Msrp/MsrpServer/src/CMSRPServerSession.cpp
author Petteri Saari <petteri.saari@digia.com>
Thu, 25 Nov 2010 13:59:42 +0200
branchMSRP_FrameWork
changeset 58 cdb720e67852
parent 25 505ad3f0ce5c
permissions -rw-r--r--
This release addresses the following issues: 1. The crash bug fix when receiving file 2. Now the sending is based on MSRP messages, there is no longer file receiving or sending. Client sends data as MSRP was designed. 3. Soma MSRP stack was created so that the client told the correct session-id, Symbian stack generated it by itself. This is not allowed, it was changed so that clients tell the session-id (same as used in SIP INVITE). 4. Unnecessary division of data to chunks removed when there is no need to interrupt sending. The message is sent in as few chunks as possible. 5. Stack can now receive files and chunks with ?unlimited? size. Old stack wrote the incoming data to memory and did not utilize disk space until the end of chunk was reached (large chunks from another client crashed it). 6. Now when writing the incoming data to file, it will take into account the byte-range header values. So, this complies with the RFC4975 requirements that stack must be able to handle chunks that come in any sequence. 7. Some buffering changes to outgoing/incoming data. 8. The outgoing data is now checked that it does not contain the created transaction-id before sending the data. 9. MSRP success reports are now implemented and tested against servers. 10. Progress report system fixed so progress is now visible on client (all the way to 100%). 11. Message Cancel receiving / Cancel sending now corrected and made to work as rfc4975 requires. (termination from sender and error code from receiver when cancelling). 12. Bug correction related to messages received not belonging to any session, old stack implementation did send error response, but after response was written it did give the buffer to client anyway. Now corrected.

/*
* Copyright (c) 2009-2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html."
* Initial Contributors:
* Nokia Corporation - initial contribution.
* Contributors:
*
* Description:
* MSRP Implementation
*
*/

#include "E32cmn.h"

#include "MSRPCommon.h"
#include "CMSRPServer.h"
#include "CMSRPServerSession.h"
#include "CMSRPServerSubSession.h"
#include <e32math.h>


CMSRPServerSession::CMSRPServerSession(CMSRPServer& aServer) 
: CSession2(), iMSRPServer(aServer), iSubSessionList(_FOFF(CMsrpHandleObj,iLink))
	{
	}


CMSRPServerSession::~CMSRPServerSession()
	{
	CMsrpHandleObj* pHandleObj;
    TSglQueIter<CMsrpHandleObj> iter(iSubSessionList);
	pHandleObj = iter++;
    while ( pHandleObj )
        {
        iSubSessionList.Remove(*pHandleObj);
        delete pHandleObj;
        pHandleObj = iter++;
        }

	iMSRPServer.SessionDeleted();
	}


CMSRPServerSession* CMSRPServerSession::NewLC( CMSRPServer& aServer )
	{
	CMSRPServerSession* self = new(ELeave) CMSRPServerSession(aServer);
	CleanupStack::PushL(self);
	self->ConstructL();
	return self;
	}


CMSRPServerSession* CMSRPServerSession::NewL( CMSRPServer& aServer )
	{
	CMSRPServerSession* self = CMSRPServerSession::NewLC(aServer);
	CleanupStack::Pop(self);
	return self;
	}


void CMSRPServerSession::ConstructL()
	{
	MSRPLOG( "CMSRPServerSession::ConstructL" );
	iMSRPServer.SessionCreated();
	}

/* The Client Server Session protocol 
   MSRP sub session creation and deletion
   1. Client creates a MSRP sub session  by sending a code EMSRPCreateSession. 
   	  No other parameters are required.
   	  As a result of this the server returns it a handle to a the created sub-session.
   	  The returned handle is used in the client side reflection and is used by the 
   	  client sub-session to communicate with the server side subsession.
   2. The Client deletes the MSRP sub session by sending a code EMSRPDeleteSession.
      The handle of the sub session to be deleted is send as a argument.
      
*/
void CMSRPServerSession::ServiceL( const RMessage2& aMessage )
	{
   /* RProcess proc;
    RThread thread;
    MSRPLOG2( "CMSRPServerSession::ServiceL... Server Process Priority%d", proc.Priority());
    MSRPLOG2( "CMSRPServerSession::ServiceL... Server Thread Priority%d", thread.Priority());*/
	// Implements
	// - Handling of Session requests like Capability Query.
	// - Handling of Session requests like Application Capability checks. 
	// - Creation/Deletion request for MSRP SubSessions.
	// - Dispatch of messages to relevant MSRP subsessions.

    MSRPLOG( "CMSRPServerSession::ServiceL() Entered" );
	switch(aMessage.Function())
		{
		case EMSRPCreateSubSession:
		    MSRPLOG( "CMSRPServerSession::ServiceL... EMSRPCreateSubSession" );
			CreateSubSessionL(aMessage);
			break;
		
		case EMSRPCloseSubSession:
		    MSRPLOG( "CMSRPServerSession::ServiceL... EMSRPCloseSubSession" );
			CloseSubSessionL(aMessage);
			break;
			
		default:	
		    MSRPLOG( "CMSRPServerSession::ServiceL... default" );
			// Message for the subSession
			DispatchToSubSessionL(aMessage);
			break;
		}

    MSRPLOG( "CMSRPServerSession::ServiceL() Exit" );

	}


void CMSRPServerSession::CreateSubSessionL( const RMessage2& aMessage )
	{	
	MSRPLOG( "Entered createSubSessionL()" );
	
	/* First notify the Server so that connections can be started */
	iMSRPServer.CreatingSubSessionL( aMessage.Int0() );
    TBuf8< KMaxLengthOfSessionId > messageId;
    aMessage.ReadL( 1, messageId );
	
	CMSRPServerSubSession* subSession = CMSRPServerSubSession::NewL( 
	        *this, iMSRPServer.StateFactory(), messageId );
	CleanupStack::PushL(subSession);
			
	//check handle doesnt preexist or add current time to handle
	//generate new handle
	CMsrpHandleObj* handleObj = CMsrpHandleObj::NewL(subSession);
	
	CleanupStack::Pop(subSession); //Ownership with handleobj
	CleanupStack::PushL(handleObj);	//dummy push
	iSubSessionList.AddLast(*handleObj); //ownership of handle with list 
	CleanupStack::Pop(handleObj); //dummy pop
	
	WriteResponseL(aMessage, ESubSessionHandle, handleObj->Handle());	


	MSRPLOG2("CMSRPServerSession::CreateSubSessionL Created subsession with handle %d", handleObj->Handle())
	aMessage.Complete(KErrNone);
	}


void CMSRPServerSession::CloseSubSessionL( const RMessage2& aMessage )
	{	
	MSRPLOG( "Entered deleteSubSessionL()" );
	// Locate the subSession and delete.
	TInt handle = aMessage.Int3();
	CMsrpHandleObj* pHandleObj = FindHandle(handle);

	if(!pHandleObj)
	    {
        _LIT(KBadHandle,"Bad Handle");      
        aMessage.Panic(KBadHandle,EBadSubsessionHandle);	    
	    }
	
	iSubSessionList.Remove(*pHandleObj);
	delete pHandleObj;
	aMessage.Complete(KErrNone);
	}


void CMSRPServerSession::DispatchToSubSessionL( const RMessage2& aMessage )
	{	
	MSRPLOG( "Entered dispatchToSubSession()" );
	// Get the sub session handle	
	TInt handle = aMessage.Int3();
	MSRPLOG2( "Received aMessage for subSession ( %d ) ", aMessage.Int3());
	CMsrpHandleObj* pHandleObj = FindHandle(handle);
	if(!pHandleObj)
		{
		_LIT(KBadHandle,"Bad Handle");		
		aMessage.Panic(KBadHandle,EBadSubsessionHandle);		
		}
    pHandleObj->Subsession()->ServiceL(aMessage);
	}


void CMSRPServerSession::WriteResponseL( const RMessage2& aMessage,
                                         TServerClientResponses aResponseItem, 
                                         TInt aValue )
    {
    MSRPLOG( "CMSRPServerSession::WriteResponseL..." );
	//Package the interger value and do a write.
    TPckg< TInt > valuePackage(aValue);
        
	aMessage.WriteL(aResponseItem, valuePackage);
	}


MMSRPConnectionManager& CMSRPServerSession::ConnectionManager()
	{
	return iMSRPServer.ConnectionManager();
	}

CMsrpHandleObj* CMSRPServerSession::FindHandle( TInt aHandle )
    {       
    CMsrpHandleObj* pHandleObj = NULL;
    TSglQueIter<CMsrpHandleObj> iter(iSubSessionList);  
	
    pHandleObj = iter++;
    while ( pHandleObj )
        {
        if(pHandleObj->Compare(aHandle))
            break;  
        pHandleObj = iter++;
        }
    return pHandleObj;
    }




// CHandleObj class function definitions

CMsrpHandleObj* CMsrpHandleObj::NewL( CMSRPServerSubSession* aSubSession)
    {
    CMsrpHandleObj* self = new(ELeave) CMsrpHandleObj(aSubSession);
    CleanupStack::PushL(self);
    self->ConstructL();
    CleanupStack::Pop(self);
    return self;    
    }


CMSRPServerSubSession* CMsrpHandleObj::Subsession() const
    {
    return iSubSession;
    }


TUint CMsrpHandleObj::Handle() const
    {
    return iHandle;
    }
    

TBool CMsrpHandleObj::Compare( TUint aHandle ) const
    {
    if (iHandle == aHandle)
        return ETrue;
    
    return EFalse;    
    }
    

CMsrpHandleObj::~CMsrpHandleObj()
    {
    delete iSubSession;        
    }
    

void CMsrpHandleObj::ConstructL()
    {
    iHandle = Math::Random();
    }
    
    
CMsrpHandleObj::CMsrpHandleObj( CMSRPServerSubSession* aSubSession)
    {
    iSubSession = aSubSession;
    }