Got rid of some trivial warnings (nested comments and tokens after #endif).
EXPORTS
??1CSIPExEngine@@UAE@XZ @ 1 NONAME ; CSIPExEngine::~CSIPExEngine(void)
?BoardValue@CSIPExEngine@@QAEHHH@Z @ 2 NONAME ; int CSIPExEngine::BoardValue(int, int)
?Cursor@CSIPExEngine@@QAEHXZ @ 3 NONAME ; int CSIPExEngine::Cursor(void)
?CursorLeft@CSIPExEngine@@QAEXXZ @ 4 NONAME ; void CSIPExEngine::CursorLeft(void)
?CursorPressed@CSIPExEngine@@QAEXXZ @ 5 NONAME ; void CSIPExEngine::CursorPressed(void)
?CursorRight@CSIPExEngine@@QAEXXZ @ 6 NONAME ; void CSIPExEngine::CursorRight(void)
?DisableProfileL@CSIPExEngine@@QAEXXZ @ 7 NONAME ; void CSIPExEngine::DisableProfileL(void)
?DrawBoard@CSIPExEngine@@QAEHXZ @ 8 NONAME ; int CSIPExEngine::DrawBoard(void)
?DrawCursor@CSIPExEngine@@QAEHXZ @ 9 NONAME ; int CSIPExEngine::DrawCursor(void)
?EnableProfileL@CSIPExEngine@@QAEXXZ @ 10 NONAME ; void CSIPExEngine::EnableProfileL(void)
?EndGameL@CSIPExEngine@@QAEXXZ @ 11 NONAME ; void CSIPExEngine::EndGameL(void)
?InviteL@CSIPExEngine@@QAEXABVTDesC16@@@Z @ 12 NONAME ; void CSIPExEngine::InviteL(class TDesC16 const &)
?MoveCursorL@CSIPExEngine@@QAEXH@Z @ 13 NONAME ; void CSIPExEngine::MoveCursorL(int)
?NewL@CSIPExEngine@@SAPAV1@AAVMSIPExGameObserver@@@Z @ 14 NONAME ; class CSIPExEngine * CSIPExEngine::NewL(class MSIPExGameObserver &)
?NewLC@CSIPExEngine@@SAPAV1@AAVMSIPExGameObserver@@@Z @ 15 NONAME ; class CSIPExEngine * CSIPExEngine::NewLC(class MSIPExGameObserver &)
?SendInstantMsgL@CSIPExEngine@@QAEXABVTDesC16@@0@Z @ 16 NONAME ; void CSIPExEngine::SendInstantMsgL(class TDesC16 const &, class TDesC16 const &)
?SetViewNotifier@CSIPExEngine@@QAEXAAVMSIPExStateViewNotifier@@@Z @ 17 NONAME ; void CSIPExEngine::SetViewNotifier(class MSIPExStateViewNotifier &)