equal
deleted
inserted
replaced
27 { |
27 { |
28 "XA_PLAYSTATE_STOPPED", |
28 "XA_PLAYSTATE_STOPPED", |
29 "XA_PLAYSTATE_PAUSED", |
29 "XA_PLAYSTATE_PAUSED", |
30 "XA_PLAYSTATE_PLAYING" |
30 "XA_PLAYSTATE_PLAYING" |
31 }; |
31 }; |
32 #define PLAYSTATENAME(i) (const char*)((i>0&&i<4)?playstatenamesmmf[i-1]:"INVALID") |
32 #define PLAYSTATENAME(i) (const char*)((i>0&&i<4)?playstatenamemmf[i-1]:"INVALID") |
33 #endif /*_DEBUG*/ |
33 #endif /*_DEBUG*/ |
34 |
34 |
35 |
35 |
36 /* FUNCTIONS */ |
36 /* FUNCTIONS */ |
37 |
37 |
42 XAresult XAPlayItfAdaptMMF_RegisterCallback(XAAdaptationBaseCtx *bCtx, xaPlayCallback callback); |
42 XAresult XAPlayItfAdaptMMF_RegisterCallback(XAAdaptationBaseCtx *bCtx, xaPlayCallback callback); |
43 XAresult XAPlayItfAdaptMMF_SetCallbackEventsMask(XAAdaptationBaseCtx *bCtx, XAuint32 eventFlags); |
43 XAresult XAPlayItfAdaptMMF_SetCallbackEventsMask(XAAdaptationBaseCtx *bCtx, XAuint32 eventFlags); |
44 XAresult XAPlayItfAdaptMMF_SetMarkerPosition(XAAdaptationBaseCtx *bCtx, XAmillisecond mSec); |
44 XAresult XAPlayItfAdaptMMF_SetMarkerPosition(XAAdaptationBaseCtx *bCtx, XAmillisecond mSec); |
45 XAresult XAPlayItfAdaptMMF_ClearMarkerPosition(XAAdaptationBaseCtx *bCtx); |
45 XAresult XAPlayItfAdaptMMF_ClearMarkerPosition(XAAdaptationBaseCtx *bCtx); |
46 XAresult XAPlayItfAdaptMMF_SetPositionUpdatePeriod(XAAdaptationBaseCtx *bCtx, XAmillisecond mSec); |
46 XAresult XAPlayItfAdaptMMF_SetPositionUpdatePeriod(XAAdaptationBaseCtx *bCtx, XAmillisecond mSec); |
47 |
47 void XAPlayItfAdaptMMF_StateChange(XAAdaptationBaseCtx *bCtx, XAboolean playing); |
48 #endif /* XAPLAYITFADAPTATIONMMF_H */ |
48 #endif /* XAPLAYITFADAPTATIONMMF_H */ |