mmserv/tms/tmsserver/inc/tmsaudiotoneutility.h
changeset 12 5a06f39ad45b
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0:71ca22bcf22a 12:5a06f39ad45b
       
     1 /*
       
     2  * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3  * All rights reserved.
       
     4  * This component and the accompanying materials are made available
       
     5  * under the terms of "Eclipse Public License v1.0"
       
     6  * which accompanies this distribution, and is available
       
     7  * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8  *
       
     9  * Initial Contributors:
       
    10  * Nokia Corporation - initial contribution.
       
    11  *
       
    12  * Contributors:
       
    13  *
       
    14  * Description: Telephony Multimedia Service
       
    15  *
       
    16  */
       
    17 
       
    18 #ifndef CPEAUDIOTONEUTILITY_H
       
    19 #define CPEAUDIOTONEUTILITY_H
       
    20 
       
    21 #include <mdaaudiotoneplayer.h>
       
    22 
       
    23 namespace TMS {
       
    24 
       
    25 /**
       
    26  *  Interface to wrap CMdaAudioToneUtility.
       
    27  *
       
    28  */
       
    29 class TMSAudioToneUtility
       
    30     {
       
    31 
       
    32 public:
       
    33     /**
       
    34      * See CMdaAudioToneUtility::PrepareToPlayDesSequence.
       
    35      */
       
    36     virtual void PrepareToPlayDesSequence(const TDesC8& aSequence ) = 0;
       
    37 
       
    38     /**
       
    39      * See CMdaAudioToneUtility::State.
       
    40      */
       
    41     virtual TMdaAudioToneUtilityState State() = 0;
       
    42 
       
    43     /**
       
    44      * See CMdaAudioToneUtility::CancelPlay.
       
    45      */
       
    46     virtual void CancelPlay() = 0;
       
    47 
       
    48     /**
       
    49      * See CMdaAudioToneUtility::MaxVolume.
       
    50      */
       
    51     virtual TInt MaxVolume() = 0;
       
    52 
       
    53     /**
       
    54      * See CMdaAudioToneUtility::SetVolume.
       
    55      */
       
    56     virtual void SetVolume( TInt aVolume ) = 0;
       
    57 
       
    58     /**
       
    59      * See CMdaAudioToneUtility::SetRepeats.
       
    60      */
       
    61     virtual void SetRepeats(
       
    62         TInt aRepeatNumberOfTimes,
       
    63         const TTimeIntervalMicroSeconds& aTrailingSilence ) = 0;
       
    64 
       
    65     /**
       
    66      * See CMdaAudioToneUtility::SetPriority.
       
    67      */
       
    68     virtual void SetPriority(
       
    69         TInt aPriority,
       
    70         TMdaPriorityPreference aPref) = 0;
       
    71 
       
    72     /**
       
    73      * See CMdaAudioToneUtility::SetVolumeRamp.
       
    74      */
       
    75     virtual void SetVolumeRamp(
       
    76         const TTimeIntervalMicroSeconds& aRampDuration) = 0;
       
    77 
       
    78     /**
       
    79      * See CMdaAudioToneUtility::SetVolumeRamp.
       
    80      */
       
    81     virtual void Play() = 0;
       
    82 
       
    83     /**
       
    84      * See CMdaAudioToneUtility::CancelPrepare.
       
    85      */
       
    86     virtual void CancelPrepare() = 0;
       
    87 
       
    88     };
       
    89 
       
    90 } //namespace TMS
       
    91 
       
    92 #endif // CPEAUDIOTONEUTILITY_H