natfw/natfwstunturnclient/inc/cstunclientresolvingtls.h
changeset 0 1bce908db942
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/natfw/natfwstunturnclient/inc/cstunclientresolvingtls.h	Tue Feb 02 01:04:58 2010 +0200
@@ -0,0 +1,87 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:    state class to resolve tls address
+*
+*/
+
+
+
+
+
+#ifndef C_CSTUNCLIENTRESOLVINGTLS_H
+#define C_CSTUNCLIENTRESOLVINGTLS_H
+
+#include "cstunclientstate.h"
+
+/**
+ *  State class for dns resolver
+ *  In this state, STUN client waits to receive the resolved TLS addresses of
+ *  the STUN server. Addresses are stored to iTcpAddresses -array.
+ *
+ *  @lib   natfwstunclient.lib
+ *  @since S60 v3.2
+ */
+
+class CSTUNClientResolvingTLS : public CSTUNClientState
+    {
+    
+public:
+
+    CSTUNClientResolvingTLS( const CSTUNClientState& aResolvingUDP );
+
+    /**
+     * Destructor.
+     */
+    ~CSTUNClientResolvingTLS();
+
+public: // From CSTUNClientState     
+    
+    /**
+     * From CSTUNClientState
+     * Resolving server address has succeeded.
+     *
+     * @since   S60 v3.2
+     * @param   aContext reference to calling implementation
+     * @param   aObtainSharedSecret indicates whether shared secret is used
+     * @return  void
+     */
+    void ResolvingCompletedL( CSTUNClientImplementation& aContext,
+                              TBool aObtainSharedSecret ) const;
+    
+    /**
+     * From CSTUNClientState
+     * Resolving server address has failed.
+     *
+     * @since   S60 v3.2
+     * @param   aContext reference to calling implementation
+     * @param   aError The reason for the failure
+     * @return  void
+     */
+    void ResolvingFailed( CSTUNClientImplementation& aContext,
+                          TInt aError ) const;
+
+private:
+
+    CSTUNClientResolvingTLS();
+
+private: // data
+
+    /**
+     * Next possible state
+     * not own.
+     */
+    const CSTUNClientState& iResolvingUDP;
+    };
+
+#endif // C_CSTUNCLIENTRESOLVINGTLS_H