/*
* Copyright (c) 2002 - 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Obtain input from console or output to console
*
*/
#ifndef CCONSOLEREADER_H
#define CCONSOLEREADER_H
// INCLUDES
#include <aknlists.h>
#include <e32cons.h>
// FORWARD DECLARATIONS
class CConsoleMain;
/**
* console read class
*
* @lib AddonMenu.lib
*/
class CConsoleReader
:public CActive
{
public: // Constructors and destructor
/**
* Two-phased constructor
* @param aMain, main console
* @param aConsole, console
* @return object of CConsoleReader
*/
static CConsoleReader* NewL( CConsoleMain* aMain,
CConsoleBase* aConsole );
/**
* Start
*/
void Start();
/**
* Destructor of CConsoleReader.
*/
virtual ~CConsoleReader();
public: // Functions from base classes
/**
* RunL derived from CActive handles the completed requests.
*/
void RunL();
/**
* DoCancel derived from CActive handles the Cancel
*/
void DoCancel();
private:
/**
* C++ default constructor.
* @param aMain, main console
* @param aConsole, console
*/
CConsoleReader( CConsoleMain* aMain,
CConsoleBase* aConsole );
/**
* the second phase constructor ConstructL to safely construct things
* that can leave
*/
void ConstructL();
private: // Data
CConsoleBase* iConsole; // Pointer to console
CConsoleMain* iMain; // Backpointer
};
#endif