landmarks/locationlandmarks/localsearchprov/src/EPos_CPosLmLocalSearchIterator.cpp
/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Iterator for landmark item search matches.
*
*
*/
// INCLUDE FILES
#include <EPos_LandmarksErrors.h>
#include "EPos_CPosLmLocalSearchIterator.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CPosLmLocalSearchIterator::CPosLmLocalSearchIterator
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CPosLmLocalSearchIterator::CPosLmLocalSearchIterator()
: CPosLmItemIterator(),
iCurrent(0)
{
}
// -----------------------------------------------------------------------------
// CPosLmLocalSearchIterator::ConstructL
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CPosLmLocalSearchIterator::ConstructL(
const RArray<TPosLmItemId>& aMatchArray)
{
for (TInt i = 0; i < aMatchArray.Count(); i++)
{
User::LeaveIfError(iIdArray.Append(aMatchArray[i]));
}
}
// -----------------------------------------------------------------------------
// CPosLmLocalSearchIterator::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CPosLmLocalSearchIterator* CPosLmLocalSearchIterator::NewL(
const RArray<TPosLmItemId>& aMatchArray)
{
CPosLmLocalSearchIterator* self = new(ELeave) CPosLmLocalSearchIterator();
CleanupStack::PushL(self);
self->ConstructL(aMatchArray);
CleanupStack::Pop(self);
return self;
}
// -----------------------------------------------------------------------------
// CPosLmLocalSearchIterator::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CPosLmLocalSearchIterator* CPosLmLocalSearchIterator::NewL()
{
return new (ELeave) CPosLmLocalSearchIterator();
}
// Destructor
CPosLmLocalSearchIterator::~CPosLmLocalSearchIterator()
{
iIdArray.Close();
}
// -----------------------------------------------------------------------------
// CPosLmLocalSearchIterator::NextL
//
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TPosLmItemId CPosLmLocalSearchIterator::NextL()
{
if (iCurrent >= iIdArray.Count())
{
return KPosLmNullItemId;
}
return iIdArray[iCurrent++];
}
// -----------------------------------------------------------------------------
// CPosLmLocalSearchIterator::Reset
//
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
void CPosLmLocalSearchIterator::Reset()
{
iCurrent = 0;
}
// -----------------------------------------------------------------------------
// CPosLmLocalSearchIterator::NumOfItemsL
//
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TUint CPosLmLocalSearchIterator::NumOfItemsL()
{
return iIdArray.Count();
}
// -----------------------------------------------------------------------------
// CPosLmLocalSearchIterator::GetItemIdsL
//
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
void CPosLmLocalSearchIterator::GetItemIdsL(
RArray<TPosLmItemId>& aIdArray,
TInt aStartIndex,
TInt aNumOfItems)
{
if (aStartIndex < 0 || aStartIndex >= iIdArray.Count() ||
aStartIndex + aNumOfItems > iIdArray.Count())
{
Panic(KPosLandmarksClientPanic,
EPosSpecifiedIntervalLiesOutsideIteratedSet);
}
aIdArray.Reset();
for (TInt i = aStartIndex; i < aStartIndex + aNumOfItems; i++)
{
User::LeaveIfError(aIdArray.Append(iIdArray[i]));
}
}
// End of File