multimediacommsengine/tsrc/MCETestUI/MCETestUIEngine/src/CMCETestUIEngineVideoSink.cpp
/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// MCE API
#include <MCESession.h>
#include <MCEMediaStream.h>
//#include <MCEOneWayStream.h>
#include <MCEVideoStream.h>
#include <MCEMediaSource.h>
#include <MCEMicSource.h>
#include <MCERtpSink.h>
#include <MCEMediaSink.h>
#include <MCESpeakerSink.h>
#include "CMCETestUIEngine.h"
#include "MCETestUIEngineConstants.h"
#include "CMCETestUIEngineVideoSink.h"
#include "TMCETestUIEngineCmdBase.h"
#include "TMCETestUIEngineCmdEnableAudioSink.h"
#include "TMCETestUIEngineCmdDisableAudioSink.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CMCETestUIEngineVideoSink::NewL()
// -----------------------------------------------------------------------------
//
CMCETestUIEngineVideoSink* CMCETestUIEngineVideoSink::NewL(
CMCETestUIEngine& aEngine,
CMceMediaSink& aSink )
{
CMCETestUIEngineVideoSink* self =
new (ELeave) CMCETestUIEngineVideoSink( aEngine,
aSink );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CMCETestUIEngineVideoSink::CMCETestUIEngineVideoSink
// -----------------------------------------------------------------------------
//
CMCETestUIEngineVideoSink::CMCETestUIEngineVideoSink(
CMCETestUIEngine& aEngine,
CMceMediaSink& aSink )
: iEngine( aEngine ),
iSink( aSink )
{
}
// -----------------------------------------------------------------------------
// CMCETestUIEngineSink::ConstructL()
// -----------------------------------------------------------------------------
//
void CMCETestUIEngineVideoSink::ConstructL()
{
return; //solve direction function is availble in engineaudiostream.h
}
// -----------------------------------------------------------------------------
// CMCETestUIEngineSink::~CMCETestUIEngineSink
// -----------------------------------------------------------------------------
//
EXPORT_C CMCETestUIEngineVideoSink::~CMCETestUIEngineVideoSink()
{
iCommands.ResetAndDestroy();
}
// -----------------------------------------------------------------------------
// CMCETestUIEngineVideoSink::GetCommands
// -----------------------------------------------------------------------------
//
const RPointerArray<TMCETestUIEngineCmdBase>&
CMCETestUIEngineVideoSink::GetCommandsL()
{
iCommands.ResetAndDestroy();
if ( iSink.IsEnabled() )
{
iCommands.Append( new (ELeave) TMCETestUIEngineCmdDisableVideoSink(
iEngine, *this ) );
}
else
{
iCommands.Append( new (ELeave) TMCETestUIEngineCmdEnableVideoSink(
iEngine, *this ) );
}
return iCommands;
}
// -----------------------------------------------------------------------------
// CMCETestUIEngineVideoSink::State
// -----------------------------------------------------------------------------
//
EXPORT_C const TDesC16& CMCETestUIEngineVideoSink::State() const
{
if ( iSink.IsEnabled() )
{
return KSinkStateEnabled;
}
return KSinkStateDisabled;
}
// -----------------------------------------------------------------------------
// CMCETestUIEngineVideoSink::AudioStream
// -----------------------------------------------------------------------------
//
EXPORT_C CMceMediaSink& CMCETestUIEngineVideoSink::Sink()
{
return iSink;
}
// -----------------------------------------------------------------------------
// CMCETestUIEngineVideoSink::AudioStream
// -----------------------------------------------------------------------------
//
EXPORT_C TMceSinkType CMCETestUIEngineVideoSink::Type()
{
return iSink.Type();
}
// -----------------------------------------------------------------------------
// CMCETestUIEngineVideoSink::AudioStream
// -----------------------------------------------------------------------------
//
void CMCETestUIEngineVideoSink::EnableL()
{
iSink.EnableL();
}
// -----------------------------------------------------------------------------
// CMCETestUIEngineVideoSink::AudioStream
// -----------------------------------------------------------------------------
//
void CMCETestUIEngineVideoSink::DisableL()
{
iSink.DisableL();
}