mulwidgets/gesturehelper/src/gesturehelperimpl.h
branchRCL_3
changeset 26 0e9bb658ef58
parent 0 e83bab7cf002
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mulwidgets/gesturehelper/src/gesturehelperimpl.h	Wed Sep 01 12:23:18 2010 +0100
@@ -0,0 +1,217 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Gesture helper implementation
+*
+*/
+
+#ifndef _GESTUREHELPERIMPL_H_
+#define _GESTUREHELPERIMPL_H_
+
+#include <e32base.h>
+
+class CAlfEnv;
+class CAlfDisplay;
+class CAlfVisual;
+class TAlfEvent;
+struct TPointerEvent;
+
+namespace GestureHelper
+{
+
+class CCallbackTimer;
+class CGesture;
+class CPointerCapturer;
+class MGestureObserver;
+
+/**
+ * Implementation of CGestureHelper interface
+ */
+NONSHARABLE_CLASS( CGestureHelperImpl ) : public CBase
+    {
+public:
+    /** 2-phase constructor */
+    static CGestureHelperImpl* NewL( MGestureObserver& aObserver );
+    
+    /** Destructor */
+    ~CGestureHelperImpl();    
+    
+    void InitAlfredPointerCaptureL( CAlfEnv& aEnv, CAlfDisplay& aDisplay, 
+        TInt aFreeControlGroupId );
+    
+    /** See @ref CGestureHelper::SetHoldingEnabled */
+    void SetHoldingEnabled( TBool aEnabled );
+    /** See @ref CGestureHelper::IsHoldingEnabled */
+    TBool IsHoldingEnabled() const;
+    /** See @ref CGestureHelper::SetDoubleTapEnabled */
+    void SetDoubleTapEnabled( TBool aEnabled );
+    /** See @ref CGestureHelper::IsDoubleTapEnabled */
+    TBool IsDoubleTapEnabled() const;
+    /** See @ref CGestureHelper::HandlePointerEventL */
+    TBool HandlePointerEventL( const TPointerEvent& aEvent );
+    /** See @ref CGestureHelper::OfferEventL */
+    TBool OfferEventL( const TAlfEvent& aEvent );
+    /** Reset helper state */
+    void Reset();
+    /** See @ref CGestureHelper::AddObserver */
+    void AddObserver(MGestureObserver* aObserver); 
+    /** Returns true the current event is a stray event form another visual */
+    TBool StrayEvent( const TPointerEvent& aEvent ) const;
+    
+private:
+
+    /**
+     * Analyse how the pointer event affects the current gesture, and potentially
+     * notify the observer. 
+     * @param aVisual visual on which the event fell on or NULL if not known
+     * @return ETrue if the event was consumed
+     */
+    TBool HandlePointerEventL( const TPointerEvent& aEvent, CAlfVisual* aVisual );
+
+     /**
+      * Analyse how the pointer event affects the current gesture, and potentially
+      * notify the observer. 
+      * @param aVisual visual on which the event fell on or NULL if not known
+      * @return ETrue if the event was consumed
+      */
+     TBool HandleSinglePointerEventL( const TPointerEvent& aEvent, CAlfVisual* aVisual );
+
+     /**
+      * Analyse how the pointer event affects the current gesture, and potentially
+      * notify the observer. 
+      * @param aVisual visual on which the event fell on or NULL if not known
+      * @return ETrue if the event was consumed
+      */
+     TBool HandleMultiplePointerEventL( const TPointerEvent& aEvent, const TInt aPointerNumber );
+     
+    /** @return ETrue if the helper has not started processing a gesture */
+    inline TBool IsIdle( TBool aPointerNumber = 0 ) const;
+    /** Add a point to the sequence of points that make up the gesture */
+    inline void AddPointL( const TPointerEvent& aEvent );    
+    /** Add a point to the sequence of points that make up the gesture */
+    inline TInt AddPoint( const TPointerEvent& aEvent );
+    /** Add a point to the sequence of points that make up the gesture */
+    inline void AddSecondaryPointL( const TPointerEvent& aEvent );    
+    /** Add a point to the sequence of points that make up the gesture */
+    inline TInt AddSecondaryPoint( const TPointerEvent& aEvent );
+    /** Verify if the currnet pointer event recived is valid and expected */
+    inline TBool ValidatePointer( const TPointerEvent& aEvent, const TInt aPointerNumber) const;
+    /** return if there is a second pointer held down */
+    inline TBool IsMultiTouch() const;
+    /** Add points to corresponding array depending on aPointerNumber, return whether the point is added or not */   
+    inline TBool AddMultiTouchPointsL( const TPointerEvent& aEvent, const TInt aPointerNumber);
+
+    /** Activates holding and notifies observer that holding has been started */
+    void StartHoldingL();
+    /* Set previous tag gesture to null (and recycle the gesture object) */
+    static void RecyclePreviousTapGesture( TAny* aSelf );
+    /** Emits a tap event since second tap of a double tap was not received within timeout */
+    void EmitFirstTapEventL();
+    /** Emit the start gesture event that aGesture would have produced */
+    void EmitStartEventL( const CGesture& aGesture );
+    /** 
+     * Send code event if not holding. Also sets the event to released and emits again.
+     * Modifies aGesture! 
+     */
+    void CompleteAndEmitSingleTouchL( CGesture& aGesture );
+    /** 
+     * Send code event if pinch. Also sets the event to released and emits again.
+     * Modifies aGesture! 
+     */   
+    void CompleteAndEmitDoubleTouchL( CGesture& aGesture );
+    /** 
+     * Send cancel event about the latest gesture client was notified about 
+     * Sets the latest gesture to Cancelled.
+     */
+    void EmitCancelEventL();
+    /** Notify observer of the gesture */
+    void EmitEventL( const CGesture& aGesture );
+    /** 
+     * (re)start holding timer at the current point.
+     * Does not restart holding if the point (in aEvent) is near enough to where holding 
+     * was started earlier. (Allows small movement but still starting holding.
+     */
+    void StartHoldingTimer( const TPointerEvent& aNewEvent );
+
+    /** 
+     * @return a gesture object from the gesture pool 
+     * Getting gestures from the gesture pool avoids the need to create gestures
+     * after construction. There is max only one gesture object in the pool, 
+     * but no more is needed 
+     */
+    CGesture* NewGesture();
+    /** Move the gesture into the gesture pool, and set aGesturePointer to null */
+    void RecycleGesture( CGesture*& aGesturePointer );
+    
+private:
+    /// Gesture is the logical representation of a sequence of points arriving
+    /// at certain times
+    /// This is the current gesture
+    CGesture* iGesture;
+    
+    /// Tap gesture of the previous gesture. Used when double tap is enabled.
+    /// The gesture is cached, since it cannot be emitted until gesture helper
+    /// knows whether the next gesture forms a double tap
+    /// @see CGestureHelperImpl::iDoubleTapTimer
+    CGesture* iPreviousTapGesture;
+
+    /// This is a recyclable object pool with just one object.
+    /// This class needs one or two gesture objects at any one time. There is one
+    /// less error condition to handle if gesture objects are not created after
+    /// construction. Therefore, if only one gesture object is needed at a specific,
+    /// point in time, the unused gesture object is stored here.
+    CGesture* iUnusedGesture;
+    
+    /// When double tap is enabled, a tap
+    /// event (and it's released event) is only emitted after the double tap timeout
+    /// passes. If user taps again before the timeout (in the same position),
+    /// this gesture is emitted as a double tap (followed by the released event, 
+    /// and the second tap is not emitted at all.
+    /// If user taps, and then swipes before the double tap timeout, this tap
+    /// event (and it's released event) event is emitted, and only then the swipe's
+    /// down and drag events are emitted. In other words, if user presses down
+    /// during the timeout, the down event it not emitted until the gesture
+    /// helper knows that the gesture is not another tap.
+    /// Behavior while double tap enabled:
+    /// Swipe: Down + drag + up => emits down + swipe/cancel + released
+    /// Tap: Down + up => emits down ... timeout ... + tap + released
+    /// Double tap: Down + up + down + up => emits down ... double tap + released
+    /// Tap + quick swipe: Down + up + down + drag + ... => emits down ... tap + up (for tap) + down (for swipe ) + drag + ...
+    /// Double tap timer is cancelled when the second pointer down event is received,
+    /// i.e., it does not matter if user does this: 
+    /// down + up + down ... long wait ... + up. It's still a double tap.
+    CCallbackTimer* iDoubleTapTimer;
+    
+    /// holding is activated when user keeps pointer down in the same place for 
+    /// a longer period. the holding timer activates off when enough time has passed.
+    CCallbackTimer* iHoldingTimer;
+    
+    /// observer for gesture events
+    MGestureObserver* iObserver;
+    
+    /// captures subsequent pointer events after pointer down received,
+    /// until pointer up
+    CPointerCapturer* iPointerCapturer;
+    
+    /// Tells number of pointers pressed down.
+    TInt iPointerCount;
+    
+    /// Tells the pointer number of the current pointers pressed down.
+    /// Valid only when single pointer is touched down.
+    TInt iCurrentPointer;    
+    
+    };
+    
+} // GestureHelper
+
+#endif // _GESTUREHELPERIMPL_H_