/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef C_CSTUNCLIENTGETSHAREDSECRET_H
#define C_CSTUNCLIENTGETSHAREDSECRET_H
// INCLUDES
#include <e32base.h>
#include "cstunclientstate.h"
// FORWARD DECLARATIONS
// CLASS DECLARATION
/**
* In this state, STUN client is obtaining a shared secret from the STUN
* server.
*/
class CSTUNClientGetSharedSecret : public CSTUNClientState
{
public: // Constructors and destructor
CSTUNClientGetSharedSecret( const CSTUNClientState& aReady );
~CSTUNClientGetSharedSecret();
public: // From CSTUNClientState
void SharedSecretReceivedL( CSTUNClientImplementation& aContext ) const;
void SharedSecretErrorL( CSTUNClientImplementation& aContext,
TInt aError ) const;
//ObtainSharedSecretL event should never be received in this state,
//since bindings cannot be created before STUN client has initialized
//itself, and reached Ready state.
private:
CSTUNClientGetSharedSecret();
CSTUNClientGetSharedSecret(
const CSTUNClientGetSharedSecret& aGetSharedSecret );
private: // Data
//Next possible states
const CSTUNClientState& iReady;
};
#endif // C_CSTUNCLIENTGETSHAREDSECRET_H