locationsystemui/locationsysui/privacyverifiernotifierui/inc/locutilsdebug.h
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     1 /*
       
     2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  LocUtilsDebug contains debug macros.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef LOCUTILSDEBUG_H
       
    20 #define LOCUTILSDEBUG_H
       
    21 
       
    22 // INCLUDES
       
    23 #include "locutilsdebugconfig.hrh"
       
    24 
       
    25 #include <e32std.h>
       
    26 
       
    27 
       
    28 // MACROS
       
    29 #define DEBUG(TEXT) 				 { \
       
    30 									  _LIT( KText, #TEXT ); \
       
    31 									   Debug(KText) \
       
    32 									 }
       
    33 									 
       
    34 #define LOC(TEXT, ARG1) 			 { \
       
    35 									   _LIT( KText, #TEXT ); \
       
    36 									   Debug( KText, (ARG1) ); \
       
    37 									 }
       
    38 									 
       
    39 #define LOC2(TEXT, ARG1, ARG2) 		 { \
       
    40 									   _LIT( KText, #TEXT ); \
       
    41 									   Debug( KText,(ARG1), (ARG2) ); \
       
    42 									 }
       
    43 									 
       
    44 #define LOC3(TEXT, ARG1, ARG2, ARG3) { \
       
    45 									   _LIT( KText, #TEXT ); \
       
    46 									   Debug( KText, (ARG1), (ARG2), (ARG3) ); \
       
    47 									 }
       
    48 
       
    49 IMPORT_C void Debug( TRefByValue<const TDesC> aText, ...);
       
    50 
       
    51 /**
       
    52 * By using component specific debug macros unnecessary 
       
    53 * debug prints can be avoided. 
       
    54 * Also component specific debugging is possible by compiling 
       
    55 * only certain components when LOC_ENABLE_DEBUG_PRINT is defined.
       
    56 */
       
    57 
       
    58 #ifdef LOC_ENABLE_DEBUG_PRINT
       
    59 
       
    60 #define LOCUTILSDEBUG(TEXT)                     DEBUG(TEXT);
       
    61 #define LOCUTILSDEBUG1(TEXT, ARG1)              LOC(TEXT, ARG1);
       
    62 #define LOCUTILSDEBUG2(TEXT, ARG1, ARG2)        LOC2(TEXT, ARG1, ARG2);
       
    63 #define LOCUTILSDEBUG3(TEXT, ARG1, ARG2, ARG3)  LOC3(TEXT, ARG1, ARG2, ARG3);
       
    64 
       
    65 #else
       
    66 
       
    67 #define LOCUTILSDEBUG(TEXT)                     ;
       
    68 #define LOCUTILSDEBUG1(TEXT, ARG1)              ;
       
    69 #define LOCUTILSDEBUG2(TEXT, ARG1, ARG2)        ;
       
    70 #define LOCUTILSDEBUG3(TEXT, ARG1, ARG2, ARG3)  ;
       
    71 
       
    72 #endif
       
    73 
       
    74 #endif // LOCUTILSDEBUG_H