--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/locationsystemui/locationsysui/locsysuiengine/src/locsysuiengine.cpp Tue Feb 02 01:06:48 2010 +0200
@@ -0,0 +1,140 @@
+/*
+* Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Location System UI Server's engine component. This class serves
+* as a factory implementation for Location UI components
+*
+*/
+
+
+// System Include
+#include <aknViewAppUi.h>
+
+// User Include
+#include "locsysuiengine.h"
+#include "locsettingsuiengine.h"
+#include "locationsettings.h"
+#include "locpossettings.h"
+
+// ========================= MEMBER FUNCTIONS ================================
+
+// ---------------------------------------------------------------------------
+// CLocSysUiEngine::CLocSysUiEngine
+// Overloaded Constructor
+//
+// ---------------------------------------------------------------------------
+//
+CLocSysUiEngine::CLocSysUiEngine( CAknViewAppUi& aAppUi )
+ :iAppUi( aAppUi )
+ {
+ }
+
+// ---------------------------------------------------------------------------
+// CLocationSystemUiView::~CLocSysUiEngine
+// Destructor
+//
+// ---------------------------------------------------------------------------
+//
+CLocSysUiEngine::~CLocSysUiEngine()
+ {
+ // Incase a Location sub-settings request was made then the Settings
+ // UI engine has been created, In that case, the object and the
+ // associated resources would be freed.
+ delete iSettingsEngine;
+
+ // Incase Positioning settings request was made then the Settings UI
+ // and the associated resources would be freed.
+ delete iPosSettings;
+ }
+
+// ---------------------------------------------------------------------------
+// CLocSysUiEngine* CLocSysUiEngine::NewL
+// Two Phase Constructor for creating the Location Settings UI engine.
+//
+// @param aAppUi Reference to the Application UI class.
+// @return CLocSysUiEngine* Reference to the created object.
+// ---------------------------------------------------------------------------
+//
+EXPORT_C CLocSysUiEngine* CLocSysUiEngine::NewL( CAknViewAppUi& aAppUi )
+ {
+ CLocSysUiEngine* self = CLocSysUiEngine::NewLC( aAppUi );
+ CleanupStack::Pop( self );
+ return self;
+ }
+
+// ---------------------------------------------------------------------------
+// CLocSysUiEngine* CLocSysUiEngine::NewL
+// Two Phase Constructor for creating the Location Settings UI engine.
+// Leaves the object on the cleanupstack.
+//
+// @param aAppUi Reference to the Application UI class.
+// @return CLocSysUiEngine* Reference to the created object.
+// ---------------------------------------------------------------------------
+//
+EXPORT_C CLocSysUiEngine* CLocSysUiEngine::NewLC( CAknViewAppUi& aAppUi )
+ {
+ CLocSysUiEngine* self = new(ELeave) CLocSysUiEngine( aAppUi );
+ CleanupStack::PushL( self );
+ // No second phase construction required
+ return self;
+ }
+
+// ---------------------------------------------------------------------------
+// MLocationUI* CLocSysUiEngine::CreateSettingsUi
+// Creates the sub-Settings UI and appends it to the existing list. The ownership
+// of the created object is not returned to the callee function. The object would
+// be destroyed only on the destruction of the plug-in.
+// Incase the object alreacdy exists then the function would return a reference to
+// to the existing object.
+//
+// @param aImplementationUid The Implementation UID of the sub-settings plug-in that
+// has to be created.
+// @return MLocationUI* Reference to the sub-settings UI that has been created.
+// ---------------------------------------------------------------------------
+//
+EXPORT_C MLocationUI* CLocSysUiEngine::CreateLocationSubSettingsUIL(
+ TUid aImplementationUid )
+ {
+ // If the Settings engine has already been created then use the same
+ // instance. If not, create a new instance
+ if( !iSettingsEngine )
+ {
+ iSettingsEngine = CLocSettingsUiEngine::NewL( iAppUi );
+ }
+ return iSettingsEngine->CreateSettingsUiL( aImplementationUid );
+ }
+
+// ---------------------------------------------------------------------------
+// MLocationUI* CLocSysUiEngine::CreatePositioningSettingsUIL
+// Creates an instance of Postioning Settings UI. The ownership
+// of the created object is not returned to the callee function. The object would
+// be destroyed only on the destruction of the plug-in.
+// Incase the object alreacdy exists then the function would return a reference to
+// to the existing object.
+//
+// @return MLocationUI* Reference to the Positioning UI that has been created.
+// ---------------------------------------------------------------------------
+//
+EXPORT_C MLocationUI* CLocSysUiEngine::CreatePositioningSettingsUIL()
+ {
+ // If the Postioning Settings UI instance already exists then use the same
+ // If not, create a new instance
+ if( !iPosSettings )
+ {
+ iPosSettings = CLocPosSettings::NewL();
+ }
+ return iPosSettings;
+ }
+
+
+