_Completed;
iInviteClientTa_Calling->SetNeighbourStates(*iInviteClientTa_Proceeding,
*iInviteClientTa_Completed);
iInviteClientTa_Proceeding->SetNeighbourStates(*iInviteClientTa_Completed);
//Non-Invite client transaction states
iNormalClientTa_Trying = new (ELeave) CNormalClientTa_Trying;
iNormalClientTa_Proceeding = new (ELeave) CNormalClientTa_Proceeding;
iNormalClientTa_Completed = new (ELeave) CNormalClientTa_Completed;
iNormalClientTa_Trying->SetNeighbourStates(*iNormalClientTa_Proceeding,
*iNormalClientTa_Completed);
iNormalClientTa_Proceeding->SetNeighbourStates(*iNormalClientTa_Completed);
//Invite server transaction states
iInviteServerTa_Proceeding = new (ELeave) CInviteServerTa_Proceeding;
iInviteServerTa_Completed = new (ELeave) CInviteServerTa_Completed;
iInviteServerTa_Confirmed = new (ELeave) CInviteServerTa_Confirmed;
iInviteServerTa_Sending2xx = new (ELeave) CInviteServerTa_Sending2xx;
iInviteServerTa_Proceeding->SetNeighbourStates(*iInviteServerTa_Completed,
*iInviteServerTa_Sending2xx);
iInviteServerTa_Completed->SetNeighbourStates(*iInviteServerTa_Confirmed);
//Non-Invite server transaction states
iNormalServerTa_Trying = new (ELeave) CNormalServerTa_Trying;
iNormalServerTa_Proceeding = new (ELeave) CNormalServerTa_Proceeding;
iNormalServerTa_Completed = new (ELeave) CNormalServerTa_Completed;
iNormalServerTa_Trying->SetNeighbourStates(*iNormalServerTa_Proceeding,
*iNormalServerTa_Completed);
iNormalServerTa_Proceeding->SetNeighbourStates(*iNormalServerTa_Completed);
}
// -----------------------------------------------------------------------------
// CTransactionMgr::~CTransactionMgr
// -----------------------------------------------------------------------------
//
CTransactionMgr::~CTransactionMgr()
{
delete iInviteClientTa_Calling;
delete iInviteClientTa_Proceeding;
delete iInviteClientTa_Completed;
delete iNormalClientTa_Trying;
delete iNormalClientTa_Proceeding;
delete iNormalClientTa_Completed;
delete iInviteServerTa_Proceeding;
delete iInviteServerTa_Completed;
delete iInviteServerTa_Confirmed;
delete iInviteServerTa_Sending2xx;
delete iNormalServerTa_Trying;
delete iNormalServerTa_Proceeding;
delete iNormalServerTa_Completed;
}
// -----------------------------------------------------------------------------
// CTransactionMgr::CreateTransactionL
// -----------------------------------------------------------------------------
//
CTransactionBase*
CTransactionMgr::CreateTransactionL(CTransactionBase::TTransactionType aType,
CUserAgentBase& aUserAgent,
CTransmitter& aTransmitter,
TTimerValues& aTimerValues,
TBool aRetransmitInvite)
{
CTransactionBase* ta = NULL;
switch (aType)
{
case CTransactionBase::KServerTransaction:
{
ta = CNormalServerTransaction::NewL(aUserAgent,
aTransmitter,
iTimers,
*iNormalServerTa_Trying,
aTimerValues);
break;
}
case CTransactionBase::KServerInviteTransaction:
{
ta = CInviteServerTransaction::NewL(aUserAgent,
aTransmitter,
iTimers,
*iInviteServerTa_Proceeding,
aTimerValues);
break;
}
case CTransactionBase::KClientTransaction:
{
ta = CNormalClientTransaction::NewL(aUserAgent,
aTransmitter,
iTimers,
*iNormalClientTa_Trying,
aTimerValues,
iTransactionStore);
break;
}
case CTransactionBase::KClientInviteTransaction:
{
ta = CInviteClientTransaction::NewL(aUserAgent,
aTransmitter,
iTimers,
*iInviteClientTa_Calling,
aTimerValues,
iTransactionStore,
aRetransmitInvite);
break;
}
default:
User::Leave(KErrArgument);
}
return ta;
}
// -----------------------------------------------------------------------------
// CTransactionMgr::IsPossibleToSendCancel
// -----------------------------------------------------------------------------
//
TBool CTransactionMgr::IsPossibleToSendCancel(
const CTransactionBase& aTransaction) const
{
return (!aTransaction.HasTerminated() &&
(static_cast<const CTransaction&>(aTransaction).State() ==
iInviteClientTa_Proceeding));
}