simpleengine/xmlutils/inc/simpleelement.h
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     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:   SIMPLE element
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 
       
    21 #ifndef simpleelement_H
       
    22 #define simpleelement_H
       
    23 
       
    24 #include <e32std.h>
       
    25 #include <SenBaseElement.h>
       
    26 #include "msimpleelement.h"
       
    27 #include "msimpleattribute.h"
       
    28 
       
    29 // FORWARD DECLARATION
       
    30 class MSimpleNamespace;
       
    31 class CSenElement;
       
    32 class CSimpleAttribute;
       
    33 class CSimpleElement;
       
    34 
       
    35 /**
       
    36  *  CSimpleElement
       
    37  *
       
    38  *  SIMPLE element.
       
    39  *
       
    40  *  @lib simplexmlutils
       
    41  *  @since S60 v3.1
       
    42  */
       
    43 
       
    44 class CSimpleElement : public CBase, public MSimpleElement
       
    45     {
       
    46 
       
    47 public:
       
    48 
       
    49     /**
       
    50      * Two-phased constructor.
       
    51      * @since S60 v3.1
       
    52      */
       
    53     static CSimpleElement* NewL( const TDesC8& aNsUri,
       
    54         const TDesC8& aLocalName  );
       
    55 
       
    56     /**
       
    57      * Two-phased constructor.
       
    58      * @since S60 v3.1
       
    59      * @param aElement base element
       
    60      * @param aOwn whethre ownership is transferred
       
    61      */
       
    62     static CSimpleElement* NewL(
       
    63         CSenElement* aElement,
       
    64         TBool aOwn );
       
    65 
       
    66     /**
       
    67      * Destructor.
       
    68      */
       
    69     virtual ~CSimpleElement();
       
    70 
       
    71     /**
       
    72      * @return Base class implementation
       
    73      */
       
    74     CSenElement* BaseElement();
       
    75     
       
    76     /**
       
    77      * From MSimpleElement
       
    78      * Adds an attribute. If attribute is already existing,
       
    79      * the value of the attribute will be replaced.
       
    80      *
       
    81      * @since Series60 3.1
       
    82      * @param aName     Name of the attribute to be added.
       
    83      * @param aValue    Value of the attribute to be added.
       
    84      */
       
    85     void AddAttr8L(const TDesC8& aName, const TDesC8& aValue);    
       
    86 
       
    87 // from base class MSimpleElement
       
    88 
       
    89 
       
    90     /**
       
    91      * From MSimpleElement
       
    92      * Destroy this element entity and all its descendant elements
       
    93      *
       
    94      * @since S60 v3.1
       
    95      */
       
    96     void Close();
       
    97 
       
    98     /**
       
    99      * From MSimpleElement
       
   100      * Getter for Element's local name.
       
   101      * LocalName and Namespace are given in factory method.
       
   102      * @return KNullDesC if not set
       
   103      */
       
   104     const TDesC8& LocalName();
       
   105 
       
   106     /**
       
   107      * From MSimpleElement
       
   108      * Getter for Element's default namespace.
       
   109      *
       
   110      * @since S60 v3.1
       
   111      * @return const pointer to the CSenNamespace object of this Element.
       
   112      *        NULL if not set. Ownership is transferred.
       
   113      */
       
   114     MSimpleNamespace* DefNamespaceL();
       
   115 
       
   116     /**
       
   117      * From MSimpleElement
       
   118      * Method for checking if the element has any content within.
       
   119      *
       
   120      * @since S60 v3.1
       
   121      * @return ETrue if has content, EFalse if not.
       
   122      */
       
   123     TBool HasContent();
       
   124 
       
   125     /**
       
   126      * From MSimpleElement
       
   127      * Getter for the content of the element, unicode version.
       
   128      *
       
   129      * @since S60 v3.1
       
   130      * @return content as unicode. Ownership IS TRANSFERRED to the caller.
       
   131      */
       
   132     HBufC* ContentUnicodeL();
       
   133 
       
   134     /**
       
   135      * From MSimpleElement
       
   136      * Sets the content to the element. Old content is overwritten.
       
   137      *
       
   138      * @since S60 v3.1
       
   139      * @param aContent: The content to be set. Can be KNullDesC
       
   140      */
       
   141     void SetContentUnicodeL(const TDesC& aContent);
       
   142 
       
   143     /**
       
   144      * From MSimpleElement
       
   145      * Getting the child elements of this element.
       
   146      *
       
   147      * @since Series60 3.1
       
   148      * @param aElementArray:    Array to be filled with the matching elements,
       
   149      *                          or empty array if no matching found.
       
   150      *                          Any modifications made on the returned items
       
   151      *                          modify the real childs too.
       
   152      * @return KErrNone     ok
       
   153      *         KErrNotFound No child elements exist.
       
   154      */
       
   155     TInt SimpleElementsL( RPointerArray<MSimpleElement>& aElementArray );
       
   156 
       
   157     /**
       
   158      * From MSimpleElement
       
   159      * Gets the value of the given attribute.
       
   160      *
       
   161      * @since Series60 3.1
       
   162      * @param aName:    Name of the attribute in question.
       
   163      * @return the value of the attribute, or NULL if not found. Ownership is
       
   164      *        TRANSFERRED.
       
   165      */
       
   166     HBufC* AttrValueLC( const TDesC8& aName );
       
   167 
       
   168     /**
       
   169      * Gets the value of the given attribute.
       
   170      * @param aName:    Name of the attribute in question.
       
   171      * @return the value of the attribute, or NULL if not found. Ownership is
       
   172      *         NOT TRANSFERRED.
       
   173      */
       
   174     const TDesC8* AttrValue(const TDesC8& aName);
       
   175 
       
   176     /**
       
   177      * From MSimpleElement
       
   178      * Adds an attribute. If attribute is already existing,
       
   179      * the value of the attribute will be replaced.
       
   180      *
       
   181      * @since Series60 3.1
       
   182      * @param aName     Name of the attribute to be added.
       
   183      * @param aValue    Value of the attribute to be added.
       
   184      */
       
   185     void AddAttrL(const TDesC8& aName, const TDesC& aValue);
       
   186 
       
   187     /**
       
   188      * From MSimpleElement
       
   189      * Gets all the attributes of this element in an array.
       
   190      *
       
   191      * @since Series60 3.1
       
   192      * @param aArray: Array to be filled with the attributes,
       
   193      *                       or empty array if no matching found.
       
   194      * @return KErrNone ok
       
   195      *         KErrNotFound No child elements exist.
       
   196      */
       
   197     TInt SimpleAttributesL( RPointerArray<MSimpleAttribute>& aArray );
       
   198 
       
   199     /**
       
   200      * From MSimpleElement
       
   201      * Gets the parent element of this element.
       
   202      *
       
   203      * @since Series60 3.1
       
   204      * @return the parent element or NULL if no parent set.
       
   205      *        Ownership is IS TRANSFERRED to the caller.
       
   206      */
       
   207     CSimpleElement* SimpleParentL();
       
   208 
       
   209     /**
       
   210      * From MSimpleElement
       
   211      * Detach the element from its parent.
       
   212      * If the element, or one of its children, is dependent
       
   213      * on a namespace declared in the scope of the parent
       
   214      * copy those namespace declarations to this element.
       
   215      * Leaves with KErrNotFound if parent was not set and
       
   216      * nothing to detach.
       
   217      *
       
   218      * @since Series60 3.1
       
   219      */
       
   220     void DetachSimpleL();
       
   221 
       
   222     /**
       
   223      * From MSimpleElement
       
   224      * Constructs and adds a new element to the children elements.
       
   225      * Sets this element to be the new parent of the given element.
       
   226      *
       
   227      * @since Series60 3.1
       
   228      * @param aNsUri:       namespace URI of the new element
       
   229      * @param aLocalName:   local name of the new element
       
   230      * @return the added Element
       
   231      * Leave codes:
       
   232      *      KErrSenInvalidCharacters if aLocalName contains illegal characters.
       
   233      *      KErrSenZeroLengthDescriptor if aLocalName is zero length.
       
   234      */
       
   235     MSimpleElement* AddSimpleElementL(
       
   236         const TDesC8& aNsUri,
       
   237         const TDesC8& aLocalName);
       
   238 
       
   239     /**
       
   240      * From MSimpleElement
       
   241      * Constructs and adds a new element to the children elements.
       
   242      * Sets this element to be the new parent of the given element.
       
   243      * Note: Element is created with no specific namespace, default namespace
       
   244      * of some of the upper level elements are in effect if there is such a
       
   245      * namespace.
       
   246      *
       
   247      * @since Series60 3.1
       
   248      * @param aLocalName:   local name of the new element
       
   249      * @return the added Element. OWNERSHIP IS TRANSFERRED.
       
   250      * Leave codes:
       
   251      *      KErrSenInvalidCharacters if aLocalName contains illegal characters.
       
   252      *      KErrSenZeroLengthDescriptor if aLocalName is zero length.
       
   253      */
       
   254     MSimpleElement* AddSimpleElementL(
       
   255         const TDesC8& aLocalName );
       
   256 
       
   257 
       
   258     /**
       
   259      * From MSimpleElement
       
   260      * Remove an element from the childs.
       
   261      *
       
   262      * @since Series60 3.1
       
   263      * @param   aNsUri:     the namespace URI of the element to be removed.
       
   264      * @param   aLocalName: the local name of the element to be removed.
       
   265      */
       
   266     void RemoveSimpleElement( const TDesC8& aNsUri,
       
   267                               const TDesC8& aLocalName);
       
   268 
       
   269 protected:
       
   270 
       
   271     /**
       
   272      * Two-phase constructor
       
   273      * @param aNsUri Namespace URI
       
   274      * @param aLocalName local name
       
   275      */
       
   276     void ConstructL( const TDesC8& aNsUri,
       
   277         const TDesC8& aLocalName );
       
   278 
       
   279     void CSimpleElement::ConstructL(
       
   280         CSenElement* aElem,
       
   281         TBool aOwn );
       
   282 
       
   283     /**
       
   284      * constructor
       
   285      */
       
   286     CSimpleElement();
       
   287 
       
   288 private: // data
       
   289 
       
   290     /**
       
   291      * Base element when created from scratch
       
   292      * Own.
       
   293      */
       
   294     CSenElement*    iBase;
       
   295 
       
   296     /**
       
   297      * Base element when only reference to base element
       
   298      * Not own.
       
   299      */
       
   300     CSenElement*    iRef;
       
   301 
       
   302     /**
       
   303      * Attributes. 
       
   304      */
       
   305     RPointerArray<CSimpleAttribute> iAttributes;
       
   306 
       
   307     /**
       
   308      * Attributes. 
       
   309      */
       
   310     RPointerArray<CSimpleElement> iElements;
       
   311 
       
   312     };
       
   313 
       
   314 
       
   315 
       
   316 
       
   317 #endif      // ?INCLUDE_H
       
   318 
       
   319 // End of File