natfw/natfwstunturnclient/src/cstunclientresolvingudp.cpp
changeset 0 1bce908db942
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/natfw/natfwstunturnclient/src/cstunclientresolvingudp.cpp	Tue Feb 02 01:04:58 2010 +0200
@@ -0,0 +1,106 @@
+/*
+* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:    
+*
+*/
+
+
+
+
+#include "stunassert.h"
+#include "cstunclientimplementation.h"
+#include "cstunclientresolvingudp.h"
+
+
+// ======== MEMBER FUNCTIONS ========
+
+// ---------------------------------------------------------------------------
+// CSTUNClientResolvingUDP::CSTUNClientResolvingUDP
+// ---------------------------------------------------------------------------
+//
+CSTUNClientResolvingUDP::CSTUNClientResolvingUDP(
+    const CSTUNClientState& aGetSharedSecret,
+    const CSTUNClientState& aReady ) :
+    iGetSharedSecret( aGetSharedSecret ),
+    iReady( aReady )
+    {
+    }
+
+// ---------------------------------------------------------------------------
+// CSTUNClientResolvingUDP::CSTUNClientResolvingUDP
+// Dummy implementation. Default constructor is declared private and not used.
+// ---------------------------------------------------------------------------
+//
+CSTUNClientResolvingUDP::CSTUNClientResolvingUDP() :
+    iGetSharedSecret( *( CSTUNClientState* )0x1 ),
+    iReady( *( CSTUNClientState* )0x1 )
+    {
+    }
+
+// ---------------------------------------------------------------------------
+// CSTUNClientResolvingUDP::CSTUNClientResolvingUDP
+// Dummy implementation, as copy constructor is declared private and not used.
+// ---------------------------------------------------------------------------
+//
+CSTUNClientResolvingUDP::CSTUNClientResolvingUDP(
+    const CSTUNClientResolvingUDP& aResolvingUDP ) :    
+    CSTUNClientState(),
+    iGetSharedSecret( aResolvingUDP.iGetSharedSecret ),
+    iReady( aResolvingUDP.iReady )
+    {
+    }
+
+// ---------------------------------------------------------------------------
+// CSTUNClientResolvingUDP::~CSTUNClientResolvingUDP
+// ---------------------------------------------------------------------------
+//
+CSTUNClientResolvingUDP::~CSTUNClientResolvingUDP()
+    {    
+    }
+    
+// ---------------------------------------------------------------------------
+// CSTUNClientResolvingUDP::ResolvingCompletedL
+// Release resolver resources after changing state, as invariant expects
+// resolver to exist in ResolvingUDP state.
+// ---------------------------------------------------------------------------
+//
+void CSTUNClientResolvingUDP::ResolvingCompletedL(
+    CSTUNClientImplementation& aContext,
+    TBool aObtainSharedSecret ) const
+    {
+    if ( aObtainSharedSecret )
+        {
+        aContext.GetSharedSecretFromServerL();
+        aContext.ChangeState( &iGetSharedSecret );
+        }
+    else
+        {
+        aContext.PassInitCompletedL( KErrNone );
+        aContext.ChangeState( &iReady );
+        }
+    aContext.FreeResolverResources();
+    }
+
+// ---------------------------------------------------------------------------
+// CSTUNClientResolvingUDP::ResolvingFailed
+// ---------------------------------------------------------------------------
+//
+void CSTUNClientResolvingUDP::ResolvingFailed(
+    CSTUNClientImplementation& aContext,
+    TInt aError ) const
+    {
+    __STUN_ASSERT_RETURN( aError != KErrNone, KErrArgument );
+
+    aContext.Terminate( aError );
+    }