--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/locationtriggering/lbtmgmtui/inc/lbtmgmtdebug.h Tue Feb 02 01:06:48 2010 +0200
@@ -0,0 +1,72 @@
+/*
+* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Debug File.
+*
+*/
+
+
+#ifndef _LBTMGMTDEBUG_H_
+#define _LBTMGMTDEBUG_H_
+
+// INCLUDES
+#include <e32std.h>
+#include "lbtmgmtdebugconfig.hrh"
+
+// MACROS
+#define DEBUG(TEXT) { \
+ _LIT( KText, #TEXT ); \
+ Debug(KText); \
+ }
+
+#define LBTMGMTUI(TEXT, ARG1) { \
+ _LIT( KText, #TEXT ); \
+ Debug( KText, (ARG1) ); \
+ }
+
+#define LBTMGMTUI2(TEXT, ARG1, ARG2) { \
+ _LIT( KText, #TEXT ); \
+ Debug( KText,(ARG1), (ARG2) ); \
+ }
+
+#define LBTMGMTUI3(TEXT, ARG1, ARG2, ARG3) { \
+ _LIT( KText, #TEXT ); \
+ Debug( KText, (ARG1), (ARG2), (ARG3) ); \
+ }
+
+void Debug( TRefByValue<const TDesC> aText, ...);
+
+/**
+* By using component specific debug macros unnecessary
+* debug prints can be avoided.
+* Also component specific debugging is possible by compiling
+* only certain components when LBTMGMTUI_ENABLE_DEBUG_PRINT is defined.
+*/
+
+#ifdef LBTMGMTUI_ENABLE_DEBUG_PRINT
+
+#define LBTMGMTUIDEBUG(TEXT) DEBUG(TEXT);
+#define LBTMGMTUIDEBUG1(TEXT, ARG1) LBTMGMTUI(TEXT, ARG1);
+#define LBTMGMTUIDEBUG2(TEXT, ARG1, ARG2) LBTMGMTUI2(TEXT, ARG1, ARG2);
+#define LBTMGMTUIDEBUG3(TEXT, ARG1, ARG2, ARG3) LBTMGMTUI3(TEXT, ARG1, ARG2, ARG3);
+
+#else
+
+#define LBTMGMTUIDEBUG(TEXT) ;
+#define LBTMGMTUIDEBUG1(TEXT, ARG1) ;
+#define LBTMGMTUIDEBUG2(TEXT, ARG1, ARG2) ;
+#define LBTMGMTUIDEBUG3(TEXT, ARG1, ARG2, ARG3) ;
+
+#endif
+
+#endif // _LBTMGMTDEBUG_H_