mmfenh/advancedaudiocontroller/audiocontrollerpluginsvariant/DevSoundAudioOutput/Bmarm/DEVSOUNDAUDIOOUTPUTU.DEF
EXPORTS
"_._20CDevSoundAudioOutput" @ 1 NONAME R3UNUSED ; CDevSoundAudioOutput::~CDevSoundAudioOutput(void)
CapabilitiesChannelsL__20CDevSoundAudioOutputRt6RArray1ZUi @ 2 NONAME R3UNUSED ; CDevSoundAudioOutput::CapabilitiesChannelsL(RArray<unsigned int> &)
CapabilitiesDataTypesL__20CDevSoundAudioOutputRt6RArray1Z7TFourCC @ 3 NONAME R3UNUSED ; CDevSoundAudioOutput::CapabilitiesDataTypesL(RArray<TFourCC> &)
CapabilitiesRatesL__20CDevSoundAudioOutputRt6RArray1ZUi @ 4 NONAME R3UNUSED ; CDevSoundAudioOutput::CapabilitiesRatesL(RArray<unsigned int> &)
ConfigChannelsL__20CDevSoundAudioOutputRt6RArray1ZUi @ 5 NONAME R3UNUSED ; CDevSoundAudioOutput::ConfigChannelsL(RArray<unsigned int> &)
ConfigDataTypesL__20CDevSoundAudioOutputRt6RArray1Z7TFourCC @ 6 NONAME R3UNUSED ; CDevSoundAudioOutput::ConfigDataTypesL(RArray<TFourCC> &)
ConfigRatesL__20CDevSoundAudioOutputRt6RArray1ZUi @ 7 NONAME R3UNUSED ; CDevSoundAudioOutput::ConfigRatesL(RArray<unsigned int> &)
ConfigureL__20CDevSoundAudioOutputUiUiG7TFourCCRCt6RArray1Zi @ 8 NONAME ; CDevSoundAudioOutput::ConfigureL(unsigned int, unsigned int, TFourCC, RArray<int> const &)
GetPlayBalanceL__20CDevSoundAudioOutputRiT1 @ 9 NONAME R3UNUSED ; CDevSoundAudioOutput::GetPlayBalanceL(int &, int &)
MaxVolumeL__20CDevSoundAudioOutput @ 10 NONAME R3UNUSED ; CDevSoundAudioOutput::MaxVolumeL(void)
NewL__20CDevSoundAudioOutputRC20TMMFPrioritySettingsR28MAdvancedAudioOutputObserver @ 11 NONAME R3UNUSED ; CDevSoundAudioOutput::NewL(TMMFPrioritySettings const &, MAdvancedAudioOutputObserver &)
PauseL__20CDevSoundAudioOutput @ 12 NONAME R3UNUSED ; CDevSoundAudioOutput::PauseL(void)
PlayL__20CDevSoundAudioOutputPv @ 13 NONAME R3UNUSED ; CDevSoundAudioOutput::PlayL(void *)
PrimeL__20CDevSoundAudioOutput @ 14 NONAME R3UNUSED ; CDevSoundAudioOutput::PrimeL(void)
SetDecoder__20CDevSoundAudioOutputP21CAdvancedAudioDecoder @ 15 NONAME R3UNUSED ; CDevSoundAudioOutput::SetDecoder(CAdvancedAudioDecoder *)
SetPlayBalanceL__20CDevSoundAudioOutputii @ 16 NONAME R3UNUSED ; CDevSoundAudioOutput::SetPlayBalanceL(int, int)
SetPrioritySettingsL__20CDevSoundAudioOutputRC20TMMFPrioritySettings @ 17 NONAME R3UNUSED ; CDevSoundAudioOutput::SetPrioritySettingsL(TMMFPrioritySettings const &)
SetVolumeL__20CDevSoundAudioOutputi @ 18 NONAME R3UNUSED ; CDevSoundAudioOutput::SetVolumeL(int)
SetVolumeRampL__20CDevSoundAudioOutputRC25TTimeIntervalMicroSeconds @ 19 NONAME R3UNUSED ; CDevSoundAudioOutput::SetVolumeRampL(TTimeIntervalMicroSeconds const &)
StopL__20CDevSoundAudioOutput @ 20 NONAME R3UNUSED ; CDevSoundAudioOutput::StopL(void)
VolumeL__20CDevSoundAudioOutput @ 21 NONAME R3UNUSED ; CDevSoundAudioOutput::VolumeL(void)
CalculateAudioOutputPositionL__C20CDevSoundAudioOutput @ 22 NONAME R3UNUSED ; CDevSoundAudioOutput::CalculateAudioOutputPositionL(void) const