mulwidgets/muldatamodel/inc/mulactionitem.h
branchRCL_3
changeset 26 0e9bb658ef58
parent 0 e83bab7cf002
equal deleted inserted replaced
25:4ea6f81c838a 26:0e9bb658ef58
       
     1 /*
       
     2 * Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Action Data class
       
    15  *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef MULACTIONITEM_H
       
    20 #define MULACTIONITEM_H
       
    21 
       
    22 #include <mul/imulvarianttype.h>
       
    23 #include <alf/alfvarianttype.h>
       
    24 #include <memory>
       
    25 
       
    26 #include <osn/osndefines.h>
       
    27 #include <osn/ustring.h>
       
    28 
       
    29 namespace osncore
       
    30     {
       
    31     class UString;
       
    32     }
       
    33 using namespace osncore;
       
    34     
       
    35 
       
    36 namespace Alf
       
    37     {
       
    38     
       
    39     namespace mulactionitem
       
    40         {
       
    41         static const char* const KActionString = "actionItem";   
       
    42         }
       
    43     /*! @struct MulActionData
       
    44 	 *  @brief Class holds the Action Data. Data varies on the basis of the type of 
       
    45 	 *  the action. Individual data items are public and can be accessed 
       
    46 	 *  once ref is obtained to the MulActionData structure. 
       
    47 	 */  
       
    48 	struct MulActionData
       
    49 		{		
       
    50 		/*! @var Contains command id in case of simple command. */
       
    51 		int mCmdId;
       
    52 		};
       
    53 		
       
    54 	/*! @struct MulActionData
       
    55 	 *  @brief Client need to use this class to add action item to data model.
       
    56 	 *  Action can be of type simple command or a service api. 
       
    57 	 *  More data about the action is also encapsulated within the same class
       
    58 	 *  Action item will represent one attribute within the visual item.
       
    59 	 * 
       
    60 	 */  
       
    61 	class MulActionItem : public IMulVariantType//public IAlfModelBase
       
    62 		{
       
    63 		public:
       
    64 
       
    65 			/*! @enum TMulActionType
       
    66 			 * Action Type Definition.
       
    67 			 */
       
    68 			enum TMulActionType
       
    69 				{
       
    70 				EActionSimple	/*!< Type specifies that the action is a simple command. */
       
    71 				};
       
    72 			
       
    73 		public:	//Constructor and Destructor
       
    74 			
       
    75 			/**
       
    76 			 * C++ constructor
       
    77 			 *
       
    78 			 * @param aType Action type. Possible options are defined by TMulActionType.
       
    79      		 * @param aData Action data based on type of the action. Ownership gets transfered.
       
    80      		 * @throw Invalid_argument, In case aData is NULL.
       
    81 			 */
       
    82 			OSN_IMPORT MulActionItem(TMulActionType aType, MulActionData* aData);
       
    83 			
       
    84 			/**
       
    85 			 * Copy constructor.
       
    86 			 */
       
    87 			 OSN_IMPORT MulActionItem( const MulActionItem& aActionItem );
       
    88 			
       
    89 			 /**
       
    90 		 	 * Destructor.
       
    91 		 	 */
       
    92 			OSN_IMPORT ~MulActionItem();
       
    93 	   
       
    94 		public: // New methods
       
    95             
       
    96             /**
       
    97 			 * Set/Change the action type of an action item.
       
    98 			 * Default type of the action item is EActionSimple.
       
    99 			 *
       
   100 			 * @param aType Action type. Possible options are defined by TMulActionType.
       
   101 			 */
       
   102 			OSN_IMPORT void SetActionType( TMulActionType aType = EActionSimple );
       
   103 			
       
   104 			/**
       
   105 			 * Returns the action type of the action item.
       
   106 			 *
       
   107 			 * @return Action type. Possible options are defined by TMulActionType.
       
   108 			 */
       
   109 			OSN_IMPORT MulActionItem::TMulActionType ActionType() const;
       
   110 			
       
   111 		    /**
       
   112 			 * Set/Change the action data of an action item.
       
   113 			 * Ownership gets transfered.
       
   114 			 *
       
   115 			 * @param aData Action data based on type of the action. Ownership gets transfered.
       
   116 			 * @throw Invalid_argument, In case aData is NULL.
       
   117 			 */
       
   118 			OSN_IMPORT void SetActionData( MulActionData* aData );
       
   119 			
       
   120 			/**
       
   121 			 * Returns the action data of the action item.
       
   122 			 *
       
   123 			 * @return Action data of the action item. A const reference is returned.
       
   124 			 */
       
   125 			OSN_IMPORT const MulActionData& ActionData() const;
       
   126 
       
   127 		public: // from IAlfModelBase
       
   128 		
       
   129 		    //virtual const UString& Type();	
       
   130 		    
       
   131 		public: // from IMulVariantType
       
   132 		
       
   133 			OSN_IMPORT std::auto_ptr< IMulVariantType > Clone();
       
   134 			
       
   135 		private: // form IAlfVAriantType
       
   136 			
       
   137 			void set(IAlfVariantType& aValue) ;
       
   138 
       
   139 			Type type() const ;
       
   140 
       
   141 			bool boolean() const ;
       
   142 
       
   143 			int integer() const ;
       
   144 
       
   145 			uint uinteger() const ;
       
   146 		 
       
   147 			double real() const ;
       
   148 
       
   149 			const UString& string() const ;
       
   150 
       
   151 			IAlfContainer* container() ;
       
   152 
       
   153 			IAlfMap* map() ;
       
   154 		    
       
   155 			IAlfBranch* branch() ;
       
   156 
       
   157 			IAlfModelBase* customData() ;
       
   158 			
       
   159 		private: // form IAlfVariantType
       
   160 	
       
   161 		private:	// Class data
       
   162 
       
   163 			/*! @var Type of the action data the class instance holds. */
       
   164 			TMulActionType mType;		
       
   165 			
       
   166 			/*! @var Pointer to the action data. Data varies on the basis of the action type
       
   167 			 *  Class owns the action data. */
       
   168 			auto_ptr<MulActionData> mData; 
       
   169 			
       
   170 			/*! @var Pointer to the ActionString data. */
       
   171 			auto_ptr<UString> mActionString; 
       
   172 		};
       
   173 	
       
   174     } // namespace Alf	
       
   175 
       
   176 #endif //MULACTIONITEM_H
       
   177 
       
   178 //End of file