--- a/locationsystemui/locationsysui/locsysuiengine/src/locsysuiengine.cpp Thu Aug 19 10:20:18 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,140 +0,0 @@
-/*
-* Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Location System UI Server's engine component. This class serves
-* as a factory implementation for Location UI components
-*
-*/
-
-
-// System Include
-#include <aknViewAppUi.h>
-
-// User Include
-#include "locsysuiengine.h"
-#include "locsettingsuiengine.h"
-#include "locationsettings.h"
-#include "locpossettings.h"
-
-// ========================= MEMBER FUNCTIONS ================================
-
-// ---------------------------------------------------------------------------
-// CLocSysUiEngine::CLocSysUiEngine
-// Overloaded Constructor
-//
-// ---------------------------------------------------------------------------
-//
-CLocSysUiEngine::CLocSysUiEngine( CAknViewAppUi& aAppUi )
- :iAppUi( aAppUi )
- {
- }
-
-// ---------------------------------------------------------------------------
-// CLocationSystemUiView::~CLocSysUiEngine
-// Destructor
-//
-// ---------------------------------------------------------------------------
-//
-CLocSysUiEngine::~CLocSysUiEngine()
- {
- // Incase a Location sub-settings request was made then the Settings
- // UI engine has been created, In that case, the object and the
- // associated resources would be freed.
- delete iSettingsEngine;
-
- // Incase Positioning settings request was made then the Settings UI
- // and the associated resources would be freed.
- delete iPosSettings;
- }
-
-// ---------------------------------------------------------------------------
-// CLocSysUiEngine* CLocSysUiEngine::NewL
-// Two Phase Constructor for creating the Location Settings UI engine.
-//
-// @param aAppUi Reference to the Application UI class.
-// @return CLocSysUiEngine* Reference to the created object.
-// ---------------------------------------------------------------------------
-//
-EXPORT_C CLocSysUiEngine* CLocSysUiEngine::NewL( CAknViewAppUi& aAppUi )
- {
- CLocSysUiEngine* self = CLocSysUiEngine::NewLC( aAppUi );
- CleanupStack::Pop( self );
- return self;
- }
-
-// ---------------------------------------------------------------------------
-// CLocSysUiEngine* CLocSysUiEngine::NewL
-// Two Phase Constructor for creating the Location Settings UI engine.
-// Leaves the object on the cleanupstack.
-//
-// @param aAppUi Reference to the Application UI class.
-// @return CLocSysUiEngine* Reference to the created object.
-// ---------------------------------------------------------------------------
-//
-EXPORT_C CLocSysUiEngine* CLocSysUiEngine::NewLC( CAknViewAppUi& aAppUi )
- {
- CLocSysUiEngine* self = new(ELeave) CLocSysUiEngine( aAppUi );
- CleanupStack::PushL( self );
- // No second phase construction required
- return self;
- }
-
-// ---------------------------------------------------------------------------
-// MLocationUI* CLocSysUiEngine::CreateSettingsUi
-// Creates the sub-Settings UI and appends it to the existing list. The ownership
-// of the created object is not returned to the callee function. The object would
-// be destroyed only on the destruction of the plug-in.
-// Incase the object alreacdy exists then the function would return a reference to
-// to the existing object.
-//
-// @param aImplementationUid The Implementation UID of the sub-settings plug-in that
-// has to be created.
-// @return MLocationUI* Reference to the sub-settings UI that has been created.
-// ---------------------------------------------------------------------------
-//
-EXPORT_C MLocationUI* CLocSysUiEngine::CreateLocationSubSettingsUIL(
- TUid aImplementationUid )
- {
- // If the Settings engine has already been created then use the same
- // instance. If not, create a new instance
- if( !iSettingsEngine )
- {
- iSettingsEngine = CLocSettingsUiEngine::NewL( iAppUi );
- }
- return iSettingsEngine->CreateSettingsUiL( aImplementationUid );
- }
-
-// ---------------------------------------------------------------------------
-// MLocationUI* CLocSysUiEngine::CreatePositioningSettingsUIL
-// Creates an instance of Postioning Settings UI. The ownership
-// of the created object is not returned to the callee function. The object would
-// be destroyed only on the destruction of the plug-in.
-// Incase the object alreacdy exists then the function would return a reference to
-// to the existing object.
-//
-// @return MLocationUI* Reference to the Positioning UI that has been created.
-// ---------------------------------------------------------------------------
-//
-EXPORT_C MLocationUI* CLocSysUiEngine::CreatePositioningSettingsUIL()
- {
- // If the Postioning Settings UI instance already exists then use the same
- // If not, create a new instance
- if( !iPosSettings )
- {
- iPosSettings = CLocPosSettings::NewL();
- }
- return iPosSettings;
- }
-
-
-