/*
* Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef CSIPLINEDOC_H
#define CSIPLINEDOC_H
// INCLUDES
#include <eikdoc.h>
#include <e32base.h>
// FORWARD DECLARATIONS
class CEikApplication;
class CSIPExEngine;
class MSIPExGameObserver;
// CLASS DECLARATION
/**
* The document class.
* Document part of the CKON application framework for the SIPLine.
* Creates appui.
*/
class CSIPExDoc
: public CEikDocument
{
public: // Constructors and destructor
/**
* Two-phased constructor.
* @param aApp reference to the application class instance
*/
static CSIPExDoc* NewL( CEikApplication& aApp );
/**
* Destructor.
*/
virtual ~CSIPExDoc();
public: // New functions
/**
* Creates the application engine.
* @param aObserver A reference to the game observer.
* @return A pointer to engine. The client gets ownership of
* the engine.
*/
CSIPExEngine* CreateEngineL( MSIPExGameObserver& aObserver );
public: // Functions from base classes
/**
* From CEikDocument
* Creates instance of appui class
* @return Pointer to the appui class instance
*/
CEikAppUi* CreateAppUiL();
private:
/**
* C++ default constructor.
* @param aApp Reference to the application class
*/
CSIPExDoc( CEikApplication& aApp );
/**
* By default Symbian 2nd phase constructor is private.
*/
void ConstructL();
private: // Data
// Owned: The application engine pointer
CSIPExEngine* iEngine;
};
#endif // CSIPLINEDOC_H
// End of File