RCS feature support in MCE/MCC.
Provides APIs to do RCS chat and file transfer as per RCS specificaitons. For both os these MCE uses the MSRP protocol.
/*
* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: TCP sender
*
*/
#include "cncmtcpsender.h"
#include "ncmconnectionmultiplexerlogs.h"
#include "cncmsenditem.h"
// ---------------------------------------------------------------------------
// CNcmTcpSender::CNcmTcpSender
// ---------------------------------------------------------------------------
//
CNcmTcpSender::CNcmTcpSender( RSocket& aSocket,
MNcmReceiverSenderObserver& aObserver ) :
CNcmSender( aSocket, aObserver )
{
}
// ---------------------------------------------------------------------------
// CNcmTcpSender::NewL
// ---------------------------------------------------------------------------
//
CNcmTcpSender* CNcmTcpSender::NewL( RSocket& aSocket,
MNcmReceiverSenderObserver& aObserver )
{
__CONNECTIONMULTIPLEXER( "CNcmTcpSender::NewL" )
CNcmTcpSender* self = CNcmTcpSender::NewLC( aSocket, aObserver );
CleanupStack::Pop( self );
return self;
}
// ---------------------------------------------------------------------------
// CNcmTcpSender::NewLC
// ---------------------------------------------------------------------------
//
CNcmTcpSender* CNcmTcpSender::NewLC( RSocket& aSocket,
MNcmReceiverSenderObserver& aObserver )
{
__CONNECTIONMULTIPLEXER( "CNcmTcpSender::NewLC" )
CNcmTcpSender* self = new( ELeave ) CNcmTcpSender( aSocket, aObserver );
CleanupStack::PushL( self );
return self;
}
// ---------------------------------------------------------------------------
// CNcmTcpSender::~CNcmTcpSender
// ---------------------------------------------------------------------------
//
CNcmTcpSender::~CNcmTcpSender()
{
__CONNECTIONMULTIPLEXER( "CNcmTcpSender::~CNcmTcpSender" )
}
// ---------------------------------------------------------------------------
// From class CNcmSender
//
// DoSend
// ---------------------------------------------------------------------------
//
void CNcmTcpSender::DoSend()
{
__CONNECTIONMULTIPLEXER( "CNcmTcpSender::DoSend" )
TInt count = iSendItemArray.Count();
if ( count && !IsActive() )
{
// Send oldest message
iSendItemArray[0]->SetSendInProgress( ETrue );
iSocket.Send( iSendItemArray[0]->Data(), 0, iStatus );
SetActive();
}
}