natfw/natfwconnectionmultiplexer/src/cncmcallbackexecuter.cpp
changeset 0 1bce908db942
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/natfw/natfwconnectionmultiplexer/src/cncmcallbackexecuter.cpp	Tue Feb 02 01:04:58 2010 +0200
@@ -0,0 +1,165 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:    Executes client specified callbacks.
+*
+*/
+
+
+
+
+#include "cncmcallbackexecuter.h"
+#include "ncmconnectionmultiplexerlogs.h"
+
+// ======== MEMBER FUNCTIONS ========
+
+
+// ---------------------------------------------------------------------------
+// CNcmCallBackExecuter::CNcmCallBackExecuter
+// ---------------------------------------------------------------------------
+//
+CNcmCallBackExecuter::CNcmCallBackExecuter() : CActive( EPriorityStandard )
+    {
+    CActiveScheduler::Add( this );
+    }
+
+
+// ---------------------------------------------------------------------------
+// CNcmCallBackExecuter::NewL
+// ---------------------------------------------------------------------------
+//
+CNcmCallBackExecuter* CNcmCallBackExecuter::NewL()
+    {
+    CNcmCallBackExecuter* self = CNcmCallBackExecuter::NewLC();
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+
+// ---------------------------------------------------------------------------
+// CNcmCallBackExecuter::NewLC
+// ---------------------------------------------------------------------------
+//
+CNcmCallBackExecuter* CNcmCallBackExecuter::NewLC()
+    {
+    CNcmCallBackExecuter* self 
+        = new( ELeave ) CNcmCallBackExecuter();
+    CleanupStack::PushL( self );
+    self->WaitForRequestsL();
+    return self;
+    }
+
+
+// ---------------------------------------------------------------------------
+// CNcmCallBackExecuter::~CNcmCallBackExecuter
+// ---------------------------------------------------------------------------
+//
+CNcmCallBackExecuter::~CNcmCallBackExecuter()
+    {
+    Cancel();
+    iCallBacks.Close();
+    }
+
+
+// ---------------------------------------------------------------------------
+// CNcmCallBackExecuter::AddCallBackL
+// ---------------------------------------------------------------------------
+//
+void CNcmCallBackExecuter::AddCallBackL( const TNcmCallBack& aCallBack )
+    {
+    __CONNECTIONMULTIPLEXER( "CNcmCallBackExecuter::AddCallBackL" )
+    
+    if ( iStatus == KRequestPending )
+        {
+        Wakeup();
+        }
+        
+    iCallBacks.AppendL( aCallBack );
+    }
+
+
+// ---------------------------------------------------------------------------
+// CNcmCallBackExecuter::ExecuteFirstCallback
+// Handle one callback request and wait for the next one. If there are more
+// callbacks, complete the asynchronous request so that RunL will soon be 
+// called again.
+// ---------------------------------------------------------------------------
+//    
+void CNcmCallBackExecuter::ExecuteFirstCallback()
+    {
+    TNcmCallBack* callback = &iCallBacks[0];
+    callback->CallBack();
+
+    iCallBacks.Remove( 0 );
+      
+    if ( iCallBacks.Count() )
+        {
+        Wakeup();
+        }
+    }
+
+
+// ---------------------------------------------------------------------------
+// CNcmCallBackExecuter::WaitForRequestsL
+// ---------------------------------------------------------------------------
+//
+void CNcmCallBackExecuter::WaitForRequestsL()
+    {
+    __ASSERT_ALWAYS( !IsActive(), User::Leave( KErrNotReady ) );
+
+    iStatus = KRequestPending;
+    SetActive();
+    }
+
+
+// ---------------------------------------------------------------------------
+// CNcmCallBackExecuter::Wakeup
+// ---------------------------------------------------------------------------
+//
+void CNcmCallBackExecuter::Wakeup()
+    {
+    TRequestStatus* status = &iStatus;
+    User::RequestComplete( status, KErrNone );
+    }
+    
+
+// ---------------------------------------------------------------------------
+// From class CActive.
+// ---------------------------------------------------------------------------
+//
+void CNcmCallBackExecuter::RunL()
+    {
+    __CONNECTIONMULTIPLEXER( "CNcmCallBackExecuter::RunL" )
+    __ASSERT_ALWAYS( iCallBacks.Count(), User::Leave( KErrNotFound ) );
+    
+    WaitForRequestsL();
+    ExecuteFirstCallback();
+    }
+
+
+// ---------------------------------------------------------------------------
+// From class CActive.
+// ---------------------------------------------------------------------------
+//
+void CNcmCallBackExecuter::DoCancel()
+    {
+    __CONNECTIONMULTIPLEXER( "CNcmCallBackExecuter::DoCancel" )
+    
+    iCallBacks.Reset();
+    
+    if ( iStatus == KRequestPending )
+        {
+        TRequestStatus* status = &iStatus;    
+        User::RequestComplete( status, KErrCancel );
+        }
+    }