/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: XDM Engine directory
*
*/
// INCLUDE FILES
#include "XdmEngine.h"
// ----------------------------------------------------------
// CXdmDirectory::CXdmDirectory
//
// ----------------------------------------------------------
//
EXPORT_C CXdmDirectory::CXdmDirectory( CXdmEngine& aXdmEngine ) :
CActive( EPriorityStandard ),
iFileCount( KErrNotReady ),
iXdmEngine( aXdmEngine )
{
}
// ----------------------------------------------------------
// CXdmDirectory::BaseConstructL
//
// ----------------------------------------------------------
//
EXPORT_C void CXdmDirectory::BaseConstructL( const TDesC& aDirectoryPath )
{
#ifdef _DEBUG
iXdmEngine.WriteToLog( _L8( "CXdmDirectory::ConstructL()" ) );
#endif
iDirectoryPath = aDirectoryPath.AllocL();
iDirectoryPath->Des().Copy( aDirectoryPath );
}
// ----------------------------------------------------------
// CXdmDirectory::CXdmDirectory
//
// ----------------------------------------------------------
//
EXPORT_C CXdmDirectory::~CXdmDirectory()
{
#ifdef _DEBUG
iXdmEngine.WriteToLog( _L8( "CXdmDirectory::~CXdmDirectory()" ) );
#endif
delete iDirectoryPath;
}