multimediacommscontroller/mmccMsrppayloadformat/src/SendStateMachine.cpp
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     1 /*
       
     2 * Copyright (c) 2004-2006 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:    Provides a comfort noise generator class
       
    15 *
       
    16 */
       
    17 
       
    18 // INCLUDE FILES
       
    19 #include <mmfformat.h>
       
    20 #include "sendstatemachine.h"
       
    21 #include "msrppayloadformatdefs.h"
       
    22 
       
    23 // MACROS
       
    24 
       
    25 // ============================= LOCAL FUNCTIONS ===============================
       
    26 
       
    27 // RECOMMENDED default time out value
       
    28 const TInt KDefaultTimeoutValue = 300000;
       
    29 // ============================ MEMBER FUNCTIONS ===============================
       
    30 
       
    31 // -----------------------------------------------------------------------------
       
    32 // CSendStateMachine::CSendStateMachine
       
    33 // C++ default constructor can NOT contain any code, that
       
    34 // might leave
       
    35 // -----------------------------------------------------------------------------
       
    36 //
       
    37 CSendStateMachine::CSendStateMachine( MSendStateObserver* aClient ) :
       
    38     iClient( aClient )
       
    39     {
       
    40     DP_MSRP_WRITE( "CSendStateMachine::CSendStateMachine" );
       
    41     iTimeOutValue = KDefaultTimeoutValue;
       
    42     }
       
    43 
       
    44 // -----------------------------------------------------------------------------
       
    45 // CSendStateMachine::ConstructL()
       
    46 // Symbian 2nd phase constructor can leave.
       
    47 // -----------------------------------------------------------------------------
       
    48 //
       
    49 void CSendStateMachine::ConstructL( )
       
    50     {
       
    51     DP_MSRP_WRITE( "CSendStateMachine::ConstructL" );
       
    52     
       
    53     // iTimer.CreateLocal();	
       
    54     User::LeaveIfNull( iClient );
       
    55     iPeriodic = CPeriodic::NewL(0);
       
    56     }
       
    57 
       
    58 
       
    59 // -----------------------------------------------------------------------------
       
    60 // CSendStateMachine::NewL
       
    61 // Static constructor.
       
    62 // -----------------------------------------------------------------------------
       
    63 //
       
    64 CSendStateMachine* CSendStateMachine::NewL( 
       
    65        MSendStateObserver* aClient )
       
    66     {
       
    67     DP_MSRP_WRITE( "CSendStateMachine::NewL" );
       
    68     
       
    69     CSendStateMachine* self = 
       
    70             new ( ELeave ) CSendStateMachine( aClient );
       
    71     
       
    72     CleanupStack::PushL( self );
       
    73     self->ConstructL();
       
    74     CleanupStack::Pop( self );
       
    75 
       
    76     return self;
       
    77     }
       
    78 
       
    79 // ------------------------------------------------------------------------------
       
    80 // CSendStateMachine::~CSendStateMachine
       
    81 // Destructor
       
    82 // -----------------------------------------------------------------------------
       
    83 //
       
    84 CSendStateMachine::~CSendStateMachine( )
       
    85     {
       
    86     DP_MSRP_WRITE( "CSendStateMachine::~CSendStateMachine" );
       
    87     
       
    88       if (iPeriodic)
       
    89       {	 
       
    90          iPeriodic->Cancel (); 
       
    91          delete iPeriodic;
       
    92       }
       
    93 
       
    94     iClient = NULL;
       
    95     }
       
    96 
       
    97 
       
    98 // -----------------------------------------------------------------------------
       
    99 // CSendStateMachine::SetTimeOut
       
   100 // SetTimeOut for periodic timer
       
   101 // -----------------------------------------------------------------------------
       
   102 //
       
   103 void CSendStateMachine::SetTimeOut(TTimeIntervalMicroSeconds32 aValue)
       
   104 {
       
   105     DP_MSRP_WRITE( "CSendStateMachine::SetTimeOut" );
       
   106 	if (!iPeriodic->IsActive () )
       
   107 	{
       
   108 		iTimeOutValue = aValue;
       
   109 	}
       
   110 }
       
   111      
       
   112 
       
   113 // -----------------------------------------------------------------------------
       
   114 // CSendStateMachine::Start
       
   115 // Starts the PeriodicTimer
       
   116 // -----------------------------------------------------------------------------
       
   117 //     
       
   118 void CSendStateMachine::Start () 
       
   119 {
       
   120     DP_MSRP_WRITE( "CSendStateMachine::Start" );
       
   121     if (!iPeriodic->IsActive () )
       
   122         {
       
   123         iPeriodic->Start(iTimeOutValue,iTimeOutValue,TCallBack(IdleCallBackL, this));
       
   124         } 
       
   125    
       
   126 }
       
   127 
       
   128 
       
   129 // -----------------------------------------------------------------------------
       
   130 // CSendStateMachine::Cancel
       
   131 // Cancels the PeriodicTimer
       
   132 // -----------------------------------------------------------------------------
       
   133 //
       
   134 void CSendStateMachine::Cancel ()
       
   135 {
       
   136     DP_MSRP_WRITE( "CSendStateMachine::Cancel" );
       
   137   iPeriodic->Cancel();	
       
   138 }
       
   139 
       
   140 
       
   141 // -----------------------------------------------------------------------------
       
   142 // CSendStateMachine::IdleCallBackL
       
   143 // IdleCallBackL is the callback function that actually calls
       
   144 // back clients TimerExpiredL function
       
   145 // -----------------------------------------------------------------------------
       
   146 //
       
   147 TInt CSendStateMachine::IdleCallBackL (TAny* aPtr)
       
   148 {
       
   149     DP_MSRP_WRITE( "CSendStateMachine::IdleCallBackL" );
       
   150     CSendStateMachine* me = ((CSendStateMachine*)aPtr);
       
   151     me->iClient->TimerExpiredL();
       
   152     return ETrue;
       
   153 }
       
   154 
       
   155 // End of line
       
   156