Fixed "extra qualification" syntax errors.
/*
* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Executes client specified callbacks in timely manner.
*
*/
#include "cicecallbackexecuter.h"
#include "icecandidatehandlerlogs.h"
// ======== MEMBER FUNCTIONS ========
CIceCallBackExecuter::CIceCallBackExecuter( TInt aPriority )
:
CTimer( aPriority )
{
CActiveScheduler::Add( this );
}
void CIceCallBackExecuter::ConstructL()
{
CTimer::ConstructL();
}
CIceCallBackExecuter* CIceCallBackExecuter::NewL( TInt aPriority )
{
CIceCallBackExecuter* self = CIceCallBackExecuter::NewLC( aPriority );
CleanupStack::Pop( self );
return self;
}
CIceCallBackExecuter* CIceCallBackExecuter::NewLC( TInt aPriority )
{
CIceCallBackExecuter* self
= new( ELeave ) CIceCallBackExecuter( aPriority );
CleanupStack::PushL( self );
self->ConstructL();
return self;
}
CIceCallBackExecuter::~CIceCallBackExecuter()
{
Cancel();
iCallBacks.Close();
}
// ---------------------------------------------------------------------------
// CIceCallBackExecuter::AddCallBackL
// ---------------------------------------------------------------------------
//
void CIceCallBackExecuter::AddCallBackL( const TIceCallBack& aCallBack )
{
__ICEDP( "CIceCallBackExecuter::AddCallBackL" )
iCallBacks.AppendL( aCallBack );
if ( !IsActive() )
{
After( aCallBack.Delay() );
}
}
// ---------------------------------------------------------------------------
// From class CActive.
// ---------------------------------------------------------------------------
//
void CIceCallBackExecuter::RunL()
{
__ICEDP( "CIceCallBackExecuter::RunL" )
__ASSERT_ALWAYS( iCallBacks.Count(), User::Leave( KErrNotFound ) );
iCallBacks[0].CallBack();
iCallBacks.Remove( 0 );
if ( iCallBacks.Count() )
{
After( iCallBacks[0].Delay() );
}
}
// ---------------------------------------------------------------------------
// From class CActive.
// ---------------------------------------------------------------------------
//
void CIceCallBackExecuter::DoCancel()
{
__ICEDP( "CIceCallBackExecuter::DoCancel" )
iCallBacks.Reset();
CTimer::DoCancel();
}