mmuifw_plat/mul_datamodel_api/inc/mul/mulvisualitem.h
branchRCL_3
changeset 26 0e9bb658ef58
parent 0 e83bab7cf002
child 15 9ffc8d0fb20a
equal deleted inserted replaced
25:4ea6f81c838a 26:0e9bb658ef58
       
     1 /*
       
     2 * Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Visual Item class
       
    15  *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef MULVISUALITEM_H
       
    20 #define MULVISUALITEM_H
       
    21 
       
    22 #include <osn/osndefines.h>
       
    23 #include <osn/ustring.h>
       
    24 #include <alf/alfvarianttype.h>
       
    25 #include <memory>
       
    26 #include <map>
       
    27 #include <vector>
       
    28 #include <e32cmn.h>
       
    29 
       
    30 namespace osncore
       
    31     {
       
    32     class UString;
       
    33     }
       
    34 using namespace osncore;
       
    35 using namespace std;
       
    36     
       
    37 
       
    38 namespace Alf
       
    39     {
       
    40     
       
    41 
       
    42 //enum mulvisualitem
       
    43 namespace mulvisualitem
       
    44     {
       
    45     
       
    46     enum TVisualAttribute
       
    47         {
       
    48         KMulIcon1 = 0,
       
    49         KMulIcon2 ,
       
    50         KMulIcon3 ,
       
    51         KMulTitle ,
       
    52         KMulTitle1 ,
       
    53         KMulTitle2 ,
       
    54         KMulDetail ,
       
    55         KMulDate ,
       
    56         KMulIndicator1 ,
       
    57         KMulIndicator2 ,
       
    58         KMulIndicator3 ,
       
    59         KMulIndicator4 ,
       
    60         KMulIndicator5,
       
    61         KMulIndicator6,
       
    62         KMulActionItem ,
       
    63         KMulEnabled ,
       
    64         KMulSoftkeyTitle ,
       
    65         KMulLatch ,
       
    66         KMulRead ,
       
    67         KMulInputText,
       
    68         KMulEmptyItem ,
       
    69         KVisualItemProperties,
       
    70         KVisualItemAttributes ,   
       
    71         KAttributeTemplate, 
       
    72         KMulMaxRange, 
       
    73 		KMulMinRange,
       
    74 		KMulTick,
       
    75 		KMulPrimaryTick,
       
    76 		KMulSecondaryTick, 
       
    77 		KMulLeftText, 
       
    78 		KMulRightText,  
       
    79 		KMulCounter1,
       
    80 		KMulCounter2,
       
    81 		KMulImage,
       
    82 		KMulPercent1,
       
    83 		KMulPercent2,
       
    84 		KMul_n,
       
    85         KLastAttribute = 100 // reserved 0 to 100
       
    86         };
       
    87     
       
    88     }//namespace mulvisualitem
       
    89     
       
    90 /* Forward declarations*/
       
    91 class IAlfMap;
       
    92 class IAlfContainer;
       
    93 class IMulVariantType;
       
    94 /**
       
    95 /*! @class MulVisualItem
       
    96  *  @brief Client need to use this class to add data in data model.
       
    97  *
       
    98  *  Visual item is set of attributes corresponding to an item in the widget.
       
    99  *  The attributes added to visual item get visualized on the widget
       
   100  * 
       
   101  */  
       
   102 class MulVisualItem
       
   103 	{
       
   104 private:
       
   105 
       
   106 	class MulAttribute;
       
   107     		
       
   108 public:
       
   109 
       
   110 	/**
       
   111 	 * Flags for attribute 
       
   112 	 */
       
   113 	enum TAttributeFlags
       
   114 		{
       
   115 		EDisposable = 0x01 // attribute with this flag on can be deleted from item is it is out of visible window
       
   116 		};
       
   117 		
       
   118 	enum TAttributeOwnership
       
   119 		{
       
   120 		EDoesOwn = 0, //attribute is owned by model
       
   121 		EDoesNotOwn	  //attribute is not owned by model
       
   122 		};
       
   123 	
       
   124 public:	//Constructor and Dstructor
       
   125 	
       
   126 	/**
       
   127 	 * C++ constructor.
       
   128 	 */
       
   129 	OSN_IMPORT MulVisualItem();
       
   130 	
       
   131 	/**
       
   132 	 * C++ constructor.
       
   133 	 */
       
   134 	OSN_IMPORT MulVisualItem( const MulVisualItem& aVisualData );
       
   135 	
       
   136 	 /**
       
   137  	 * Destructor.
       
   138  	 */
       
   139 	OSN_IMPORT ~MulVisualItem();
       
   140    
       
   141 public: // New mehtod
       
   142 
       
   143 	/**
       
   144 	 * Add new attribute to visual item
       
   145 	 * 
       
   146 	 * @param aName name of attribute
       
   147 	 * @param aValue value of attribute
       
   148 	 * @param aAttributeFlags property of this attribute
       
   149 	 */
       
   150 	//OSN_IMPORT void SetAttribute( mulvisualitem::TVisualAttribute aName, const UString& aValue,int aAttributeFlags = 0 );
       
   151 	
       
   152 	/**
       
   153 	 * Add new attribute to visual item
       
   154 	 * 
       
   155 	 * @param aName name of attribute
       
   156 	 * @param aValue value of attribute
       
   157 	 * @param aAttributeFlags property of this attribute
       
   158 	 */
       
   159 	OSN_IMPORT void SetAttribute( mulvisualitem::TVisualAttribute aName, int aValue,int aAttributeFlags = 0 );
       
   160 	
       
   161    /**
       
   162      * Add new attribute to visual item
       
   163      * 
       
   164      * @param aName name of attribute
       
   165      * @param aValue value of attribute
       
   166      * @param aAttributeFlags property of this attribute
       
   167      */
       
   168     OSN_IMPORT void SetAttribute( mulvisualitem::TVisualAttribute aName, const TDesC& aValue ,int aAttributeFlags = 0 );
       
   169 	
       
   170 	/**
       
   171 	 * Add new attribute to visual item
       
   172 	 * 
       
   173 	 * @param aName name of attribute
       
   174 	 * @param aValue value of attribute 
       
   175 	 * @param aAttributeFlags property of this attribute
       
   176 	 * @param aAttributeOwership If the value is EDoesOwn then the ownership 
       
   177 	 *  of the attribute transfered to the visual item else not.
       
   178 	 */
       
   179 	OSN_IMPORT void SetAttribute( mulvisualitem::TVisualAttribute aName, IMulVariantType* aValue, 
       
   180 								  int aAttributeFlags = 0,TAttributeOwnership aAttributeOwership = EDoesOwn );
       
   181 	
       
   182 	/**
       
   183 	 * Return Value of specified attribute
       
   184 	 * 
       
   185 	 * @param aName name of attribute need to retrived
       
   186 	 * @return Value of attribute
       
   187 	 */
       
   188 	OSN_IMPORT IMulVariantType* Attribute( mulvisualitem::TVisualAttribute aName ) const;
       
   189 	
       
   190 	/**
       
   191 	 * Return Value of specified attribute as integer
       
   192 	 * 
       
   193 	 * @param aName name of attribute need to retrived
       
   194 	 * @return Value of attribute
       
   195 	 */
       
   196 	OSN_IMPORT int AttributeAsInt( mulvisualitem::TVisualAttribute aName ) const;
       
   197 	
       
   198 	/**
       
   199 	 * Return Value of specified attribute as String
       
   200 	 * 
       
   201 	 * @param aName name of attribute need to retrived
       
   202 	 * @return Value of attribute
       
   203 	 */
       
   204 	OSN_IMPORT const TDesC& AttributeAsString( mulvisualitem::TVisualAttribute aName ) const;
       
   205 	  
       
   206 	 /**
       
   207 	  * Return the existing attributes of the visual item
       
   208 	  * @return Vector of the names of the existing attributes
       
   209 	  */
       
   210 	 OSN_IMPORT const std::vector<mulvisualitem::TVisualAttribute> Attributes() const;
       
   211 
       
   212 
       
   213 	 /**
       
   214 	  * Return the bool value if attribute is dirty(updated and not redrawn)
       
   215 	  * @return bool Value of attribute dirty status
       
   216 	  */
       
   217 	 OSN_IMPORT bool IsDirty( mulvisualitem::TVisualAttribute aAttr ) const;
       
   218 	 
       
   219 	  
       
   220 	  /**
       
   221 	  * Return the flag of the attributes 
       
   222 	  * @param aName name of attribute need to retrived
       
   223 	  * @return Value of flag of the attribute 
       
   224 	  */
       
   225 	  int Flag( mulvisualitem::TVisualAttribute aName );
       
   226 	   
       
   227 	  /**
       
   228 	   * Remove attribute from visual item - required by garbage collector
       
   229 	   * 
       
   230 	   * @param aName Attribute name to be removed
       
   231 	   */
       
   232 	  void RemoveAttribute( mulvisualitem::TVisualAttribute aName );
       
   233 
       
   234 	 /**
       
   235 	  * Sets the dirty flag for a Visual attribute
       
   236 	  * @param aDirty sets dirty flag to true/false
       
   237 	  * @return void
       
   238 	  */
       
   239 	 void SetDirty(mulvisualitem::TVisualAttribute aAttr, bool aDirty);
       
   240 	 
       
   241 	 
       
   242 	 /**
       
   243 	  * Resets the dirty flag for a Visual attribute from input Visual item
       
   244 	  * @param const MulVisualItem& Visual item with input dirty flags
       
   245 	  * @return void
       
   246 	  */
       
   247 	 void ResetDirtyAttribute(const MulVisualItem& aVisualItem);
       
   248 	 
       
   249 	  	 	  
       
   250 private:
       
   251 
       
   252 	std::map< mulvisualitem::TVisualAttribute, MulAttribute* > mVisualItem;
       
   253 	// Attribute flags - indicates which attributes are dirty(need redrawing)
       
   254 	// Using 2 attributes to store 36 attributes (refer TVisualAttribute)
       
   255 	unsigned int mBitAttrFlag1;	// stores dirty bits of first 18 attributes
       
   256 	unsigned int mBitAttrFlag2;	// stores dirty bits of second 18 attributes
       
   257 	};
       
   258 	
       
   259     } // namespace Alf	
       
   260 
       
   261 #endif //MULVISUALITEM_H
       
   262 
       
   263 //End of file