natfw/natfwturnplugin/tsrc/ut_cnatfwturnplugin/stubs/natfwstunrelaybindingstub.cpp
/*
* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "stunassert.h"
#include "natfwstunrelaybinding.h"
#include "cstunrelaybindingimplementation.h"
#include "natfwstunclient.h"
#include "cstunclientimplementation.h"
#include "ut_cnatfwturnconnectionhandler.h"
const TInt KRtoValueUsedInRefreshTest = 555;
// ======== MEMBER FUNCTIONS ========
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::NewL
// ---------------------------------------------------------------------------
//
EXPORT_C CSTUNRelayBinding* CSTUNRelayBinding::NewL( CSTUNClient& aSTUNClient,
TUint aStreamId,
TUint aConnectionId )
{
__ASSERT_ALWAYS( aSTUNClient.IsInitialized(), User::Leave( KErrNotReady ) );
CSTUNRelayBinding* self = CSTUNRelayBinding::NewLC( aSTUNClient,
aStreamId,
aConnectionId );
CleanupStack::Pop( self );
return self;
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::NewLC
// ---------------------------------------------------------------------------
//
EXPORT_C CSTUNRelayBinding* CSTUNRelayBinding::NewLC( CSTUNClient& aSTUNClient,
TUint aStreamId,
TUint aConnectionId )
{
CSTUNRelayBinding* self = new ( ELeave ) CSTUNRelayBinding();
CleanupStack::PushL( self );
self->ConstructL( aSTUNClient, aStreamId, aConnectionId );
return self;
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::CSTUNRelayBinding
// ---------------------------------------------------------------------------
//
CSTUNRelayBinding::CSTUNRelayBinding()
{
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::CSTUNRelayBinding
// Dummy implementation, as copy constructor is declared private and not used.
// ---------------------------------------------------------------------------
//
CSTUNRelayBinding::CSTUNRelayBinding( const CBinding& /*aBinding*/ )
{
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::ConstructL - overloaded
// ---------------------------------------------------------------------------
//
void CSTUNRelayBinding::ConstructL( CSTUNClient& /*aSTUNClient*/,
TUint /*aStreamId*/,
TUint /*aConnectionId*/ )
{
/* __ASSERT_ALWAYS( aSTUNClient.Implementation().MultiplexerInstance(),
User::Leave( KErrBadHandle ) );
iImplementation =
CSTUNRelayBindingImplementation::NewL( *this,
aSTUNClient.Implementation(),
aStreamId,
aConnectionId,
aSTUNClient.Implementation().MultiplexerInstance() );*/
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::ConstructL
// ---------------------------------------------------------------------------
//
void CSTUNRelayBinding::ConstructL( CSTUNClient& /*aSTUNClient*/,
RSocket& /*aSocket*/ )
{
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::~CSTUNRelayBinding
// ---------------------------------------------------------------------------
//
EXPORT_C CSTUNRelayBinding::~CSTUNRelayBinding()
{
// delete iImplementation;
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::CancelRequest
// ---------------------------------------------------------------------------
//
EXPORT_C void CSTUNRelayBinding::CancelRequest()
{
// Implementation().CancelRequest();
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::AllocateRequestL
// ---------------------------------------------------------------------------
//
EXPORT_C void CSTUNRelayBinding::AllocateRequestL( TUint aRtoValue )
{
// Implementation().AllocateRequestL();
if ( KRtoValueUsedInRefreshTest == aRtoValue )
{
if ( UT_CNATFWTurnConnectionHandler::iActiveSchedulerWait.IsStarted() )
{
UT_CNATFWTurnConnectionHandler::iActiveSchedulerWait.AsyncStop();
}
}
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::AddressResolved
// ---------------------------------------------------------------------------
//
EXPORT_C TBool CSTUNRelayBinding::AddressResolved() const
{
return ETrue;
// return Implementation().AddressResolved();
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::PublicAddr
// ---------------------------------------------------------------------------
//
EXPORT_C const TInetAddr& CSTUNRelayBinding::PublicAddr() const
{
// return Implementation().PublicAddr();
return KInetAddrAny;
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::RelayAddr
// ---------------------------------------------------------------------------
//
EXPORT_C const TInetAddr& CSTUNRelayBinding::RelayAddr() const
{
// return Implementation().RelayAddr();
return KInetAddrAny;
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::HandleDataL
// ---------------------------------------------------------------------------
//
EXPORT_C HBufC8* CSTUNRelayBinding::HandleDataL( const TDesC8& /*aData*/,
TBool& /*aConsumed*/, TInetAddr& /*aRemoteAddr*/ )
{
HBufC8* buffer = NULL;
// return Implementation().HandleDataL( aData, aConsumed, aRemoteAddr );
return buffer;
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::SetICESpecificAttributes
// ---------------------------------------------------------------------------
//
EXPORT_C void CSTUNRelayBinding::SetICESpecificAttributes(
const TICEAttributes& /*aAttributes*/ )
{
// Implementation().SetICESpecificAttributes( aAttributes );
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::SetActiveDestinationRequestL
// ---------------------------------------------------------------------------
//
EXPORT_C void CSTUNRelayBinding::SetActiveDestinationRequestL(
const TInetAddr& /*aRemoteAddr*/, TUint32& /*aTimerValue*/ )
{
// Implementation().SetActiveDestinationRequestL( aRemoteAddr, aTimerValue );
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::SendIndicationL
// ---------------------------------------------------------------------------
//
EXPORT_C void CSTUNRelayBinding::SendIndicationL(
const TInetAddr& /*aRemoteAddr*/, const TDesC8& /*aData*/, TBool /*aAddFingerprint*/ )
{
// Implementation().SendIndicationL( aRemoteAddr, aData );
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::ConnectRequestL
// ---------------------------------------------------------------------------
//
EXPORT_C void CSTUNRelayBinding::ConnectRequestL( const TInetAddr& /*aRemoteAddr*/ )
{
// Implementation().ConnectRequestL( aRemoteAddr );
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::StreamId
// ---------------------------------------------------------------------------
//
EXPORT_C TUint CSTUNRelayBinding::StreamId() const
{
// return Implementation().StreamId();
return 222;
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::ConnectionId
// ---------------------------------------------------------------------------
//
EXPORT_C TUint CSTUNRelayBinding::ConnectionId() const
{
return 2;
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::STUNClient
// ---------------------------------------------------------------------------
//
EXPORT_C const CSTUNClient* CSTUNRelayBinding::STUNClient() const
{
CSTUNClient* client = NULL;
// return Implementation().STUNClient();
return client;
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::AlternateServerAddr
// ---------------------------------------------------------------------------
//
EXPORT_C const TInetAddr& CSTUNRelayBinding::AlternateServerAddr() const
{
return TInetAddr();
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::RealmFromResponse
// ---------------------------------------------------------------------------
//
EXPORT_C const HBufC8* CSTUNRelayBinding::RealmFromResponse() const
{
// return Implementation().RealmFromResponse();
return NULL;
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::Implementation
// ---------------------------------------------------------------------------
//
CBindingImplementation& CSTUNRelayBinding::Implementation()
{
// __TEST_INVARIANT;
// return *iImplementation;
CBindingImplementation* impl = NULL;
return *impl;
}
// ---------------------------------------------------------------------------
// CSTUNRelayBinding::Implementation
// ---------------------------------------------------------------------------
//
const CBindingImplementation& CSTUNRelayBinding::Implementation() const
{
// __TEST_INVARIANT;
// return *iImplementation;
CBindingImplementation* impl = NULL;
return *impl;
}