mulwidgets/muldatamodel/inc/mulactionitem.h
changeset 17 3eca7e70b1b8
parent 3 4526337fb576
--- a/mulwidgets/muldatamodel/inc/mulactionitem.h	Tue Feb 02 00:28:09 2010 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,178 +0,0 @@
-/*
-* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Action Data class
- *
-*/
-
-
-#ifndef MULACTIONITEM_H
-#define MULACTIONITEM_H
-
-#include <mul/imulvarianttype.h>
-#include <alf/alfvarianttype.h>
-#include <memory>
-
-#include <osn/osndefines.h>
-#include <osn/ustring.h>
-
-namespace osncore
-    {
-    class UString;
-    }
-using namespace osncore;
-    
-
-namespace Alf
-    {
-    
-    namespace mulactionitem
-        {
-        static const char* const KActionString = "actionItem";   
-        }
-    /*! @struct MulActionData
-	 *  @brief Class holds the Action Data. Data varies on the basis of the type of 
-	 *  the action. Individual data items are public and can be accessed 
-	 *  once ref is obtained to the MulActionData structure. 
-	 */  
-	struct MulActionData
-		{		
-		/*! @var Contains command id in case of simple command. */
-		int mCmdId;
-		};
-		
-	/*! @struct MulActionData
-	 *  @brief Client need to use this class to add action item to data model.
-	 *  Action can be of type simple command or a service api. 
-	 *  More data about the action is also encapsulated within the same class
-	 *  Action item will represent one attribute within the visual item.
-	 * 
-	 */  
-	class MulActionItem : public IMulVariantType//public IAlfModelBase
-		{
-		public:
-
-			/*! @enum TMulActionType
-			 * Action Type Definition.
-			 */
-			enum TMulActionType
-				{
-				EActionSimple	/*!< Type specifies that the action is a simple command. */
-				};
-			
-		public:	//Constructor and Destructor
-			
-			/**
-			 * C++ constructor
-			 *
-			 * @param aType Action type. Possible options are defined by TMulActionType.
-     		 * @param aData Action data based on type of the action. Ownership gets transfered.
-     		 * @throw Invalid_argument, In case aData is NULL.
-			 */
-			OSN_IMPORT MulActionItem(TMulActionType aType, MulActionData* aData);
-			
-			/**
-			 * Copy constructor.
-			 */
-			 OSN_IMPORT MulActionItem( const MulActionItem& aActionItem );
-			
-			 /**
-		 	 * Destructor.
-		 	 */
-			OSN_IMPORT ~MulActionItem();
-	   
-		public: // New methods
-            
-            /**
-			 * Set/Change the action type of an action item.
-			 * Default type of the action item is EActionSimple.
-			 *
-			 * @param aType Action type. Possible options are defined by TMulActionType.
-			 */
-			OSN_IMPORT void SetActionType( TMulActionType aType = EActionSimple );
-			
-			/**
-			 * Returns the action type of the action item.
-			 *
-			 * @return Action type. Possible options are defined by TMulActionType.
-			 */
-			OSN_IMPORT MulActionItem::TMulActionType ActionType() const;
-			
-		    /**
-			 * Set/Change the action data of an action item.
-			 * Ownership gets transfered.
-			 *
-			 * @param aData Action data based on type of the action. Ownership gets transfered.
-			 * @throw Invalid_argument, In case aData is NULL.
-			 */
-			OSN_IMPORT void SetActionData( MulActionData* aData );
-			
-			/**
-			 * Returns the action data of the action item.
-			 *
-			 * @return Action data of the action item. A const reference is returned.
-			 */
-			OSN_IMPORT const MulActionData& ActionData() const;
-
-		public: // from IAlfModelBase
-		
-		    //virtual const UString& Type();	
-		    
-		public: // from IMulVariantType
-		
-			OSN_IMPORT std::auto_ptr< IMulVariantType > Clone();
-			
-		private: // form IAlfVAriantType
-			
-			void set(IAlfVariantType& aValue) ;
-
-			Type type() const ;
-
-			bool boolean() const ;
-
-			int integer() const ;
-
-			uint uinteger() const ;
-		 
-			double real() const ;
-
-			const UString& string() const ;
-
-			IAlfContainer* container() ;
-
-			IAlfMap* map() ;
-		    
-			IAlfBranch* branch() ;
-
-			IAlfModelBase* customData() ;
-			
-		private: // form IAlfVariantType
-	
-		private:	// Class data
-
-			/*! @var Type of the action data the class instance holds. */
-			TMulActionType mType;		
-			
-			/*! @var Pointer to the action data. Data varies on the basis of the action type
-			 *  Class owns the action data. */
-			auto_ptr<MulActionData> mData; 
-			
-			/*! @var Pointer to the ActionString data. */
-			auto_ptr<UString> mActionString; 
-		};
-	
-    } // namespace Alf	
-
-#endif //MULACTIONITEM_H
-
-//End of file