locationsystemui/locationsysui/locsettingsuiservice/locsettingsuiserver/src/locsettingsuisrvapplication.cpp
changeset 22 4c4ed41530db
parent 20 82ee1f804b63
child 25 73f6c2762ffe
child 26 e194edde476c
--- a/locationsystemui/locationsysui/locsettingsuiservice/locsettingsuiserver/src/locsettingsuisrvapplication.cpp	Mon May 03 12:54:42 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,119 +0,0 @@
-/*
-* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Implementation for application class of Location Settings UI
-*                Server
-*
-*/
-
-
-#include <eikstart.h>
-#include <eikenv.h>
-
-#include "locsettingsuisrvapplication.h"
-#include "locsettingsuisrvuid.hrh"
-#include "locsettingsuisrvdocument.h"
-#include "locsettingsuiappserver.h"
-#include "locsettingsuiserverinterface.h"
-
-// ======== MEMBER FUNCTIONS ========
-
-// ---------------------------------------------------------------------------
-// CLocSettingsUISrvApp::NewAppServerL
-// ---------------------------------------------------------------------------
-//
-void CLocSettingsUISrvApp::NewAppServerL( CApaAppServer*& aAppServer )
-	{
-    aAppServer = new (ELeave) CLocSettingsUIAppServer();
-    if ( !CEikonEnv::Static()->StartedAsServerApp() )
-        {
-        // In case we are running as server process for
-        // framework UI requests, we need to destroy the Server object.
-        // Hence store the created server object in this Application class
-        // and delete in destructor.
-        iAppServer = aAppServer;
-        }
-	}
-	
-
-// ---------------------------------------------------------------------------
-// virtual Destructor
-// ---------------------------------------------------------------------------
-//
-CLocSettingsUISrvApp::~CLocSettingsUISrvApp()
-    {
-    // if the server is running in embedded mode iAppServer is NULL, but
-    // won't create any problem.
-    delete iAppServer;
-    }
-
-
-// ---------------------------------------------------------------------------
-// CLocSettingsUISrvApp::CreateDocumentL
-// ---------------------------------------------------------------------------
-//
-CApaDocument* CLocSettingsUISrvApp::CreateDocumentL()
-    {
-	return new (ELeave) CLocSettingsUISrvDoc(*this);
-    }
-
-
-// ---------------------------------------------------------------------------
-// CLocSettingsUISrvApp::AppDllUid
-// ---------------------------------------------------------------------------
-//
-TUid CLocSettingsUISrvApp::AppDllUid() const
-    {
-    return TUid::Uid(LOCSETTINGSUISERVER_UID3);
-    }
-
-
-// ======== GLOBAL FUNCTIONS ========
-
-// ---------------------------------------------------------------------------
-// Constructs and returns an application object.
-// ---------------------------------------------------------------------------
-//
-EXPORT_C CApaApplication* NewApplication()
-    {
-    CLocSettingsUISrvApp *app = new CLocSettingsUISrvApp;
-    
-    if ( (!CEikonEnv::Static()->StartedAsServerApp()) && 
-         (app != NULL) )
-        {
-        // If the appliciation is not invoked with the Server differentiator
-        // parameter then the NewAppserverL and the ConstructL need to be
-        // called from here.
-        // Ignore error cases. The server object is owned by the Application
-        // class. Hence it will be destructoed in the Application class
-        // destructor.
-        CApaAppServer* appServer = NULL;
-        TRAP_IGNORE(app->NewAppServerL(appServer);
-                    appServer->ConstructL(KLocSettingsUiServerName()););
-        }
-
-    return app;
-    }
-
-
-// ---------------------------------------------------------------------------
-// Main function of the application executable.
-// ---------------------------------------------------------------------------
-//
-GLDEF_C TInt E32Main()
-    {
-    return EikStart::RunApplication( NewApplication );
-    }
-
-
-//End of file