mulwidgets/gesturehelper/src/gesturerecogniser.cpp
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
Mon, 21 Jun 2010 16:15:51 +0300
branchRCL_3
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permissions -rw-r--r--
Revision: 201023 Kit: 2010125
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/*
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* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:  Gesture helper implementation
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*
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*/
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#include "gesturerecogniser.h"
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#include <e32math.h>
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#include "gesturedefs.h"
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#include "gestureobserver.h"
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#include "pointarray.h"
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#include "utils.h"
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#include <w32std.h>  // pointerevents
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using namespace GestureHelper;
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/**
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 * Vector class (math)
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 */
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NONSHARABLE_CLASS( TVector )
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    {
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public:
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    /** 
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     * Constructor
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     * @param aFrom starting point of the vector
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     * @param aTo ending point of the vector
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     */
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    TVector( const TPoint& aFrom, const TPoint& aTo )
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            : iX( aTo.iX - aFrom.iX ),
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              iY( aTo.iY - aFrom.iY )
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        {
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        }
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    /** @return angle of the vector */
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    TReal Angle() const
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        {
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        TReal angle = 0;   
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        TReal length = Length();
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        if ( length != 0 )
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            {
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            Math::ACos( angle, iX / Length() );
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            if ( iY < 0 )
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                {
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                angle = 2 * KPi - angle;
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                }
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            }
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        return Degrees( angle ); 
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        }
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    /** @return length of the vector */
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    TReal Length() const
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        {
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        TReal length = 0;
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        Math::Sqrt( length, iX * iX + iY * iY );
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        return length;
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        }
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private:
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    /** @return radians in degrees */
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    inline TReal Degrees( TReal aRadians ) const
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        {
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        return aRadians * 180 / KPi;
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        }
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public:
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    /// x coordinate that represent the vector
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    TReal iX;
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    /// y coordinate that represent the vector
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    TReal iY;
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    };
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inline TPoint LastPoint( const TPointArray& aPoints ) 
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    {
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    __ASSERT_DEBUG( aPoints.Count() > 0, Panic( EGesturePanicIllegalLogic ) );
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    return aPoints[ aPoints.Count() - 1 ] ;
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    }
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/** 
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 * @return Length of the gesture in points
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 */
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inline TReal GestureLength( const TPointArray& aPoints )
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    {
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    return TVector( aPoints[0], LastPoint( aPoints ) ).Length();
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    }
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/** 
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 * @return ETrue if aAngleUnderTest is almost aAngle
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 *         Closeness of the angles is controlled by KAngleTolerance
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 */
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static TBool IsNear( TReal aAngleUnderTest, TReal aAngle )
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    {
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    return aAngle - KAngleTolerance <= aAngleUnderTest && 
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           aAngleUnderTest <= aAngle + KAngleTolerance;
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    }
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/**
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 * @return the angle as a direction flags of TGesture
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 */
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inline TGestureCode Direction( TReal aAngle ) 
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    {
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    TGestureCode direction = EGestureUnknown;
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    if ( IsNear( aAngle, 90.0 ) )
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        {
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        direction = EGestureSwipeDown;
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        }
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    else if ( IsNear( aAngle, 180.0 ) )
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        {
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        direction = EGestureSwipeLeft;
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        }
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    else if ( IsNear( aAngle, 270.0 ) )
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        {
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        direction = EGestureSwipeUp;
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        }
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    else if ( 360.0 - KAngleTolerance <= aAngle || aAngle <= KAngleTolerance )
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        {
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        direction = EGestureSwipeRight;
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   132
        }
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   133
    else // for lint warning
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   134
        {
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        // unknown angle
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   136
        }
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parents:
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   137
    
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    return direction;
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   139
    }
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   140
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/** @return direction between points */
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inline TGestureCode Direction( const TPoint& aFromPoint, const TPoint& aToPoint )
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    {
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    return Direction( TVector( aFromPoint, aToPoint ).Angle() );
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    }
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   146
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// function type to get a point in the point array
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typedef TPoint (TPointArray::*PointByIndexFunc)( TInt aIndex ) const;    
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   149
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/// @return latest point outside tolerance area or KErrNotFound if not point outside it
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TInt LatestCertainPointIndex( const TPointArray& aPoints, PointByIndexFunc aPointByIndex, TRect aToleranceRect )   
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    {
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    int i = aPoints.Count();
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    // Find out the first point from the end of the array  
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    // that is not contained in the tolerance rect.
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   156
    while( 0 <= --i )
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   157
        {
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        // if the point does not belong inside tolerance rect, it is the first point
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        // outside the rect
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   160
        if( !aToleranceRect.Contains( (aPoints.*aPointByIndex)(i) ) )
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parents:
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   161
            {
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   162
            break;
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parents:
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   163
            }
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parents:
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   164
        }
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   165
    return i;
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parents:
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   166
    }
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parents:
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   167
    
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   168
/** @return last direction of dragging */
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   169
inline TGestureCode LastDirection( const TPointArray& aPoints, MGestureEvent::TAxis aRelevantAxis ) 
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   170
    {
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   171
    __ASSERT_DEBUG( aPoints.Count() > 0, Panic( EGesturePanicIllegalLogic ) );
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   172
    
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   173
    TRect toleranceRect = ToleranceRect( (aPoints.TPointArray::operator[])(aPoints.Count() - 1), aRelevantAxis );
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parents:
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   174
    
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   175
    TInt latestPointIndex = LatestCertainPointIndex( aPoints, TPointArray::operator[],toleranceRect  );
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   176
    if ( KErrNotFound != latestPointIndex )
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   177
        {
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   178
        return Direction( aPoints[latestPointIndex], LastPoint( aPoints ) );
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   179
        }
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   180
    // no points were outside the rect, and hence the direction is unknown
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   181
    return EGestureUnknown;
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   182
    }
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parents:
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   183
    
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   184
/**
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 * @return ETrue if points for a tap event
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   186
 */
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   187
inline TBool IsTap( const TPointArray& aPoints )
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   188
    {
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   189
    __ASSERT_DEBUG( aPoints.Count() > 0, Panic( EGesturePanicIllegalLogic ) );
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   190
    
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   191
    TRect toleranceRect = ToleranceRect( (aPoints.TPointArray::Raw)(0) );
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   192
    
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   193
    return KErrNotFound == LatestCertainPointIndex( aPoints, TPointArray::Raw,toleranceRect );
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   194
    }  
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   195
    
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   196
// ----------------------------------------------------------------------------
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   197
// Return gesture code of a gesture formed by a sequence of points
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// ----------------------------------------------------------------------------
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   199
//
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   200
TGestureCode TGestureRecogniser::GestureCode( const TPointArray& aPoints, MGestureEvent::TAxis aRelevantAxis ) const
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   201
    {
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   202
    __ASSERT_DEBUG( aPoints.Count() > 0, Panic( EGesturePanicIllegalLogic ) );
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parents:
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   203
    
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parents:
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   204
    // tap needs to be treated separately, because recognising that needs to consider
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parents:
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   205
    // raw points (and not points in which x or y axis has been filtered out)
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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   206
    if ( IsTap( aPoints ) )
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parents:
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   207
        {
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   208
        return EGestureTap;
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parents:
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   209
        }
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parents:
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   210
    
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   211
	return LastDirection( aPoints, aRelevantAxis ); 
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   212
    }
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parents:
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   213
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   214
// ----------------------------------------------------------------------------
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   215
// Return gesture code of a gesture formed by a sequence of points
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   216
// ----------------------------------------------------------------------------
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   217
//
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   218
TGestureCode TGestureRecogniser::MultiTouchGestureCode( const TPointArray& aPoints, const TPointArray& aSecondaryPoints, 
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parents:
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   219
        TInt aPreviousDistance,  TBool aIsFirstPinch ) const
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   220
    {
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   221
    __ASSERT_DEBUG( aPoints.Count() > 0, Panic( EGesturePanicIllegalLogic ) );
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parents:
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   222
    __ASSERT_DEBUG( aSecondaryPoints.Count() > 0, Panic( EGesturePanicIllegalLogic ) );
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parents:
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   223
    __ASSERT_DEBUG( aPreviousDistance > 0, Panic( EGesturePanicIllegalLogic ) );
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parents:
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   224
    
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   225
    TInt currentDistance = TVector( LastPoint( aPoints ), LastPoint( aSecondaryPoints ) ).Length();
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parents:
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   226
 
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   227
    // currently gesture tolerance is used as reference to identify the pinch
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parents:
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   228
    // and it is same for first time recognition and also for pinch thereon 
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parents:
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   229
    // This can be changed to an independent constant if required  
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parents:
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   230
    // This is now implemeted. We have different tolerance for intial pinch and pinhc theron
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parents:
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   231
    
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parents:
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   232
    // We need to have different tolerance at the time of changing direction.
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    // When user is pinching in and then starts pinching out the tolerance should be different.
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	// This is implemented in CGesture class. aIsFirstPinch will take care of all this 
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    TInt pinchTolerance = aIsFirstPinch ? KInitialPinchTolerance : KPinchTolerance;
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    if (Abs( currentDistance - aPreviousDistance ) >= pinchTolerance )
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        {
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        return EGesturePinch;
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        }    
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    return EGestureUnknown;
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    }
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// ----------------------------------------------------------------------------
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// Validate the drag formed by a sequence of points. If all the points are 
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// within the tolerance rect then the gesture is not recognised.
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// ----------------------------------------------------------------------------
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//
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TGestureCode TGestureRecogniser::ValidateDrag( const TPointArray& aPoints, MGestureEvent::TAxis aRelevantAxis ) const
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    {
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    __ASSERT_DEBUG( aPoints.Count() > 0, Panic( EGesturePanicIllegalLogic ) );    
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    TRect toleranceRect = ToleranceRect( (aPoints.TPointArray::operator[])(aPoints.Count() - 1), aRelevantAxis );
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    TInt latestPointIndex = LatestCertainPointIndex( aPoints, TPointArray::operator[],toleranceRect  );
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    if ( KErrNotFound != latestPointIndex )
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        {
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        return EGestureDrag;
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        }
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    // no points were outside the rect, and hence the direction is unknown
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    return EGestureUnknown;
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    }
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// ----------------------------------------------------------------------------
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// Return the length between the given two points
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// ----------------------------------------------------------------------------
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//
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TInt TGestureRecogniser::Length( const TPoint aPoint, const TPoint aSecondaryPoint ) const
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    {
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    return TVector(aPoint,aSecondaryPoint).Length();
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    }
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// ----------------------------------------------------------------------------
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// Return pointer number fetched from the given event
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// ----------------------------------------------------------------------------
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//
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TInt TGestureRecogniser::PointerNumber( const TPointerEvent& aEvent ) 
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    {
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    if( aEvent.IsAdvancedPointerEvent() )
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        {
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        return aEvent.AdvancedPointerEvent()->PointerNumber();
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        }
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    return 0;
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    }
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// end of file
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