--- a/locationtriggering/lbtmgmtui/inc/lbtmgmtdebug.h Mon May 03 12:54:42 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,72 +0,0 @@
-/*
-* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Debug File.
-*
-*/
-
-
-#ifndef _LBTMGMTDEBUG_H_
-#define _LBTMGMTDEBUG_H_
-
-// INCLUDES
-#include <e32std.h>
-#include "lbtmgmtdebugconfig.hrh"
-
-// MACROS
-#define DEBUG(TEXT) { \
- _LIT( KText, #TEXT ); \
- Debug(KText); \
- }
-
-#define LBTMGMTUI(TEXT, ARG1) { \
- _LIT( KText, #TEXT ); \
- Debug( KText, (ARG1) ); \
- }
-
-#define LBTMGMTUI2(TEXT, ARG1, ARG2) { \
- _LIT( KText, #TEXT ); \
- Debug( KText,(ARG1), (ARG2) ); \
- }
-
-#define LBTMGMTUI3(TEXT, ARG1, ARG2, ARG3) { \
- _LIT( KText, #TEXT ); \
- Debug( KText, (ARG1), (ARG2), (ARG3) ); \
- }
-
-void Debug( TRefByValue<const TDesC> aText, ...);
-
-/**
-* By using component specific debug macros unnecessary
-* debug prints can be avoided.
-* Also component specific debugging is possible by compiling
-* only certain components when LBTMGMTUI_ENABLE_DEBUG_PRINT is defined.
-*/
-
-#ifdef LBTMGMTUI_ENABLE_DEBUG_PRINT
-
-#define LBTMGMTUIDEBUG(TEXT) DEBUG(TEXT);
-#define LBTMGMTUIDEBUG1(TEXT, ARG1) LBTMGMTUI(TEXT, ARG1);
-#define LBTMGMTUIDEBUG2(TEXT, ARG1, ARG2) LBTMGMTUI2(TEXT, ARG1, ARG2);
-#define LBTMGMTUIDEBUG3(TEXT, ARG1, ARG2, ARG3) LBTMGMTUI3(TEXT, ARG1, ARG2, ARG3);
-
-#else
-
-#define LBTMGMTUIDEBUG(TEXT) ;
-#define LBTMGMTUIDEBUG1(TEXT, ARG1) ;
-#define LBTMGMTUIDEBUG2(TEXT, ARG1, ARG2) ;
-#define LBTMGMTUIDEBUG3(TEXT, ARG1, ARG2, ARG3) ;
-
-#endif
-
-#endif // _LBTMGMTDEBUG_H_