--- a/mmuifw_plat/mul_datamodel_api/inc/mul/mulvisualitem.h Tue Feb 02 00:28:09 2010 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,263 +0,0 @@
-/*
-* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Visual Item class
- *
-*/
-
-
-#ifndef MULVISUALITEM_H
-#define MULVISUALITEM_H
-
-#include <osn/osndefines.h>
-#include <osn/ustring.h>
-#include <alf/alfvarianttype.h>
-#include <memory>
-#include <map>
-#include <vector>
-#include <e32cmn.h>
-
-namespace osncore
- {
- class UString;
- }
-using namespace osncore;
-using namespace std;
-
-
-namespace Alf
- {
-
-
-//enum mulvisualitem
-namespace mulvisualitem
- {
-
- enum TVisualAttribute
- {
- KMulIcon1 = 0,
- KMulIcon2 ,
- KMulIcon3 ,
- KMulTitle ,
- KMulTitle1 ,
- KMulTitle2 ,
- KMulDetail ,
- KMulDate ,
- KMulIndicator1 ,
- KMulIndicator2 ,
- KMulIndicator3 ,
- KMulIndicator4 ,
- KMulIndicator5,
- KMulIndicator6,
- KMulActionItem ,
- KMulEnabled ,
- KMulSoftkeyTitle ,
- KMulLatch ,
- KMulRead ,
- KMulInputText,
- KMulEmptyItem ,
- KVisualItemProperties,
- KVisualItemAttributes ,
- KAttributeTemplate,
- KMulMaxRange,
- KMulMinRange,
- KMulTick,
- KMulPrimaryTick,
- KMulSecondaryTick,
- KMulLeftText,
- KMulRightText,
- KMulCounter1,
- KMulCounter2,
- KMulImage,
- KMulPercent1,
- KMulPercent2,
- KMul_n,
- KLastAttribute = 100 // reserved 0 to 100
- };
-
- }//namespace mulvisualitem
-
-/* Forward declarations*/
-class IAlfMap;
-class IAlfContainer;
-class IMulVariantType;
-/**
-/*! @class MulVisualItem
- * @brief Client need to use this class to add data in data model.
- *
- * Visual item is set of attributes corresponding to an item in the widget.
- * The attributes added to visual item get visualized on the widget
- *
- */
-class MulVisualItem
- {
-private:
-
- class MulAttribute;
-
-public:
-
- /**
- * Flags for attribute
- */
- enum TAttributeFlags
- {
- EDisposable = 0x01 // attribute with this flag on can be deleted from item is it is out of visible window
- };
-
- enum TAttributeOwnership
- {
- EDoesOwn = 0, //attribute is owned by model
- EDoesNotOwn //attribute is not owned by model
- };
-
-public: //Constructor and Dstructor
-
- /**
- * C++ constructor.
- */
- OSN_IMPORT MulVisualItem();
-
- /**
- * C++ constructor.
- */
- OSN_IMPORT MulVisualItem( const MulVisualItem& aVisualData );
-
- /**
- * Destructor.
- */
- OSN_IMPORT ~MulVisualItem();
-
-public: // New mehtod
-
- /**
- * Add new attribute to visual item
- *
- * @param aName name of attribute
- * @param aValue value of attribute
- * @param aAttributeFlags property of this attribute
- */
- //OSN_IMPORT void SetAttribute( mulvisualitem::TVisualAttribute aName, const UString& aValue,int aAttributeFlags = 0 );
-
- /**
- * Add new attribute to visual item
- *
- * @param aName name of attribute
- * @param aValue value of attribute
- * @param aAttributeFlags property of this attribute
- */
- OSN_IMPORT void SetAttribute( mulvisualitem::TVisualAttribute aName, int aValue,int aAttributeFlags = 0 );
-
- /**
- * Add new attribute to visual item
- *
- * @param aName name of attribute
- * @param aValue value of attribute
- * @param aAttributeFlags property of this attribute
- */
- OSN_IMPORT void SetAttribute( mulvisualitem::TVisualAttribute aName, const TDesC& aValue ,int aAttributeFlags = 0 );
-
- /**
- * Add new attribute to visual item
- *
- * @param aName name of attribute
- * @param aValue value of attribute
- * @param aAttributeFlags property of this attribute
- * @param aAttributeOwership If the value is EDoesOwn then the ownership
- * of the attribute transfered to the visual item else not.
- */
- OSN_IMPORT void SetAttribute( mulvisualitem::TVisualAttribute aName, IMulVariantType* aValue,
- int aAttributeFlags = 0,TAttributeOwnership aAttributeOwership = EDoesOwn );
-
- /**
- * Return Value of specified attribute
- *
- * @param aName name of attribute need to retrived
- * @return Value of attribute
- */
- OSN_IMPORT IMulVariantType* Attribute( mulvisualitem::TVisualAttribute aName ) const;
-
- /**
- * Return Value of specified attribute as integer
- *
- * @param aName name of attribute need to retrived
- * @return Value of attribute
- */
- OSN_IMPORT int AttributeAsInt( mulvisualitem::TVisualAttribute aName ) const;
-
- /**
- * Return Value of specified attribute as String
- *
- * @param aName name of attribute need to retrived
- * @return Value of attribute
- */
- OSN_IMPORT const TDesC& AttributeAsString( mulvisualitem::TVisualAttribute aName ) const;
-
- /**
- * Return the existing attributes of the visual item
- * @return Vector of the names of the existing attributes
- */
- OSN_IMPORT const std::vector<mulvisualitem::TVisualAttribute> Attributes() const;
-
-
- /**
- * Return the bool value if attribute is dirty(updated and not redrawn)
- * @return bool Value of attribute dirty status
- */
- OSN_IMPORT bool IsDirty( mulvisualitem::TVisualAttribute aAttr ) const;
-
-
- /**
- * Return the flag of the attributes
- * @param aName name of attribute need to retrived
- * @return Value of flag of the attribute
- */
- int Flag( mulvisualitem::TVisualAttribute aName );
-
- /**
- * Remove attribute from visual item - required by garbage collector
- *
- * @param aName Attribute name to be removed
- */
- void RemoveAttribute( mulvisualitem::TVisualAttribute aName );
-
- /**
- * Sets the dirty flag for a Visual attribute
- * @param aDirty sets dirty flag to true/false
- * @return void
- */
- void SetDirty(mulvisualitem::TVisualAttribute aAttr, bool aDirty);
-
-
- /**
- * Resets the dirty flag for a Visual attribute from input Visual item
- * @param const MulVisualItem& Visual item with input dirty flags
- * @return void
- */
- void ResetDirtyAttribute(const MulVisualItem& aVisualItem);
-
-
-private:
-
- std::map< mulvisualitem::TVisualAttribute, MulAttribute* > mVisualItem;
- // Attribute flags - indicates which attributes are dirty(need redrawing)
- // Using 2 attributes to store 36 attributes (refer TVisualAttribute)
- unsigned int mBitAttrFlag1; // stores dirty bits of first 18 attributes
- unsigned int mBitAttrFlag2; // stores dirty bits of second 18 attributes
- };
-
- } // namespace Alf
-
-#endif //MULVISUALITEM_H
-
-//End of file