/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Handles new position timer implementation
*
*/
#include "positionupdatetimer.h"
#include <mdaaudiosampleplayer.h>
#include <videoplayer2.h>
#include <e32math.h>
extern "C"
{
#include "xarecorditfadaptationmmf.h"
}
#define RET_ERR_IF_ERR(s) if (s!=KErrNone) return s;
#define RET_IF_ERR(s) if (s!=KErrNone) return;
CPositionUpdateTimer::CPositionUpdateTimer(
CMdaAudioPlayerUtility* aAudioPlayer,
CVideoPlayerUtility2* aVideoPlayer) :
CActive(CActive::EPriorityStandard), iAudioPlayer(aAudioPlayer),
iVideoPlayer(aVideoPlayer)
{
CActiveScheduler::Add(this);
}
CPositionUpdateTimer::~CPositionUpdateTimer()
{
Cancel();
iTimer.Close();
}
CPositionUpdateTimer* CPositionUpdateTimer::NewL(
CMdaAudioPlayerUtility* aAudioPlayer,
CVideoPlayerUtility2* aVideoPlayer)
{
CPositionUpdateTimer* self = new (ELeave) CPositionUpdateTimer(
aAudioPlayer, aVideoPlayer);
CleanupStack::PushL(self);
self->CostructL();
CleanupStack::Pop(self);
return self;
}
void CPositionUpdateTimer::CostructL()
{
User::LeaveIfError(iTimer.CreateLocal());
}
void CPositionUpdateTimer::SetContext(TAny* aCtx)
{
iCtx = aCtx;
}
void CPositionUpdateTimer::SetPositionUpdatePeriod(XAmillisecond aPos)
{
iPositionUpdatePeriod = aPos;
iDelay = TTimeIntervalMicroSeconds32(aPos * 1000);
}
void CPositionUpdateTimer::SetCallbackEventMask(XAuint32 aMask)
{
iCallbackEventMask = aMask;
}
void CPositionUpdateTimer::RegisterCallback(xaPlayCallback aCallback)
{
iCallback = aCallback;
}
void CPositionUpdateTimer::UseAudioPlayer()
{
iPlayerToUse = static_cast<CBase*> (iAudioPlayer);
}
void CPositionUpdateTimer::UseVideoPlayer()
{
iPlayerToUse = static_cast<CBase*> (iVideoPlayer);
}
void CPositionUpdateTimer::ResetPlayer()
{
iPlayerToUse = NULL;
}
TInt CPositionUpdateTimer::Start()
{
TInt retVal(KErrNone);
if (IsActive())
{
Cancel();
}
if ((iCallbackEventMask & XA_PLAYEVENT_HEADATNEWPOS) && iCallback
&& iPlayerToUse)
{
TTimeIntervalMicroSeconds curPlayPos;
/* Convert milli to micro */
TTimeIntervalMicroSeconds posUpdatePeriod(iPositionUpdatePeriod
* 1000);
TTimeIntervalMicroSeconds32 delay;
/* Convert milli to micro */
TReal res;
TReal p;
TReal q(posUpdatePeriod.Int64());
iSyncToPlayHead = ETrue;
retVal = GetCurrentPlayPosition(iSyncToPlayHeadStartPos);
RET_ERR_IF_ERR(retVal);
p = iSyncToPlayHeadStartPos.Int64();
/* Adjust delay based on current play position
* user may call this in the middle of playback */
retVal = Math::Mod(res, p, q);
RET_ERR_IF_ERR(retVal);
/* Let the timer go off early and then re-adjust
* the remaining time based on then current position */
delay = (posUpdatePeriod.Int64() - res) / 2;
#ifdef POSITIONUPDATETIMERLOG
// Keep this block for debugging purposes
RDebug::Print(_L("CPositionUpdateTimer::RunL:SyncPlayHead[%u]Delay Reset[%u]microSec"),
iSyncToPlayHeadStartPos.Int64(),
delay.Int());
#endif /* POSITIONUPDATETIMERLOG */
if (delay >= TTimeIntervalMicroSeconds32(0))
{
iStatus = KRequestPending;
iTimer.After(iStatus, delay);
SetActive();
}
}
return retVal;
}
void CPositionUpdateTimer::Stop()
{
Cancel();
}
void CPositionUpdateTimer::RunL()
{
TInt retVal(KErrNone);
/* Make sure some of the attributes are not unset */
if ((iStatus == KErrNone) && iCtx && (iCallbackEventMask
& XA_PLAYEVENT_HEADATNEWPOS) && iCallback && iPlayerToUse)
{
TTimeIntervalMicroSeconds curPlayPos;
if (iSyncToPlayHead)
{
retVal = GetCurrentPlayPosition(curPlayPos);
RET_IF_ERR(retVal);
/* If the play head hasn't moved, re-start all over again */
if (curPlayPos == iSyncToPlayHeadStartPos)
{
#ifdef POSITIONUPDATETIMERLOG
RDebug::Print(_L("CPositionUpdateTimer::RunL:CurPlayPos[%u]SyncPlayHead[%u]microSec. Restart"),
iSyncToPlayHeadStartPos.Int64(),
curPlayPos.Int64());
#endif /* POSITIONUPDATETIMERLOG */
Start();
return;
}
/* Play head has moved. calculate remaining time and set the timer */
/* Convert milli to micro */
TTimeIntervalMicroSeconds posUpdatePeriod(iPositionUpdatePeriod
* 1000);
TReal res;
TReal p;
TReal q(posUpdatePeriod.Int64());
p = curPlayPos.Int64();
iSyncToPlayHead = EFalse;
retVal = Math::Mod(res, p, q);
RET_IF_ERR(retVal);
TTimeIntervalMicroSeconds32 delay = (posUpdatePeriod.Int64()
- res);
#ifdef POSITIONUPDATETIMERLOG
RDebug::Print(_L("CPositionUpdateTimer::RunL:CurPlayPos[%u]SyncPlayHead[%u]Delay Reset[%u]microSec"),
iSyncToPlayHeadStartPos.Int64(),
curPlayPos.Int64(),
delay.Int());
#endif /* POSITIONUPDATETIMERLOG */
if (delay >= TTimeIntervalMicroSeconds32(0))
{
iStatus = KRequestPending;
iTimer.After(iStatus, delay);
SetActive();
}
return;
} /* of if (iSyncToPlayHead) */
#ifdef POSITIONUPDATETIMERLOG
retVal = GetCurrentPlayPosition(curPlayPos);
RDebug::Print(_L("CPositionUpdateTimer::RunL:CurPlayPos[%u]microSec. Posting XA_PLAYEVENT_HEADATNEWPOS."), curPlayPos.Int64());
#endif /* POSITIONUPDATETIMERLOG */
XAAdaptEvent xaevent =
{
XA_PLAYITFEVENTS, XA_PLAYEVENT_HEADATNEWPOS, 0, 0
};
XAAdaptationBase_SendAdaptEvents((XAAdaptationBaseCtx*) iCtx,
&xaevent);
iStatus = KRequestPending;
iTimer.After(iStatus, iDelay);
SetActive();
}
}
void CPositionUpdateTimer::DoCancel()
{
iTimer.Cancel();
}
TInt CPositionUpdateTimer::RunError(TInt aError)
{
return aError;
}
TInt CPositionUpdateTimer::GetCurrentPlayPosition(
TTimeIntervalMicroSeconds& aPos)
{
TTimeIntervalMicroSeconds pos;
TInt err(KErrNone);
if (iPlayerToUse && (iPlayerToUse == iAudioPlayer))
{
iAudioPlayer->GetPosition(aPos);
}
else if (iPlayerToUse && (iPlayerToUse == iVideoPlayer))
{
TRAP(err, aPos = iVideoPlayer->PositionL());
}
return err;
}