mmfenh/advancedaudiocontroller/audiocontrollerpluginsvariant/aacaudioplaycontroller/Src/AACAudioPlayControllerResource.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/mmfenh/advancedaudiocontroller/audiocontrollerpluginsvariant/aacaudioplaycontroller/Src/AACAudioPlayControllerResource.cpp Tue Feb 02 01:08:46 2010 +0200
@@ -0,0 +1,107 @@
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: This class implements resource file handling for AAC PlayControllerPlugin.
+*
+*/
+
+
+// INCLUDE FILES
+#include "AACAudioPlayControllerResource.h"
+#include <AACAudioPlayControllerResource.rsg>
+#include <data_caging_path_literals.hrh>
+
+// LOCAL CONSTANTS AND MACROS
+_LIT(KDirAndFile, "z:AACAudioPlayControllerResource.rsc");
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerResource::CAACAudioPlayControllerResource
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CAACAudioPlayControllerResource::CAACAudioPlayControllerResource()
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerResource::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CAACAudioPlayControllerResource::ConstructL()
+ {
+#ifdef _DEBUG
+ RDebug::Print(_L("CAACAudioPlayControllerResource::ConstructL"));
+#endif
+// ReadResourceFileL(KResourceFile, AACDECODER);
+ TParse* fp = new(ELeave) TParse();
+ fp->Set(KDirAndFile, &KDC_RESOURCE_FILES_DIR, NULL);
+
+ ReadResourceFileL(fp->FullName(), AACDECODER);
+ delete fp;
+ }
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerResource::NewL
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+//
+CAACAudioPlayControllerResource* CAACAudioPlayControllerResource::NewL()
+ {
+#ifdef _DEBUG
+ RDebug::Print(_L("CAACAudioPlayControllerResource::NewL"));
+#endif
+ CAACAudioPlayControllerResource* self = new(ELeave) CAACAudioPlayControllerResource();
+ CleanupStack::PushL(self);
+ self->ConstructL();
+ CleanupStack::Pop(self); // self
+ return self;
+ }
+
+// Destructor
+CAACAudioPlayControllerResource::~CAACAudioPlayControllerResource()
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerResource::ReadCodecConfigParametersL
+// Reads the configuration parameters for AAC Decoder.
+// -----------------------------------------------------------------------------
+//
+void CAACAudioPlayControllerResource::ReadCodecConfigParametersL()
+ {
+#ifdef _DEBUG
+ RDebug::Print(_L("CAACAudioPlayControllerResource::ReadCodecConfigParametersL"));
+#endif
+ iCodecConfigParams.Append(iResourceReader.ReadInt32()); // [0] Input Sampling Freq
+ iCodecConfigParams.Append(iResourceReader.ReadInt32()); // [1] Input Channels
+ iCodecConfigParams.Append(iResourceReader.ReadInt32()); // [2] Input Profile
+ iCodecConfigParams.Append(iResourceReader.ReadInt32()); // [3] Input Frame Length
+ iCodecConfigParams.Append(iResourceReader.ReadInt32()); // [4] Down Mixing
+ iCodecConfigParams.Append(iResourceReader.ReadInt32()); // [5] Output Channel Selection
+ iCodecConfigParams.Append(iResourceReader.ReadInt32()); // [6] Decimation Factor
+ iCodecConfigParams.Append(iResourceReader.ReadInt32()); // [7] Concealment Level
+ iCodecConfigParams.Append(iResourceReader.ReadInt32()); // [8] Sample Length
+ iCodecConfigParams.Append(iResourceReader.ReadInt32()); // [9] Output Sample Frequency
+ iCodecConfigParams.Append(iResourceReader.ReadInt32()); // [10] Ext Object Type
+ iCodecConfigParams.Append(NULL); // [11] frame table pointer
+ iCodecConfigParams.Append(NULL); // [12] format type - TEAacPlusFormat
+ iCodecConfigParams.Append(NULL); // [13] render control
+ iCodecConfigParams.Append(NULL); // [14] mark play end control
+ iCodecConfigParams.Append(NULL); // [15] enable / disable
+ }
+
+// End of File