/*
* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "stunassert.h"
#include "cstunclientimplementation.h"
#include "cstunclientresolvingtcp.h"
// ======== MEMBER FUNCTIONS ========
// ---------------------------------------------------------------------------
// CSTUNClientResolvingTCP::CSTUNClientResolvingTCP
// ---------------------------------------------------------------------------
//
CSTUNClientResolvingTCP::CSTUNClientResolvingTCP(
const CSTUNClientState& aResolvingTLS,
const CSTUNClientState& aResolvingUDP ) :
iResolvingTLS( aResolvingTLS ), iResolvingUDP( aResolvingUDP )
{
}
// ---------------------------------------------------------------------------
// CSTUNClientResolvingTCP::CSTUNClientResolvingTCP
// ---------------------------------------------------------------------------
//
CSTUNClientResolvingTCP::CSTUNClientResolvingTCP(
const CSTUNClientState& aResolvingUDP ) :
iResolvingTLS( *( CSTUNClientState* )0x1 ),
iResolvingUDP( aResolvingUDP )
{
}
// ---------------------------------------------------------------------------
// CSTUNClientResolvingTCP::CSTUNClientResolvingTCP
// Dummy implementation. Default constructor is declared private and not used.
// ---------------------------------------------------------------------------
//
CSTUNClientResolvingTCP::CSTUNClientResolvingTCP() :
iResolvingTLS( *( CSTUNClientState* )0x1 ),
iResolvingUDP( *( CSTUNClientState* )0x1 )
{
}
// ---------------------------------------------------------------------------
// CSTUNClientResolvingTCP::~CSTUNClientResolvingTCP
// ---------------------------------------------------------------------------
//
CSTUNClientResolvingTCP::~CSTUNClientResolvingTCP()
{
}
// ---------------------------------------------------------------------------
// CSTUNClientResolvingTCP::ResolvingCompletedL
// ---------------------------------------------------------------------------
//
void CSTUNClientResolvingTCP::ResolvingCompletedL(
CSTUNClientImplementation& aContext,
TBool aObtainSharedSecret ) const
{
aContext.TcpResolvedL( aObtainSharedSecret );
if ( aObtainSharedSecret )
{
aContext.ChangeState( &iResolvingTLS );
}
else
{
aContext.ChangeState( &iResolvingUDP );
}
}
// ---------------------------------------------------------------------------
// CSTUNClientResolvingTCP::ResolvingFailed
// Continue without using shared secret as TCP address couldn't be obtained.
// ---------------------------------------------------------------------------
//
void CSTUNClientResolvingTCP::ResolvingFailed(
CSTUNClientImplementation& aContext,
TInt aError ) const
{
__STUN_ASSERT_RETURN( aError != KErrNone, KErrArgument );
TRAPD( err, ResolvingCompletedL( aContext, EFalse ) );
if ( err != KErrNone )
{
aContext.Terminate( err );
}
}