messagingfw/alwaysonline/AlwaysOnlineManager/inc/AlwaysOnlineManagerServerSession.h
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     1 /*
       
     2 * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: AlwaysOnline server session
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef __ALWAYSONLINEMANAGERSERVERSESSION_H__
       
    20 #define __ALWAYSONLINEMANAGERSERVERSESSION_H__
       
    21 
       
    22 #include <e32base.h>
       
    23 #include <msvapi.h>
       
    24 #include <mtclreg.h>
       
    25 
       
    26 //forward declarations
       
    27 class CAlwaysOnlineManagerServer;
       
    28 
       
    29 
       
    30 /**
       
    31 * CAlwaysOnlineManagerServerSession
       
    32 *
       
    33 * Server side session class
       
    34 */
       
    35 class CAlwaysOnlineManagerServerSession : public CSession2
       
    36     {
       
    37 public:
       
    38 	/**
       
    39     *
       
    40     **/
       
    41 	static CAlwaysOnlineManagerServerSession* NewL( /*RThread &aClient,*/ CAlwaysOnlineManagerServer * aServer );
       
    42 
       
    43     /**
       
    44     *
       
    45     **/
       
    46 	CAlwaysOnlineManagerServerSession( /*RThread& aClient*/ );
       
    47 
       
    48     /**
       
    49     *
       
    50     **/
       
    51 	void ConstructL( CAlwaysOnlineManagerServer* aServer );
       
    52 
       
    53     /**
       
    54     *
       
    55     **/
       
    56     virtual ~CAlwaysOnlineManagerServerSession();
       
    57 	
       
    58     
       
    59 	/**
       
    60     *
       
    61     **/
       
    62 	virtual void ServiceL( const RMessage2 &aMessage );
       
    63 
       
    64     /**
       
    65     *
       
    66     **/
       
    67 	void DispatchMessageL( const RMessage2 &aMessage );
       
    68 
       
    69 	/**
       
    70 	* PanicClient
       
    71     * Panics client if something goes wrong
       
    72     * @since Series60 3.0
       
    73     * @param aMessage, panic message
       
    74     * @param aPanic, panic code
       
    75     **/
       
    76     void PanicClient( const RMessage2& aMessage, TInt aPanic ) const;
       
    77 
       
    78 private:
       
    79 	CAlwaysOnlineManagerServer *iAOMServer; // pointer to owning server
       
    80 
       
    81     };
       
    82 
       
    83 #endif
       
    84 //EOF