/*
* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Activating state implementation.
*
*/
#include "nspstatedeactivating.h"
#include "nspevents.h"
#include "nspsession.h"
#include "nspactionset.h"
#include "nspdefs.h"
// ======== MEMBER FUNCTIONS ========
// ---------------------------------------------------------------------------
// CNSPStateDeActivating::CNSPStateDeActivating
// ---------------------------------------------------------------------------
//
CNSPStateDeActivating::CNSPStateDeActivating()
{
}
// ---------------------------------------------------------------------------
// CNSPStateDeActivating::NewL
// ---------------------------------------------------------------------------
//
CNSPStateDeActivating* CNSPStateDeActivating::NewL()
{
CNSPStateDeActivating* self = CNSPStateDeActivating::NewLC();
CleanupStack::Pop( self );
return self;
}
// ---------------------------------------------------------------------------
// CNSPStateDeActivating::NewLC
// ---------------------------------------------------------------------------
//
CNSPStateDeActivating* CNSPStateDeActivating::NewLC()
{
CNSPStateDeActivating* self = new ( ELeave ) CNSPStateDeActivating;
CleanupStack::PushL( self );
return self;
}
// ---------------------------------------------------------------------------
// CNSPStateDeActivating::~CNSPStateDeActivating
// ---------------------------------------------------------------------------
//
CNSPStateDeActivating::~CNSPStateDeActivating()
{
}
// ---------------------------------------------------------------------------
// CNSPStateDeActivating::DoAcceptL
// ---------------------------------------------------------------------------
//
TBool CNSPStateDeActivating::DoAcceptL( TNSPStateMachineEvent& aEvent )
{
User::LeaveIfError(
TNSPStateMachineEvent::ENat == aEvent.Request() ||
TNSPStateMachineEvent::EReservationStatus == aEvent.Request() ||
TNSPStateMachineEvent::ECloseSession == aEvent.Request() ?
KErrNone : KErrArgument );
return ETrue;
}
// ---------------------------------------------------------------------------
// CNSPStateDeActivating::DoStateEntryL
// ---------------------------------------------------------------------------
//
void CNSPStateDeActivating::DoStateEntryL( TNSPStateMachineEvent& aEvent )
{
aEvent.Session().Actions().DeActivateL();
}
// ---------------------------------------------------------------------------
// CNSPStateDeActivating::DoReverse
// ---------------------------------------------------------------------------
//
void CNSPStateDeActivating::DoReverse( TNSPStateMachineEvent& /*aEvent*/ )
{
}
// ---------------------------------------------------------------------------
// CNSPStateDeActivating::DoApplyL
// ---------------------------------------------------------------------------
//
void CNSPStateDeActivating::DoApplyL( TNSPStateMachineEvent& aEvent )
{
switch( aEvent.Request() )
{
case TNSPStateMachineEvent::ENat:
{
ControlMediaL( aEvent );
break;
}
case TNSPStateMachineEvent::EReservationStatus:
case TNSPStateMachineEvent::ECloseSession:
{
aEvent.Status() = KNatReady;
break;
}
default:
{
User::Leave( KErrArgument );
}
}
}
// ---------------------------------------------------------------------------
// CNSPStateDeActivating::DoExitL
// ---------------------------------------------------------------------------
//
void CNSPStateDeActivating::DoExitL( TNSPStateMachineEvent& /*aEvent*/ )
{
User::Leave( KErrNotSupported );
}
// ---------------------------------------------------------------------------
// CNSPStateDeActivating::ControlMediaL
// ---------------------------------------------------------------------------
//
void CNSPStateDeActivating::ControlMediaL( TNSPStateMachineEvent& aEvent ) const
{
TNSPStateMachineMediaEvent& event = MEDIAEVENT( aEvent );
TNatReturnStatus status = event.Session().Actions().ControlMediaL(
event.StreamId(), event.Event(), event.Status(), event.Data() );
if ( NSP_TRIGGER( status ) )
{
aEvent.Status() = KNatReady;
}
else
{
event.Status() = status;
}
}
// end of file