multimediacommscontroller/mmccdtmfpayloadformat/src/dtmfencstatemachine.cpp
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     1 /*
       
     2 * Copyright (c) 2006-2008 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:    State machine for DTMF payload format encoding and sending.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 
       
    21 // INCLUDES
       
    22 #include "dtmfencstatemachine.h"
       
    23 #include "dtmfpayloadformatdefs.h"
       
    24 
       
    25 // ======== MEMBER FUNCTIONS ========
       
    26 
       
    27 
       
    28 // ---------------------------------------------------------------------------
       
    29 // CDtmfEncStateMachine::CMccSymDtmfStream
       
    30 // C++ default constructor can NOT contain any code, that
       
    31 // might leave.
       
    32 // ---------------------------------------------------------------------------
       
    33 //
       
    34 CDtmfEncStateMachine::CDtmfEncStateMachine( MDtmfEncClient& aClient )
       
    35     : CActive( EPriorityStandard ), iClient( aClient ),
       
    36     iState( EStateSendingIdle )
       
    37     {
       
    38     CActiveScheduler::Add( this );
       
    39     }
       
    40 
       
    41 // ---------------------------------------------------------------------------
       
    42 // CDtmfEncStateMachine::NewL
       
    43 // Two-phased constructor
       
    44 // ---------------------------------------------------------------------------
       
    45 //
       
    46 CDtmfEncStateMachine* CDtmfEncStateMachine::NewL( MDtmfEncClient& aClient )
       
    47     {
       
    48     CDtmfEncStateMachine* self = 
       
    49         new( ELeave ) CDtmfEncStateMachine( aClient );
       
    50     return self;
       
    51     }
       
    52 
       
    53 // ---------------------------------------------------------------------------
       
    54 // CDtmfEncStateMachine::~CDtmfEncStateMachine
       
    55 // Destructor.
       
    56 // ---------------------------------------------------------------------------
       
    57 //
       
    58 CDtmfEncStateMachine::~CDtmfEncStateMachine()
       
    59     {
       
    60     Cancel();
       
    61     }
       
    62 
       
    63 // ---------------------------------------------------------------------------
       
    64 // CDtmfEncStateMachine::State
       
    65 // Returns current state.
       
    66 // ---------------------------------------------------------------------------
       
    67 //
       
    68 TDTMFSendingState CDtmfEncStateMachine::State() const
       
    69     {
       
    70     return iState;
       
    71     }
       
    72 
       
    73 // ---------------------------------------------------------------------------
       
    74 // CDtmfEncStateMachine::ChangeStateTo
       
    75 // Changes state to the new one if transition is valid.
       
    76 // ---------------------------------------------------------------------------
       
    77 //
       
    78 void CDtmfEncStateMachine::ChangeStateTo( TDTMFSendingState aNewState )
       
    79     {
       
    80     DP_DTMF_WRITE3( _L("CDtmfEncStateMachine::ChangeStateTo aNewState: %d iState: %d"), 
       
    81         aNewState, iState );
       
    82     
       
    83     TBool validTransition( EFalse );
       
    84     switch ( aNewState )
       
    85         {
       
    86         case EStateSendingIdle:
       
    87             DP_DTMF_WRITE( _L("ChangeStateTo: EStateSendingIdle") );
       
    88             
       
    89             if ( EStateEncodeNextDigit == iState || 
       
    90                  EStateSendStopped == iState )
       
    91                 {
       
    92                 validTransition = ETrue;
       
    93                 }
       
    94             break;
       
    95             
       
    96         case EStateEncodeNextDigit:
       
    97             DP_DTMF_WRITE( _L("ChangeStateTo: EStateEncodeNextDigit") );
       
    98             
       
    99             if ( EStateToneOn != iState )
       
   100                 {
       
   101                 validTransition = ETrue;
       
   102                 }
       
   103             break;
       
   104             
       
   105         case EStateToneOn:
       
   106             DP_DTMF_WRITE( _L("ChangeStateTo: EStateToneOn") );
       
   107             
       
   108             if ( EStateEncodeNextDigit == iState )
       
   109                 {
       
   110                 validTransition = ETrue;
       
   111                 }
       
   112             break;
       
   113 
       
   114         case EStateToneOff:
       
   115             DP_DTMF_WRITE( _L("ChangeStateTo: EStateToneOff") );
       
   116             
       
   117             if ( EStateToneOn == iState )
       
   118                 {
       
   119                 validTransition = ETrue;
       
   120                 }
       
   121             break;
       
   122 
       
   123         case EStateSendPaused:
       
   124             DP_DTMF_WRITE( _L("ChangeStateTo: EStateSendPaused") );
       
   125             
       
   126             if ( EStateEncodeNextDigit == iState )
       
   127                 {
       
   128                 validTransition = ETrue;
       
   129                 }
       
   130             break;
       
   131             
       
   132         case EStateSendStopped:
       
   133             DP_DTMF_WRITE( _L("ChangeStateTo: EStateSendStopped") );
       
   134             
       
   135             if ( EStateEncodeNextDigit == iState )
       
   136                 {
       
   137                 validTransition = ETrue;
       
   138                 }
       
   139             break;
       
   140         
       
   141         default:
       
   142             DP_DTMF_WRITE( _L("ChangeStateTo: default") );
       
   143             break;            
       
   144         }
       
   145     
       
   146     // Change the state if everything is OK.
       
   147     if ( validTransition && !IsActive() )
       
   148         {
       
   149         iState = aNewState;
       
   150         
       
   151         // Do the active state transfer only if needed. This saves again a
       
   152         // few cycles by not doing idle rounds trough activescheduler.
       
   153         if ( EStateEncodeNextDigit == iState ||
       
   154              EStateToneOn == iState || 
       
   155              EStateToneOff == iState )
       
   156             {
       
   157             TRequestStatus* stat = &iStatus;
       
   158             User::RequestComplete( stat, KErrNone );
       
   159             SetActive();
       
   160             }
       
   161         }
       
   162     
       
   163     DP_DTMF_WRITE3( _L("ChangeStateTo - VALIDITY: %d, ACTIVE: %d"),
       
   164         validTransition, IsActive() );
       
   165     }
       
   166 
       
   167 // ---------------------------------------------------------------------------
       
   168 // CDtmfEncStateMachine::RunL
       
   169 // Handles an active object’s request completion event.
       
   170 // ---------------------------------------------------------------------------
       
   171 //
       
   172 void CDtmfEncStateMachine::RunL()
       
   173     {
       
   174     DP_DTMF_WRITE2( _L("CDtmfEncStateMachine::RunL - status: %d"), 
       
   175         iStatus.Int() );
       
   176 
       
   177     if ( KErrNone == iStatus.Int() )
       
   178         {
       
   179         switch ( iState )
       
   180             {
       
   181             case EStateEncodeNextDigit:
       
   182                 iClient.EncodeNextDigitL();
       
   183                 break;
       
   184             case EStateToneOn:
       
   185                 iClient.DoToneOnActionsL( ETrue );
       
   186                 break;
       
   187             case EStateToneOff:
       
   188                 iClient.DoToneOffActionsL( ETrue );
       
   189                 break;
       
   190             case EStateSendingIdle:
       
   191             case EStateSendPaused:
       
   192             case EStateSendStopped:
       
   193                 break;
       
   194             default:
       
   195                 break;
       
   196             }
       
   197         }
       
   198     else
       
   199         {
       
   200         User::Leave( iStatus.Int() );
       
   201         }
       
   202     }
       
   203 
       
   204 // ---------------------------------------------------------------------------
       
   205 // CDtmfEncStateMachine::DoCancel
       
   206 // Implements cancellation of an outstanding request.
       
   207 // ---------------------------------------------------------------------------
       
   208 //
       
   209 void CDtmfEncStateMachine::DoCancel()
       
   210     {
       
   211     DP_DTMF_WRITE( _L("CDtmfEncStateMachine::DoCancel") );
       
   212     }
       
   213 
       
   214 // ---------------------------------------------------------------------------
       
   215 // CDtmfEncStateMachine::RunError
       
   216 // Error handling of the active object.
       
   217 // ---------------------------------------------------------------------------
       
   218 //
       
   219 TInt CDtmfEncStateMachine::RunError( TInt aError )
       
   220     {
       
   221     DP_DTMF_WRITE2( _L("CDtmfEncStateMachine::RunError aError: %d"), aError );
       
   222     
       
   223     if ( KErrNoMemory == aError )
       
   224         {
       
   225         return KErrNoMemory;
       
   226         }
       
   227     else
       
   228         {
       
   229         return KErrNone;
       
   230         }
       
   231     }
       
   232 
       
   233 // ---------------------------------------------------------------------------
       
   234 // CDtmfEncStateMachine::ResetStateMachine
       
   235 // ---------------------------------------------------------------------------
       
   236 //
       
   237 void CDtmfEncStateMachine::ResetStateMachine()
       
   238     {
       
   239     Cancel();
       
   240     iState = EStateSendingIdle;
       
   241     }
       
   242 
       
   243 //  End of File