Got rid of some trivial warnings (nested comments and tokens after #endif).
// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
// INCLUDE FILES
#include "SIPExSIPIdleState.h"
#include "SIPExSIPEngine.h"
#include <uri8.h>
#include <sipstrings.h>
#include <sipstrconsts.h>
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CSIPExSIPIdleState::CSIPExSIPIdleState
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
CSIPExSIPIdleState::CSIPExSIPIdleState()
{
}
// -----------------------------------------------------------------------------
// CSIPExSIPIdleState::~CSIPExSIPIdleState
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
EXPORT_C CSIPExSIPIdleState::~CSIPExSIPIdleState()
{
}
// -----------------------------------------------------------------------------
// CSIPExSIPIdleState::NewL()
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
EXPORT_C CSIPExSIPIdleState* CSIPExSIPIdleState::NewL()
{
CSIPExSIPIdleState* self = new (ELeave) CSIPExSIPIdleState();
return self;
}
// -----------------------------------------------------------------------------
// CSIPExSIPIdleState::LinkStates()
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
void CSIPExSIPIdleState::LinkStates(
CSIPExSIPStateBase& aClientEstablishingState,
CSIPExSIPStateBase& aServerOfferingState)
{
iClientEstablishingState = &aClientEstablishingState;
iServerOfferingState = &aServerOfferingState;
}
// -----------------------------------------------------------------------------
// CSIPExSIPIdleState::SendInviteL()
// Create and send an INVITE request to the recipient.
// -----------------------------------------------------------------------------
void CSIPExSIPIdleState::SendInviteL(
CSIPExSIPEngine& aEngine,
const TDesC8& aSipUri )
{
// Retrieve the active profile and connection
CSIPProfile& prof = aEngine.Profile();
CSIPConnection& conn = aEngine.ConnectionL();
// Create CUri8 from passed descriptor
CUri8* uri8 = aEngine.ConvertToUri8LC( aSipUri );
// Get dialog association, save for future use
// The ownership of uri8 is transferred
CSIPInviteDialogAssoc* dialogAssoc =
CSIPInviteDialogAssoc::NewL( conn, uri8, prof );
CleanupStack::Pop( uri8 );
aEngine.SetDialogAssoc( *dialogAssoc ); //Ownership is transferred!!
// Create the necessary message elements
CSIPMessageElements* msgElements = aEngine.CreateMessageElementsLC();
// Send the INVITE in the dialog
// The ownership of msgElements is transferred
CSIPClientTransaction* tx = dialogAssoc->SendInviteL( msgElements );
CleanupStack::Pop( msgElements );
// Save the pointer to the transaction to the Engine
aEngine.SetClientTx( tx );
// Change machine state
aEngine.SetCurrentState( iClientEstablishingState );
}
// -----------------------------------------------------------------------------
// CSIPExSIPIdleState::InviteReceivedL()
// (other items were commented in a header).
// -----------------------------------------------------------------------------
void CSIPExSIPIdleState::InviteReceivedL(
CSIPExSIPEngine& aEngine,
CSIPServerTransaction* aTransaction )
{
_LIT8( KLogEntry, "180 Ringing sent" );
// Get dialog association, save for future use
CSIPInviteDialogAssoc* dialogAssoc =
CSIPInviteDialogAssoc::NewL( *aTransaction );
aEngine.SetDialogAssoc( *dialogAssoc );
// Create the necessary response elements and send
CSIPResponseElements* elem =
CSIPResponseElements::NewLC(
180, SIPStrings::StringF( SipStrConsts::EPhraseRinging ) );
aTransaction->SendResponseL( elem );
CleanupStack::Pop( elem );
aEngine.Observer()->WriteLog( KLogEntry );
// Get the From header from the request
const CSIPRequestElements* reqElem = aTransaction->RequestElements();
const CSIPFromHeader* fromHeader = reqElem->FromHeader();
// Change machine state
aEngine.SetCurrentState( iServerOfferingState );
TUint32 iapId( 0 );
User::LeaveIfError(
aEngine.Profile().GetParameter( KSIPAccessPointId, iapId ) );
// Send user name from the From header to the Engine Observer
// as a parameter. Send also id of used IAP.
aEngine.Observer()->InviteReceived(
fromHeader->SIPAddress().Uri8().Uri().Extract( EUriUserinfo ), iapId );
}
// End of file