mmfenh/advancedaudiocontroller/audiocontrollerpluginsvariant/mp3audioplaycontroller/Src/MP3AudioPlayControllerResource.cpp
changeset 0 71ca22bcf22a
child 18 2eb3b066cc7d
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mmfenh/advancedaudiocontroller/audiocontrollerpluginsvariant/mp3audioplaycontroller/Src/MP3AudioPlayControllerResource.cpp	Tue Feb 02 01:08:46 2010 +0200
@@ -0,0 +1,103 @@
+/*
+* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  This class implements resource file handling for MP3 PlayControllerPlugin.
+*
+*/
+
+
+
+// INCLUDE FILES
+#include	<MP3AudioPlayControllerResource.rsg>
+#include	"MP3AudioPlayControllerResource.h"
+#include "DebugMacros.h"
+
+#include 	<data_caging_path_literals.hrh> 
+
+// LOCAL CONSTANTS AND MACROS
+
+
+_LIT(KDirAndFile, "z:MP3AudioPlayControllerResource.rsc");
+
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CMP3AudioPlayControllerResource::CMP3AudioPlayControllerResource
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CMP3AudioPlayControllerResource::CMP3AudioPlayControllerResource()
+    {
+    }
+
+// -----------------------------------------------------------------------------
+// CMP3AudioPlayControllerResource::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CMP3AudioPlayControllerResource::ConstructL()
+	{
+	DP0(_L("CMP3AudioPlayControllerResource::ConstructL"));
+//	ReadResourceFileL(KResourceFile, MP3DECODER);
+	
+	TParse* fp = new(ELeave) TParse(); 
+	fp->Set(KDirAndFile, &KDC_RESOURCE_FILES_DIR, NULL); 
+
+	ReadResourceFileL(fp->FullName(), MP3DECODER);
+	delete fp;
+	}
+
+// -----------------------------------------------------------------------------
+// CMP3AudioPlayControllerResource::NewL
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+//
+CMP3AudioPlayControllerResource* CMP3AudioPlayControllerResource::NewL()
+	{
+	DP0(_L("CMP3AudioPlayControllerResource::NewL"));
+	CMP3AudioPlayControllerResource* self = new(ELeave) CMP3AudioPlayControllerResource();
+	CleanupStack::PushL(self);
+	self->ConstructL();
+	CleanupStack::Pop(self); // self
+	return self;
+	}
+
+// Destructor
+CMP3AudioPlayControllerResource::~CMP3AudioPlayControllerResource()
+	{
+	}
+
+// -----------------------------------------------------------------------------
+// CMP3AudioPlayControllerResource::ReadCodecConfigParametersL
+// Reads the configuration parameters for MP3 Decoder.
+// -----------------------------------------------------------------------------
+//
+void CMP3AudioPlayControllerResource::ReadCodecConfigParametersL()
+	{
+	DP0(_L("CMP3AudioPlayControllerResource::ReadCodecConfigParametersL"));
+	iCodecConfigParams.Append( iResourceReader.ReadInt32() );	// [0] Stereo to Mono Switch
+	iCodecConfigParams.Append( iResourceReader.ReadInt32() );	// [1] Decode Left or Right Channel
+	iCodecConfigParams.Append( iResourceReader.ReadInt32() );	// [2] Decimation Factor
+	iCodecConfigParams.Append( iResourceReader.ReadInt32() );	// [3] Concealment Level
+	iCodecConfigParams.Append( iResourceReader.ReadInt32() );	// [4] Sample Length
+	iCodecConfigParams.Append( iResourceReader.ReadInt32() );	// [5] Sample Frequency
+    iCodecConfigParams.Append(NULL);                        	// [6] frame table pointer
+    iCodecConfigParams.Append(NULL);							// [7] render control
+    iCodecConfigParams.Append(NULL);							// [8] samples per frame
+    iCodecConfigParams.Append(NULL);							// [9] mark play end control
+    iCodecConfigParams.Append(NULL);							// [10] enable / disable
+	}
+
+//  End of File