/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
* This file defines the interface to the client side session of the
* STS Server.
*/
#ifndef RSTSSESSION_H_
#define RSTSSESSION_H_
#include <e32msgqueue.h>
#include <map>
#include <systemtoneservice.h>
#include "stsclientservercommon.h"
class RStsSession : public RSessionBase
{
public:
TInt Connect();
void Close();
void SendPlayTone(CSystemToneService::TToneType aTone);
void SendPlayAlarm(CSystemToneService::TAlarmType aAlarm,
unsigned int& aAlarmContext, MStsPlayAlarmObserver& aObserver);
void SendStopAlarm(unsigned int aAlarmContext);
void SendPlayToneForStop(CSystemToneService::TToneType aTone,
unsigned int& aAlarmContext, MStsPlayAlarmObserver& aObserver);
private:
static TInt CallBackThreadMain(TAny* aSession);
void RunThreadL();
TInt CreateServerSession();
void HandleMessage(TStsCallBack& aMessage);
TInt StartServer();
TInt StartThread();
void CleanUpObservers();
void SignalObservers();
RThread iThread;
RMsgQueue<TStsCallBack> iMsgQueue;
TThreadId iServerThreadId;
enum TState
{
EInitializing, ERunning, EStopping
};
TState iState;
typedef std::map<unsigned int, MStsPlayAlarmObserver*> TObserverMap;
TObserverMap iObserverMap;
RMutex iObserverMutex;
};
#endif // RSTSSESSION_H_