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1 // Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // |
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15 |
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16 |
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17 #include <mmf/server/mmfformat.h> |
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18 #include <mmf/server/mmfclip.h> |
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19 #include <mdaaudiosampleeditor.h> |
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20 #include <mmfcontrollerimplementationuids.hrh> |
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21 #include <mmf/common/mmffourcc.h> |
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22 #include <mmf/common/mmfpaniccodes.h> |
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23 #include "mmfaudiotonecontroller.h" |
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24 #include <mmf/server/mmfaudiooutput.h> |
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25 |
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26 /* |
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27 A list of panic codes for the Audio Tone Controller |
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28 @internalTechnology |
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29 |
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30 TMmfAudioToneControllerPanics is an enumeration with the following entries: |
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31 EBadArgument indicates a bad argument |
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32 EBadState indicates a state viaolation |
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33 EBadInvariant indicates an invariant violation |
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34 EBadReset indicates failed reset |
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35 EPostConditionViolation indicates a post condition violation |
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36 */ |
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37 enum TMmfAudioToneControllerPanics |
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38 { |
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39 EBadArgument, |
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40 EBadState, |
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41 EBadInvariant, |
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42 EBadReset, |
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43 EPostConditionViolation, |
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44 EBadCall, |
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45 ENoDataSource, |
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46 ENoDataSink, |
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47 EMessageAlreadyBeingProcessed, |
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48 ENoMessageToProcess, |
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49 EStateNotReadyToPlay, |
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50 EStateNotConstructed, |
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51 EBadStateToGetDataSource, |
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52 EBadStateToGetDataSink, |
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53 EBadStateForPrime, |
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54 EStateNotPrimed, |
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55 EBadResetState, |
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56 EBadStateToReset, |
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57 EBadPlayState, |
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58 EBadPauseState, |
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59 EBadStateToPause, |
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60 EBadStateToStop, |
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61 EBadStopState, |
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62 ENotReadyForDataSourceRemoval, |
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63 EBadDataSourceRemoval, |
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64 ENotReadyForDataSinkRemoval, |
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65 EBadDataSinkRemoval, |
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66 ENotReadyForCustomCommand, |
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67 EBadStateAfterNegotiate, |
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68 EBadStateToSetPriority, |
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69 EBadPriorityState, |
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70 EBadInitializeState, |
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71 EBadStateToSetVolume, |
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72 EBadStateAfterVolumeSet, |
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73 EBadStateToGetMaxVolume, |
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74 EBadStateAfterGetMaxVolume, |
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75 EBadStateToGetVolume, |
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76 EBadStateAfterGetVolume, |
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77 EBadStateToSetVolumeRamp, |
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78 EBadStateAfterSetVolumeRamp, |
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79 EBadStateToSetBalance, |
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80 EBadStateAfterSetBalance, |
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81 EBadStateToGetBalance, |
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82 EBadStateAfterGetBalance, |
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83 EBadStateForTransition, |
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84 EBadStateAfterTransition, |
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85 EStateNotValid, |
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86 }; |
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87 |
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88 |
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89 /** |
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90 Instantiates a new Audio Tone Controller. Usually invoked from ECom |
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91 |
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92 @internalTechnology |
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93 @return CMMFController* bas class for all plugin controllers |
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94 */ |
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95 CMMFController* CMMFAudioToneController::NewL() |
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96 { |
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97 CMMFAudioToneController* self = new(ELeave) CMMFAudioToneController; |
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98 CleanupStack::PushL(self); |
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99 self->ConstructL(); |
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100 CleanupStack::Pop( self ); |
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101 return STATIC_CAST( CMMFController*, self ); |
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102 } |
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103 |
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104 |
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105 |
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106 /** |
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107 2nd Phase constructor |
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108 |
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109 @internalComponent |
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110 */ |
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111 void CMMFAudioToneController::ConstructL() |
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112 { |
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113 iSourceAndSinkAdded = EFalse; |
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114 |
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115 // Construct custom command parsers |
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116 CMMFAudioPlayDeviceCustomCommandParser* audPlayDevParser = CMMFAudioPlayDeviceCustomCommandParser::NewL(*this); |
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117 CleanupStack::PushL(audPlayDevParser); |
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118 AddCustomCommandParserL(*audPlayDevParser); |
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119 CleanupStack::Pop( audPlayDevParser );//audPlayDevParser |
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120 |
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121 CMMFAudioPlayControllerCustomCommandParser* audPlayConParser = CMMFAudioPlayControllerCustomCommandParser::NewL(*this); |
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122 CleanupStack::PushL(audPlayConParser); |
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123 AddCustomCommandParserL(*audPlayConParser); |
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124 CleanupStack::Pop(audPlayConParser);//audPlayConParser |
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125 |
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126 CMMFAudioPlayControllerSetRepeatsCustomCommandParser* audPlayConSetRepeatsParser = CMMFAudioPlayControllerSetRepeatsCustomCommandParser::NewL(*this); |
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127 CleanupStack::PushL(audPlayConSetRepeatsParser); |
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128 AddCustomCommandParserL(*audPlayConSetRepeatsParser); |
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129 CleanupStack::Pop(audPlayConSetRepeatsParser); |
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130 |
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131 // [ assert the invariant now that we are constructed ] |
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132 __ASSERT_ALWAYS( Invariant(), Panic( EStateNotConstructed)); |
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133 } |
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134 |
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135 |
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136 /** |
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137 1st Phase constructor |
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138 |
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139 @internalComponent |
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140 */ |
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141 |
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142 CMMFAudioToneController::CMMFAudioToneController() : iState(EStopped) |
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143 { |
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144 } |
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145 |
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146 /** |
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147 Destructor |
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148 |
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149 @internalTechnology |
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150 */ |
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151 CMMFAudioToneController::~CMMFAudioToneController() |
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152 { |
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153 delete iMMFDevSound; |
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154 delete iToneSequenceData; |
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155 delete iMessage; |
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156 } |
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157 |
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158 /** |
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159 Adds a data source to the controller |
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160 |
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161 @internalTechnology |
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162 |
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163 @param aSource will provide the data the controller plays |
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164 */ |
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165 void CMMFAudioToneController::AddDataSourceL(MDataSource& aSource) |
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166 { |
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167 //[ assert the invariant ] |
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168 __ASSERT_ALWAYS( Invariant(), Panic( EBadStateToGetDataSource)); |
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169 |
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170 // [ precondition that the controller is stopped ] |
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171 if( State() != EStopped ) |
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172 User::Leave( KErrNotReady ); |
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173 |
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174 //[ precondition iData source is not already configured ] |
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175 if (iDataSource) |
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176 User::Leave(KErrAlreadyExists); |
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177 |
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178 //Only works with files or descriptors |
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179 if ((aSource.DataSourceType() != KUidMmfFileSource ) && (aSource.DataSourceType() != KUidMmfDescriptorSource)) |
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180 User::Leave( KErrNotSupported ) ; |
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181 |
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182 |
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183 //extract the tone data into a buffer ready to play. |
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184 iToneSequenceData = CMMFDataBuffer::NewL(STATIC_CAST(CMMFClip*, &aSource)->Size()); |
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185 |
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186 aSource.SourcePrimeL(); |
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187 STATIC_CAST(CMMFClip*, &aSource)->ReadBufferL(iToneSequenceData,0); |
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188 aSource.SourceStopL(); |
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189 |
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190 |
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191 //[ its now safe to set the source ] |
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192 iDataSource = &aSource ; |
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193 |
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194 //[ assert the post condition ] |
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195 __ASSERT_ALWAYS(iDataSource, Panic(EMMFAudioControllerPanicDataSourceDoesNotExist)); |
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196 |
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197 iDataSource->SetSourcePrioritySettings(iPrioritySettings); |
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198 } |
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199 |
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200 |
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201 |
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202 /** |
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203 Adds a data sink to the controller |
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204 |
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205 @internalTechnology |
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206 |
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207 @param aSink will accept the data the controller plays |
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208 */ |
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209 void CMMFAudioToneController::AddDataSinkL(MDataSink& aSink) |
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210 { |
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211 //[ assert the invariant ] |
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212 __ASSERT_ALWAYS( Invariant(), Panic( EBadStateToGetDataSink)); |
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213 |
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214 // [ precondition that the controller is stopped ] |
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215 if( State() != EStopped ) |
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216 User::Leave( KErrNotReady ); |
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217 |
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218 // [ assert precondition that sink does not exist ] |
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219 if (iMMFDevSound) |
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220 User::Leave(KErrAlreadyExists); |
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221 |
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222 //Only support playing to audio output |
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223 if (aSink.DataSinkType() != KUidMmfAudioOutput) |
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224 User::Leave( KErrNotSupported ); |
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225 |
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226 iMMFDevSound = CMMFDevSound::NewL(); |
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227 |
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228 // [ assert post conditions that a sink has been added ] |
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229 __ASSERT_ALWAYS(iMMFDevSound, Panic(EMMFAudioControllerPanicDataSinkDoesNotExist)); |
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230 } |
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231 |
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232 /** |
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233 Primes the controller, ready for playing |
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234 |
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235 @internalTechnology |
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236 |
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237 @param aMessage allows response to client upon completion or error |
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238 */ |
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239 void CMMFAudioToneController::PrimeL(TMMFMessage& aMessage) |
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240 { |
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241 //[ assert the invariant ] |
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242 __ASSERT_ALWAYS( Invariant(), Panic( EBadStateForPrime)); |
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243 |
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244 //[ assert the precondition ( in a friendly way for this api |
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245 // that we are either stopped or primed already ] |
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246 if(!(( State() == EStopped ) || (State() == EPrimed ))) |
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247 User::Leave( KErrNotReady ); |
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248 |
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249 // [ precondition we have a data source & sink and aren't already processing a message] |
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250 __ASSERT_ALWAYS( iDataSource, Panic( ENoDataSource)); |
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251 __ASSERT_ALWAYS( iMMFDevSound, Panic( ENoDataSink)); |
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252 __ASSERT_ALWAYS( !iMessage, Panic( EMessageAlreadyBeingProcessed )); |
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253 |
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254 if (iState == EStopped) |
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255 { |
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256 |
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257 iMessage = new(ELeave) TMMFMessage(aMessage); //store message |
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258 __ASSERT_ALWAYS( iMessage, Panic( EPostConditionViolation )); //check if message created sucessfully |
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259 SetState(EPriming); |
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260 |
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261 TRAPD(err,NegotiateL()); |
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262 if(err != KErrNone) |
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263 { |
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264 SetState( EStopped ); |
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265 delete iMessage; |
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266 iMessage = NULL; |
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267 User::Leave(err); |
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268 } |
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269 } |
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270 |
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271 __ASSERT_ALWAYS( Invariant(), Panic( EStateNotPrimed ) ); |
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272 |
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273 } |
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274 |
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275 /** |
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276 Primes the controller, ready for playingAdds a data sink to the controller |
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277 |
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278 @internalTechnology |
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279 */ |
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280 void CMMFAudioToneController::PrimeL() |
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281 { |
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282 Panic(EBadCall); |
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283 } |
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284 |
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285 /** |
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286 This method resets the controller |
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287 |
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288 @internalTechnology |
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289 */ |
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290 void CMMFAudioToneController::ResetL() |
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291 { |
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292 __ASSERT_ALWAYS( Invariant(), Panic( EBadStateToReset ) ); |
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293 |
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294 // Stop recording if it's not stopped, |
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295 if (State() != EStopped) |
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296 { |
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297 StopL(); |
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298 } |
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299 |
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300 //[ ensure loggoff of source and sink ] |
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301 iDataSource = NULL ; |
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302 delete iMMFDevSound; iMMFDevSound = NULL ; |
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303 iSourceAndSinkAdded = EFalse; |
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304 delete iMessage; |
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305 iMessage = NULL; |
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306 |
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307 |
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308 // [ assert the invariant] |
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309 __ASSERT_ALWAYS( Invariant(), Panic( EBadResetState ) ); |
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310 |
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311 __ASSERT_ALWAYS( ResetPostCondition(), Panic( EBadReset )); |
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312 __ASSERT_ALWAYS( Invariant(), Panic(EBadState)); |
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313 } |
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314 |
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315 /** |
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316 This function determnines if the reset post condition is valid |
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317 |
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318 @internalComponent |
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319 */ |
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320 TBool CMMFAudioToneController::ResetPostCondition() const |
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321 { |
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322 TBool result = EFalse ; |
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323 if((iMMFDevSound == NULL) && |
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324 (iDataSource == NULL) && |
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325 (State() == EStopped)) |
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326 { |
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327 result = ETrue; |
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328 } |
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329 return result; |
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330 } |
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331 |
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332 |
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333 /** |
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334 Start playing the audio tone, passing the data to Dev Sound |
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335 |
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336 The controller will be put into the EPlaying state |
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337 |
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338 @internalTechnology |
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339 */ |
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340 void CMMFAudioToneController::PlayL() |
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341 { |
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342 // [ assert the precondition that the |
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343 // play command is only activated in the primed state] |
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344 if ( State() != EPrimed && State() != EPausePlaying) |
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345 User::Leave(KErrNotReady); |
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346 |
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347 // [ assert the Invariant ] |
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348 __ASSERT_ALWAYS( Invariant(), Panic(EStateNotReadyToPlay)); |
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349 |
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350 if(State() == EPausePlaying && iIsResumeSupported) |
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351 { |
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352 User::LeaveIfError(iMMFDevSound->Resume()); |
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353 } |
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354 else |
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355 { |
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356 iMMFDevSound->PlayToneSequenceL(iToneSequenceData->Data()); |
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357 } |
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358 |
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359 SetState( EPlaying ); |
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360 |
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361 //[ assert the post condition we are playing ] |
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362 __ASSERT_ALWAYS( (State() == EPlaying ), Panic( EBadState)); |
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363 //[ assert the invariant ] |
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364 __ASSERT_ALWAYS( Invariant(), Panic(EBadPlayState)); |
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365 } |
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366 |
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367 /** |
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368 This should Pause playing of the audio tone. HOWEVER, this is not possible with a |
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369 tone sequence. This method is therefore provided as a NOP purely to allow audio |
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370 clients to operate correctly. |
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371 |
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372 The controller will be put into the EPrimed state |
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373 |
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374 @internalTechnology |
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375 */ |
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376 void CMMFAudioToneController::PauseL() |
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377 { |
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378 //[ assert the invariant ] |
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379 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateToPause)); |
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380 |
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381 __ASSERT_ALWAYS(iMMFDevSound, Panic(EMMFAudioControllerPanicDataSinkDoesNotExist)); |
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382 |
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383 if(iIsResumeSupported) |
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384 { |
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385 iMMFDevSound->Pause(); |
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386 SetState(EPausePlaying); |
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387 } |
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388 else |
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389 { |
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390 // If Resume is not supported |
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391 // this method can't do anything, as we have no interface to restart DevSound |
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392 // after pausing a tone. It need to be here however as client utility does |
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393 // Pause() Stop() when stopping. |
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394 SetState(EPrimed); |
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395 } |
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396 |
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397 //[ assert the post condition we are stopped ] |
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398 __ASSERT_ALWAYS( (State() == EPrimed || State() == EPausePlaying), Panic( EBadState)); |
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399 //[ assert the invariant ] |
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400 __ASSERT_ALWAYS( Invariant(), Panic(EBadPauseState)); |
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401 } |
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402 |
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403 /** |
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404 This stops the tone that is currently playing |
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405 The controller will be put into the EStopped state |
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406 |
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407 @internalTechnology |
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408 */ |
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409 void CMMFAudioToneController::StopL() |
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410 { |
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411 //[ assert the invariant ] |
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412 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateToStop)); |
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413 |
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414 // [ precondition that we are not already stopped |
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415 // && if we are stopped do nothing. |
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416 // Due to the asynchronous nature of the controller |
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417 // interaction the response to stopped when stopped |
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418 // should not be an error ] |
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419 if (State() != EStopped) |
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420 { |
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421 //[ update state to stopped propogate to devsound ] |
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422 iMMFDevSound->Stop(); |
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423 SetState(EStopped); |
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424 } |
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425 |
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426 //[ assert the post condition we are stopped ] |
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427 __ASSERT_ALWAYS( (State() == EStopped), Panic( EBadState)); |
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428 //[ assert the invariant ] |
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429 __ASSERT_ALWAYS( Invariant(), Panic(EBadStopState)); |
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430 } |
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431 |
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432 |
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433 /** |
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434 Removes a data source form the controller |
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435 |
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436 @internalTechnology |
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437 |
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438 @param aDataSource The source that is to be removed. |
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439 */ |
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440 void CMMFAudioToneController::RemoveDataSourceL(MDataSource& aDataSource ) |
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441 { |
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442 //[ assert the invariant ] |
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443 __ASSERT_ALWAYS( Invariant(), Panic(ENotReadyForDataSourceRemoval) ); |
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444 |
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445 //[ precondition is that we have a data source ] |
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446 if( !iDataSource ) |
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447 User::Leave(KErrNotReady); |
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448 |
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449 //[precondition the data source is the data source we have] |
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450 if( iDataSource != &aDataSource ) |
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451 User::Leave(KErrArgument); |
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452 |
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453 //[ the controller is in the stopped state ] |
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454 if(State() != EStopped) |
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455 User::Leave(KErrNotReady); |
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456 |
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457 //[ remove the data sink from the controller and delete the format] |
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458 if( iSourceAndSinkAdded ) |
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459 { |
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460 iMMFDevSound->Stop(); |
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461 iSourceAndSinkAdded = EFalse ; |
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462 } |
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463 |
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464 iDataSource = NULL ; |
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465 |
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466 // [ assert postcondition we are stopped ] |
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467 __ASSERT_ALWAYS( (State() == EStopped), Panic(EPostConditionViolation) ); |
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468 |
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469 //[ assert postcondition the SourceAndSinkAdded is false ] |
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470 __ASSERT_ALWAYS( !iSourceAndSinkAdded, Panic( EPostConditionViolation )); |
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471 |
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472 //[ assert postcondition the data sink is null ] |
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473 __ASSERT_ALWAYS( (iDataSource == NULL ), Panic( EPostConditionViolation )); |
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474 |
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475 //[ assert the invariant ] |
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476 __ASSERT_ALWAYS( Invariant(), Panic(EBadDataSourceRemoval)); |
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477 } |
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478 |
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479 |
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480 /** |
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481 Removes a data sink form the controller |
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482 |
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483 @internalTechnology |
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484 |
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485 @param aDataSink The sink that is to be removed. We donot |
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486 use this value, as we only support a single sink. |
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487 */ |
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488 void CMMFAudioToneController::RemoveDataSinkL(MDataSink& /*aDataSink*/) |
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489 { |
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490 //[ assert the invariant ] |
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491 __ASSERT_ALWAYS( Invariant(), Panic(ENotReadyForDataSinkRemoval) ); |
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492 |
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493 //[ precondition is that we have a data sink ] |
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494 if(!iMMFDevSound) |
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495 User::Leave(KErrNotReady); |
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496 |
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497 //[ the controller is in the stopped state ] |
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498 if(State() != EStopped) |
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499 User::Leave(KErrNotReady); |
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500 |
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501 //[ remove the data sink from the controller and delete the format] |
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502 if(iSourceAndSinkAdded) |
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503 { |
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504 iMMFDevSound->Stop(); |
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505 iSourceAndSinkAdded = EFalse; |
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506 } |
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507 |
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508 delete iMMFDevSound; iMMFDevSound = NULL; |
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509 |
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510 |
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511 // [ assert postcondition we are stopped ] |
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512 __ASSERT_ALWAYS( (State() == EStopped), Panic(EPostConditionViolation) ); |
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513 |
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514 //[ assert postcondition the SourceAndSinkAdded is false ] |
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515 __ASSERT_ALWAYS( !iSourceAndSinkAdded, Panic( EPostConditionViolation )); |
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516 |
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517 //[ assert the invariant ] |
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518 __ASSERT_ALWAYS( Invariant(), Panic(EBadDataSinkRemoval)); |
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519 } |
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520 |
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521 /** |
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522 Handles a CustomCommand for the controller. This controller doesn't support Custom Commands |
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523 |
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524 @internalTechnology |
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525 @param aMessage |
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526 */ |
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527 void CMMFAudioToneController::CustomCommand(TMMFMessage& aMessage) |
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528 { |
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529 //[ assert the invariant ] |
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530 __ASSERT_ALWAYS( Invariant(), Panic(ENotReadyForCustomCommand)); |
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531 // [ We do not have any custom commands ] |
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532 aMessage.Complete(KErrNotSupported); |
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533 } |
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534 |
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535 /** |
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536 Configures Dev Sound, ready for playing. |
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537 |
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538 @internalComponent |
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539 */ |
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540 void CMMFAudioToneController::NegotiateL() |
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541 { |
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542 if (!iMMFDevSound) |
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543 Panic(EMMFAudioOutputDevSoundNotLoaded); |
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544 |
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545 iMMFDevSound->InitializeL(*this, EMMFStateTonePlaying); |
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546 iMMFDevSound->SetPrioritySettings(iPrioritySettings); |
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547 |
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548 //[ assert the invariant ] |
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549 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateAfterNegotiate)); |
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550 } |
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551 |
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552 /** |
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553 Set the priority settings that this controller should use to access Dev Sound |
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554 |
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555 @internalTechnology |
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556 @param aPrioritySettings The requires priority settings |
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557 */ |
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558 void CMMFAudioToneController::SetPrioritySettings(const TMMFPrioritySettings& aPrioritySettings) |
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559 { |
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560 //[ assert the invariant ] |
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561 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateToSetPriority)); |
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562 |
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563 //[ assert the precondition ] |
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564 if(State() != EStopped) |
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565 { |
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566 ASSERT(EFalse); // used to leave here with KErrNotReady |
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567 return; |
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568 } |
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569 |
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570 //[ update the priority settings of the controller] |
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571 iPrioritySettings = aPrioritySettings; |
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572 |
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573 if (iMMFDevSound) |
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574 { |
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575 iMMFDevSound->SetPrioritySettings(iPrioritySettings); |
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576 } |
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577 |
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578 __ASSERT_ALWAYS( Invariant(), Panic(EBadPriorityState)); |
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579 } |
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580 |
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581 |
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582 |
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583 /** |
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584 This method is called by DevSound after initialization, indicating that it has completed and |
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585 whether there was an error |
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586 |
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587 @internalTechnology |
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588 @param aError the error supplied by Dev Sound |
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589 */ |
|
590 void CMMFAudioToneController::InitializeComplete(TInt aError) |
|
591 { |
|
592 //[ assert the state is EPriming ] |
|
593 __ASSERT_ALWAYS( ( State() == EPriming ), Panic( EBadState )); |
|
594 __ASSERT_ALWAYS( iMessage, Panic( ENoMessageToProcess )); |
|
595 |
|
596 if(aError != KErrNone) |
|
597 { |
|
598 SetState( EStopped ); |
|
599 iMessage->Complete(aError); |
|
600 } |
|
601 else |
|
602 { |
|
603 SetState( EPrimed ); |
|
604 iMessage->Complete(aError); |
|
605 iIsResumeSupported = iMMFDevSound->IsResumeSupported(); |
|
606 } |
|
607 |
|
608 delete iMessage; |
|
609 iMessage = NULL; |
|
610 |
|
611 // [ assert the invariant] |
|
612 __ASSERT_ALWAYS( Invariant(), Panic( EBadInitializeState ) ); |
|
613 } |
|
614 |
|
615 |
|
616 /** |
|
617 This method is called by DevSound after it has finished playing a tone sequence, indicating |
|
618 whether there was an error |
|
619 |
|
620 @internalTechnology |
|
621 @param aError the error supplied by DevSound |
|
622 */ |
|
623 void CMMFAudioToneController::ToneFinished(TInt aError) |
|
624 { |
|
625 // NB KErrInUse, KErrDied OR KErrAccessDenied may be returned |
|
626 // to indicate that the sound device is in use by another higher |
|
627 // priority client. |
|
628 if (aError == KErrCancel || aError == KErrInUse || |
|
629 aError == KErrDied || aError == KErrAccessDenied) |
|
630 return; |
|
631 |
|
632 if (aError == KErrUnderflow) |
|
633 aError = KErrNone; |
|
634 |
|
635 if (State() != EStopped) |
|
636 { |
|
637 iMMFDevSound->Stop(); |
|
638 SetState( EStopped ); |
|
639 } |
|
640 |
|
641 //now send event to client... |
|
642 TMMFEvent event; |
|
643 event.iEventType = KMMFEventCategoryPlaybackComplete; |
|
644 event.iErrorCode = aError; |
|
645 DoSendEventToClient(event); |
|
646 } |
|
647 |
|
648 |
|
649 |
|
650 /** |
|
651 Called my DevSound to indicate we have been thrown off H/W by a higher priority |
|
652 |
|
653 @internalTechnology |
|
654 @param aEvent contains the reason we have been contacted by DevSound |
|
655 */ |
|
656 void CMMFAudioToneController::SendEventToClient(const TMMFEvent& aEvent) |
|
657 { |
|
658 if(State() == EPlaying) |
|
659 SetState(EStopped); |
|
660 |
|
661 DoSendEventToClient(aEvent); |
|
662 } |
|
663 |
|
664 |
|
665 |
|
666 |
|
667 /** |
|
668 Sets the playback volume |
|
669 |
|
670 @internalTechnology |
|
671 @param aVolume the required volume |
|
672 */ |
|
673 void CMMFAudioToneController::MapdSetVolumeL(TInt aVolume) |
|
674 { |
|
675 //[ assert the invariant ] |
|
676 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateToSetVolume)); |
|
677 |
|
678 // [ precondition is true for state |
|
679 // we can set the volume in any state ] |
|
680 |
|
681 //[ precondition we have a data sink ] |
|
682 if (!iMMFDevSound) |
|
683 User::Leave(KErrNotReady); |
|
684 |
|
685 |
|
686 // [ assert the precondition that aVolume is in range ] |
|
687 TInt maxVolume = iMMFDevSound->MaxVolume(); |
|
688 if( ( aVolume < 0 ) || ( aVolume > maxVolume )) |
|
689 User::Leave(KErrArgument); |
|
690 |
|
691 //[ set the volume on the device ] |
|
692 iMMFDevSound->SetVolume(aVolume); |
|
693 |
|
694 //[ assert the post condition volume is equal to a volume] |
|
695 TInt soundVolume = 0; |
|
696 soundVolume = iMMFDevSound->Volume(); |
|
697 |
|
698 __ASSERT_ALWAYS( ( soundVolume == aVolume), Panic(EPostConditionViolation)); |
|
699 |
|
700 //[ assert the invariant ] |
|
701 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateAfterVolumeSet)); |
|
702 } |
|
703 |
|
704 /** |
|
705 Gets the maximum level the playback volume can be set to |
|
706 |
|
707 @internalTechnology |
|
708 @param aMaxVolume contains the maximum volume setting |
|
709 */ |
|
710 void CMMFAudioToneController::MapdGetMaxVolumeL(TInt& aMaxVolume) |
|
711 { |
|
712 // [ assert the invariant ] |
|
713 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateToGetMaxVolume)); |
|
714 |
|
715 //[ precondition we have a data sink ] |
|
716 if (!iMMFDevSound) |
|
717 User::Leave(KErrNotReady); |
|
718 |
|
719 //[ get the volume from the device ] |
|
720 aMaxVolume = iMMFDevSound->MaxVolume(); |
|
721 |
|
722 //[ assert the invariant ] |
|
723 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateAfterGetMaxVolume)); |
|
724 |
|
725 } |
|
726 |
|
727 |
|
728 /** |
|
729 Gets the current playback volume |
|
730 |
|
731 @internalTechnology |
|
732 @param aVolume the current volume |
|
733 */ |
|
734 void CMMFAudioToneController::MapdGetVolumeL(TInt& aVolume) |
|
735 { |
|
736 // [ assert the invariant ] |
|
737 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateToGetVolume)); |
|
738 |
|
739 //[ precondition that we have a data sink ] |
|
740 if (!iMMFDevSound) |
|
741 User::Leave(KErrNotReady); |
|
742 |
|
743 aVolume = iMMFDevSound->Volume(); |
|
744 |
|
745 // [ assert precondition that the volume is in range |
|
746 // 0.. aMaxVolume ] |
|
747 TInt aMaxVolume = iMMFDevSound->MaxVolume(); |
|
748 __ASSERT_ALWAYS( (aVolume <= aMaxVolume), Panic(EBadState)); |
|
749 __ASSERT_ALWAYS( (aVolume >= 0), Panic(EBadState)); |
|
750 |
|
751 // [ assert the invariant ] |
|
752 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateAfterGetVolume)); |
|
753 |
|
754 } |
|
755 |
|
756 /** |
|
757 Sets the duration over which the volume should increase |
|
758 |
|
759 @internalTechnology |
|
760 @param aRampDuration the time over which the volume should ramp |
|
761 */ |
|
762 void CMMFAudioToneController::MapdSetVolumeRampL(const TTimeIntervalMicroSeconds& aRampDuration) |
|
763 { |
|
764 // [ assert the invariant ] |
|
765 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateToSetVolumeRamp)); |
|
766 |
|
767 //[ precondition that we have a data sink ] |
|
768 if (!iMMFDevSound) |
|
769 User::Leave(KErrNotReady); |
|
770 |
|
771 iMMFDevSound->SetVolumeRamp(aRampDuration); |
|
772 |
|
773 //[ assert the invariant ] |
|
774 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateAfterSetVolumeRamp)); |
|
775 |
|
776 } |
|
777 |
|
778 |
|
779 /** |
|
780 Sets the balance of the tone playback |
|
781 |
|
782 @internalTechnology |
|
783 @param aBalance the required balance level (KMMFBalanceMaxLeft <= aBalance <= KMMFBalanceMaxRight) |
|
784 */ |
|
785 void CMMFAudioToneController::MapdSetBalanceL(TInt aBalance) |
|
786 { |
|
787 //[ assert the invariant ] |
|
788 __ASSERT_ALWAYS( Invariant(), Panic( EBadStateToSetBalance)); |
|
789 |
|
790 // [ precondition is that we have a data sink ] |
|
791 if (!iMMFDevSound) |
|
792 User::Leave(KErrNotReady); |
|
793 |
|
794 |
|
795 // [ separate out left and right balance ] |
|
796 TInt left = 0; |
|
797 TInt right = 0; |
|
798 CalculateLeftRightBalance( left, right, aBalance ); |
|
799 |
|
800 //[ set the balance ] |
|
801 iMMFDevSound->SetPlayBalanceL(left, right); |
|
802 |
|
803 // [assert the post condition that the balance is set correctly] |
|
804 TInt rightBalance = 0; |
|
805 TInt leftBalance = 0; |
|
806 iMMFDevSound->GetPlayBalanceL(leftBalance, rightBalance); |
|
807 |
|
808 //[ assert post condition holds] |
|
809 TBool postCondition = (( rightBalance == right) && ( leftBalance == left)); |
|
810 __ASSERT_ALWAYS( postCondition, Panic( EPostConditionViolation ) ); |
|
811 |
|
812 //[ assert the invariant ] |
|
813 __ASSERT_ALWAYS( Invariant(), Panic( EBadStateAfterSetBalance)); |
|
814 } |
|
815 |
|
816 /** |
|
817 Converts the balance from a range to a left/right form. |
|
818 |
|
819 Balance is provided to devsound using left and right levels, but supplied to the controller as a range |
|
820 (KMMFBalanceMaxLeft --> KMMFBalanceMaxRight). This method converts the range into a left/right form |
|
821 |
|
822 @internalComponent |
|
823 |
|
824 @param aLeft set to the left setting |
|
825 @param aRight set to the right setting |
|
826 @param aBalance the range required |
|
827 */ |
|
828 void CMMFAudioToneController::CalculateLeftRightBalance( TInt& aLeft, TInt& aRight, TInt aBalance ) const |
|
829 { |
|
830 // Check the balance is within limits & modify to min or max values if necessary |
|
831 if (aBalance < KMMFBalanceMaxLeft) |
|
832 aBalance = KMMFBalanceMaxLeft; |
|
833 if (aBalance > KMMFBalanceMaxRight) |
|
834 aBalance = KMMFBalanceMaxRight; |
|
835 |
|
836 //[ Now separate percentage balances out from aBalance ] |
|
837 aLeft = (100 * (aBalance-KMMFBalanceMaxRight)) / (KMMFBalanceMaxLeft-KMMFBalanceMaxRight); |
|
838 aRight = 100 - aLeft; |
|
839 |
|
840 //[ assert post condition that left and right are within range ] |
|
841 __ASSERT_ALWAYS( ( (aLeft <= 100) && (aLeft >= 0) ), Panic(EPostConditionViolation)); |
|
842 __ASSERT_ALWAYS( ( (aRight <= 100) && (aRight >= 0) ), Panic(EPostConditionViolation)); |
|
843 } |
|
844 |
|
845 |
|
846 /** |
|
847 Gets the balance of the tone playback |
|
848 |
|
849 @internalTechnology |
|
850 @param aBalance set to the current balance level (KMMFBalanceMaxLeft <= aBalance <= KMMFBalanceMaxRight) |
|
851 */ |
|
852 void CMMFAudioToneController::MapdGetBalanceL(TInt& aBalance) |
|
853 { |
|
854 //[ assert the invariant ] |
|
855 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateToGetBalance)); |
|
856 |
|
857 //[ precondition that we have a sink] |
|
858 if (!iMMFDevSound) |
|
859 User::Leave(KErrNotReady); |
|
860 |
|
861 |
|
862 TInt left = 50; // arbitrary values |
|
863 TInt right = 50; |
|
864 iMMFDevSound->GetPlayBalanceL(left, right); |
|
865 |
|
866 CalculateBalance( aBalance, left, right ); |
|
867 |
|
868 //[ assert the invariant ] |
|
869 __ASSERT_ALWAYS( Invariant(), Panic(EBadStateAfterGetBalance)); |
|
870 } |
|
871 |
|
872 |
|
873 /** |
|
874 Converts the balance from a left/right form to a range. |
|
875 |
|
876 Balance is obtained from DevSound using left and right levels, but supplied to the client as a range |
|
877 (KMMFBalanceMaxLeft --> KMMFBalanceMaxRight). |
|
878 |
|
879 @internalComponent |
|
880 |
|
881 @param aLeft the current left setting |
|
882 @param aRight current right setting |
|
883 @param aBalance set to the balance range |
|
884 */ |
|
885 void CMMFAudioToneController::CalculateBalance( TInt& aBalance, TInt aLeft, TInt aRight ) const |
|
886 { |
|
887 //[ assert pre conditions ] |
|
888 __ASSERT_ALWAYS( (( aLeft + aRight ) == 100 ), Panic( EBadArgument )); |
|
889 __ASSERT_ALWAYS( (( 0 <= aLeft) && ( 100 >= aLeft)), Panic( EBadArgument) ); |
|
890 __ASSERT_ALWAYS( (( 0 <= aRight) && ( 100 >= aRight)), Panic( EBadArgument) ); |
|
891 |
|
892 aBalance = (aLeft * (KMMFBalanceMaxLeft-KMMFBalanceMaxRight))/100 + KMMFBalanceMaxRight; |
|
893 |
|
894 //[ assert post condition that aBalance is within limits ] |
|
895 __ASSERT_ALWAYS( !(aBalance < KMMFBalanceMaxLeft || aBalance > KMMFBalanceMaxRight), Panic(EBadArgument)); |
|
896 |
|
897 } |
|
898 |
|
899 |
|
900 |
|
901 |
|
902 /** |
|
903 The function validates a state transition from iState to aState and |
|
904 returns ETrue if the transition is allowed. |
|
905 |
|
906 @internalComponent |
|
907 @param TControllerState |
|
908 @return Valid controller state or not |
|
909 */ |
|
910 TBool CMMFAudioToneController::IsValidStateTransition( TControllerState aState ) const |
|
911 { |
|
912 TBool result = ETrue ; |
|
913 //[ assert the precondition that aState is a valid State ] |
|
914 __ASSERT_ALWAYS( IsValidState(aState), Panic( EBadArgument ) ); |
|
915 //[ assert the invariant that iState is a valid State ] |
|
916 __ASSERT_ALWAYS( Invariant(), Panic( EBadStateForTransition )); |
|
917 |
|
918 // [ check the valid state transitions ] |
|
919 // the only invalid transition is |
|
920 // stopped to playing |
|
921 if( ( iState == EStopped ) && ( aState == EPlaying )) |
|
922 { |
|
923 result = EFalse ; |
|
924 } |
|
925 |
|
926 //[ assert the invariant that iState is a valid State ] |
|
927 __ASSERT_ALWAYS( Invariant(), Panic( EBadStateAfterTransition )); |
|
928 |
|
929 return result ; |
|
930 } |
|
931 |
|
932 /* |
|
933 This function returns whether the invariant is valid |
|
934 |
|
935 @internalComponent |
|
936 @return Is the class in a good condition |
|
937 */ |
|
938 TBool CMMFAudioToneController::Invariant() const |
|
939 { |
|
940 //[ The invariant is for now defined |
|
941 // as simply being in the correct state |
|
942 return IsValidState( iState); |
|
943 } |
|
944 |
|
945 /* |
|
946 This function sets the state of the controller. |
|
947 |
|
948 @internalComponent |
|
949 @return Whether ths state transition is valid |
|
950 */ |
|
951 TBool CMMFAudioToneController::SetState(TControllerState aState) |
|
952 { |
|
953 TBool result = ETrue; |
|
954 //[ assert the precondition that the state is a valid state ] |
|
955 __ASSERT_ALWAYS( IsValidState( aState), Panic( EBadArgument ) ); |
|
956 //[ assert the invariant the current state is valid ] |
|
957 __ASSERT_ALWAYS( Invariant(), Panic( EStateNotValid ) ); |
|
958 //[ only allow valid state transitions ] |
|
959 if( IsValidStateTransition( aState ) ) |
|
960 { |
|
961 //[ valid state transition set the state] |
|
962 iState = aState ; |
|
963 } |
|
964 else |
|
965 { |
|
966 //[ invalid state transition return EFalse ] |
|
967 result = EFalse; |
|
968 } |
|
969 // [ assert the invariant on the state ] |
|
970 __ASSERT_ALWAYS( Invariant(), Panic( EBadState )); |
|
971 |
|
972 return result ; |
|
973 } |
|
974 |
|
975 /* |
|
976 checks whether a state is valid |
|
977 |
|
978 @internalComponent |
|
979 @return Is the state a valid one |
|
980 */ |
|
981 TBool CMMFAudioToneController::IsValidState( TControllerState aState ) const |
|
982 { |
|
983 TBool result = EFalse; |
|
984 if(( aState >= EStopped ) && ( aState <= EPlaying )) |
|
985 { |
|
986 result = ETrue; |
|
987 } |
|
988 return result; |
|
989 } |
|
990 |
|
991 /** |
|
992 The function State returns the current state of the audio controller |
|
993 |
|
994 @internalComponent |
|
995 @return State of the controller |
|
996 */ |
|
997 CMMFAudioToneController::TControllerState CMMFAudioToneController::State() const |
|
998 { |
|
999 __ASSERT_ALWAYS( Invariant(), Panic( EBadState ) ); |
|
1000 return iState; |
|
1001 } |
|
1002 |
|
1003 |
|
1004 /** |
|
1005 * MapcSetRepeatsL |
|
1006 * @param aRepeatNumberOfTimes |
|
1007 * @param aTrailingSilence |
|
1008 * |
|
1009 */ |
|
1010 TInt CMMFAudioToneController::MapcSetRepeats(TInt aRepeatNumberOfTimes, const TTimeIntervalMicroSeconds& aTrailingSilence) |
|
1011 { |
|
1012 TInt err = KErrNone; |
|
1013 if (!iMMFDevSound) |
|
1014 { |
|
1015 return KErrNotReady; |
|
1016 } |
|
1017 else |
|
1018 { |
|
1019 if(iMMFDevSound->QueryIgnoresUnderflow()) |
|
1020 { |
|
1021 iMMFDevSound->SetToneRepeats(aRepeatNumberOfTimes, aTrailingSilence); |
|
1022 } |
|
1023 else |
|
1024 { |
|
1025 err = KErrNotSupported; |
|
1026 } |
|
1027 } |
|
1028 return err; |
|
1029 } |