// Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@publishedPartner
@released
*/
#ifndef __CPUSHHANDLERBASE_H__
#define __CPUSHHANDLERBASE_H__
// System includes
#include <e32base.h>
// Forward class declarations
class CPushMessage;
class CPluginKiller;
class MWapPushLog;
class MConnManObserver;
/** ECom interface UID for WAP Push Application plug-ins. */
const TUid KUidPushHandlerBase = { 0x101F3E5A };
/**
Abstract base class for WAP Push Application plugins.
A WAP Push Application plugin is implemented as an ECom plug-in object that
derives from this interface. Each plugin specifies in its ECom IMPLEMENTATION_INFO
default_data field the Push Application IDs that it should handle. When the
WAP Push Framework receives a push message, it examines the message's Application
ID, and loads the appropriate plug-in to handle the message with HandleMessageL().
A plug-in can handle multiple Application IDs. Application IDs can be specified
as URNs or WINA (http://www.wapforum.org/wina/push-app-id.htm) values. For
example, a plug-in to handle MMS would set its default_data to "x-wap-application:mms.ua||0x00000004".
A plug-in must destroy itself when it is has finished handling the message.
The framework supplies a CPluginKiller object that the plug-in calls to do
this.
@publishedPartner
@released
*/
class CPushHandlerBase : public CActive
{
public: // Methods
inline static CPushHandlerBase* NewL(const TDesC& aMatchData);
inline static CPushHandlerBase* NewL(const TDesC& aMatchData, const TUid& aInterfaceUid);
inline virtual ~CPushHandlerBase();
//Async. Functions
/**
Handles a push message asynchronously.
Implementations should store the passed aStatus using SetConfirmationStatus(),
and when handling is complete, complete it with SignalConfirmationStatus().
@param aPushMsg
Push message. Ownership of the message is passed to the object.
@param aStatus
Asynchronous status word
*/
virtual void HandleMessageL(CPushMessage* aPushMsg,TRequestStatus& aStatus) =0;
/**
Cancels an outstanding HandleMessageL() call.
*/
virtual void CancelHandleMessage() =0;
//Sync. Functions
/**
Handles a push message synchronously.
@param aPushMsg
Push message. Ownership of the message is passed to the object.
*/
virtual void HandleMessageL(CPushMessage* aPushMsg) =0;
inline void SetLogger(MWapPushLog& aLog);
inline void SetKiller(CPluginKiller& aPluginKiller);
inline void SetManager(MConnManObserver& aManager);
protected: // Methods
CPushHandlerBase();
void SetConfirmationStatus(TRequestStatus& aStatus);
void SignalConfirmationStatus(TInt aErr);
protected: // Attributes
/** Plugin killer utility object. */
CPluginKiller* iPluginKiller;
/** Log interface. */
MWapPushLog* iLog;
/** connection manager */
MConnManObserver* iManager;
/** HandleMessageL() asynchronous status word. */
TRequestStatus* iConfirmStatus;
private: // Attributes
/** A unique UID used in interface destruction */
TUid iDtor_ID_Key;
private: // BC-proofing
/** Reserved for future expansion */
virtual void CPushHandlerBase_Reserved1() =0;
/** Reserved for future expansion */
virtual void CPushHandlerBase_Reserved2() =0;
/** Reserved for future expansion */
TAny* iCPushHandlerBase_Reserved;
};
#include <push/cpushhandlerbase.inl>
#endif // __PUSHBASEHAND_H__