mulwidgets/muldatamodel/src/multree.cpp
changeset 17 3eca7e70b1b8
parent 3 4526337fb576
--- a/mulwidgets/muldatamodel/src/multree.cpp	Tue Feb 02 00:28:09 2010 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,321 +0,0 @@
-/*
-* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  MulTree Implementaiton
-*
-*/
-
-
-#include "multree.h"
-
-#include <stdexcept>
-
-#include "mulassert.h"
-#include "mulmodeldef.h"
-#include "muldatapath.h"
-
-namespace Alf
-	{
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// AddNode
-// -----------------------------------------------------------------------------
-//
-void MulTree::AddNode(const MulDataPath& aPath,int aIndex)
-	{
-	//Find parent node
-	MulTreeNode* node = FindNode( aPath );
-	
-	//update index of other child
-	for( int i = 0 ; i < node->ChildCount() ; i++ )
-		{
-		MulTreeNode* childNode = node->Child(i);
-		int index = childNode->Index();
-		if( childNode->Index() >= aIndex )
-			{
-			childNode->SetIndex( childNode->Index()+1 );
-			}
-		}	
-	
-	//insert node in to parent node
-	std::auto_ptr<MulTreeNode> childNode( new (EMM) MulTreeNode(aIndex));
-	node->InsertChild(childNode,aIndex);
-	}
-
-// -----------------------------------------------------------------------------
-// RemoveNode
-// -----------------------------------------------------------------------------
-//
-void MulTree::RemoveNode(const MulDataPath& aPath, int aIndex )
-	{
-	MulTreeNode* node = FindNode( aPath );
-	node->RemoveChild(aIndex);
-	
-	//update index of other child
-	for( int i = 0 ; i < node->ChildCount() ; i++ )
-		{
-		MulTreeNode* childNode = node->Child(i);
-		int index = childNode->Index();
-		if( childNode->Index() > aIndex )
-			{
-			childNode->SetIndex( childNode->Index()-1 );
-			}
-		}	
-	}
-
-// -----------------------------------------------------------------------------
-// FindNode
-// -----------------------------------------------------------------------------
-//
-MulTreeNode* MulTree::FindNode( const MulDataPath& aPath ) const
-	{	
-	MulTreeNode* currentNode = mRootNode.get();
-	for( int i = 0; i < aPath.Depth() ;i++ )
-		{
-		int index = aPath[i];
-		if( currentNode->HasChild() )
-			{
-			currentNode = FindChildNode( currentNode,index);
-			}
-		else
-			{
-			__MUL_ASSERT_DEBUG( false , KLInvalidArgument );
-			}
-		}
-	return currentNode;
-	}
-
-// -----------------------------------------------------------------------------
-// FindNode
-// -----------------------------------------------------------------------------
-//
-MulTreeNode* MulTree::FindChildNode(MulTreeNode* aParentNode,int aIndex) const
-	{
-	MulTreeNode* currentNode = aParentNode;
-	MulTreeNode* foundNode = NULL;
-	int index = 0; 
-	bool found(false);
-	int childCount = currentNode->ChildCount();
-	while( !found && index < childCount )
-		{	
-		MulTreeNode* childNode = currentNode->Child(index);
-		if( aIndex == childNode->Index() )
-			{
-			found = true;
-			foundNode = childNode;
-			}
-		index++;
-		}
-		
-	if( found == false )
-		{
-		__MUL_ASSERT_DEBUG( false , KLInvalidArgument );
-		}
-		
-	return foundNode;
-	}
-
-// -----------------------------------------------------------------------------
-// FindNode
-// -----------------------------------------------------------------------------
-//
-MulDataPath MulTree::FindNode( int aIndex ) const
-	{	
-	int absoluteIndex = -1;
-	return FindNode( mRootNode.get(), absoluteIndex, aIndex );	
-	}
-
-// -----------------------------------------------------------------------------
-// FindNode
-// -----------------------------------------------------------------------------
-//
-MulDataPath MulTree::FindNode( MulTreeNode* aNode, int& aAbsoluteIndex, int aIndex ) const
-	{	
-	MulTreeNode* currentNode = aNode;
-	if( currentNode->HasChild() )
-		{
-		for(int i = 0 ; i < currentNode->ChildCount() ; i++ )
-			{
-			aAbsoluteIndex++;
-			MulTreeNode* childNode = currentNode->Child(i);
-			
-#ifdef _DEBUG
-			bool hasChild = childNode->HasChild();
-			int count = childNode->ChildCount();
-			bool isExpanded = childNode->IsExpanded();
-#endif //_DEBUG
-			
-			if( aAbsoluteIndex == aIndex )
-				{
-				MulDataPath path= Path(*childNode);
-				path.SetIndex(i);
-				return path;
-				}
-			 else if( childNode->HasChild() && childNode->IsExpanded() )
-				{
-				MulDataPath path = FindNode( childNode, aAbsoluteIndex , aIndex );
-				if(path.Index() != KNotInitialized )
-					{
-					return path;
-					}
-				}			
-			}
-		}
-	//__MUL_ASSERT_DEBUG( false , KLInvalidArgument );
-	MulDataPath path;
-	path.SetIndex(KNotInitialized);
-	return path; 
-	}
-
-// -----------------------------------------------------------------------------
-// Path
-// -----------------------------------------------------------------------------
-//
-MulDataPath MulTree::Path(MulTreeNode& aNode) const
-	{
-	MulTreeNode* parentNode = aNode.Parent();
-	std::vector<int> pathArray;
-	while( parentNode && parentNode != mRootNode.get() )
-		{
-		int index = parentNode->Index();
-		pathArray.push_back( parentNode->Index() );
-		parentNode = parentNode->Parent();
-		}
-	
-	int count = pathArray.size();
-	
-	MulDataPath path;
-	for( int i= pathArray.size()- 1 ; i >=0 ; i-- )
-		{
-		path.Append( pathArray[i] );
-		}
-	pathArray.clear();
-	return path;
-	}
-
-// -----------------------------------------------------------------------------
-// NodeCount
-// -----------------------------------------------------------------------------
-//
-int MulTree::NodeCount() const
-	{
-	int nodeCount =NodeCount( mRootNode.get() );
-	return nodeCount;
-	}
-
-// -----------------------------------------------------------------------------
-// NodeCount
-// -----------------------------------------------------------------------------
-//
-int MulTree::NodeCount(MulTreeNode* aCurrentNode ) const
-	{
-	int nodeCount = 0;
-	if(aCurrentNode->HasChild())
-		{
-		nodeCount = aCurrentNode->ChildCount();
-		for(int i=0;i< aCurrentNode->ChildCount();i++)
-			{
-			nodeCount+= NodeCount(aCurrentNode->Child(i));
-			}
-		}
-	return nodeCount;
-	}
-
-// -----------------------------------------------------------------------------
-// ExpandedNodeCount
-// -----------------------------------------------------------------------------
-//
-int MulTree::ExpandedNodeCount() const
-	{
-	int nodeCount = ExpandedNodeCount( mRootNode.get() );
-	return nodeCount;
-	}
-
-// -----------------------------------------------------------------------------
-// ExpandedNodeCount
-// -----------------------------------------------------------------------------
-//
-int MulTree::ExpandedNodeCount(MulTreeNode* aCurrentNode ) const
-	{
-	int nodeCount = 0;
-	if( aCurrentNode->HasChild() && aCurrentNode->IsExpanded() )
-		{
-		nodeCount = aCurrentNode->ChildCount();
-		for( int i=0; i< aCurrentNode->ChildCount() ; i++ )
-			{
-			nodeCount+= ExpandedNodeCount( aCurrentNode->Child(i) );
-			}
-		}
-	return nodeCount;
-	}
-
-// -----------------------------------------------------------------------------
-// NodeIndex
-// -----------------------------------------------------------------------------
-//
-int MulTree::NodeIndex( const MulDataPath& aPath, int aIndex ) const
-	{
-	MulDataPath path( aPath );
-	path.SetIndex( aIndex );
-	
-	int absoluteIndex = -1;
-	int index = NodeIndex( mRootNode.get(), path, absoluteIndex );
-	
-	return index;
-	}
-
-// -----------------------------------------------------------------------------
-// NodeIndex
-// -----------------------------------------------------------------------------
-//
-int MulTree::NodeIndex( MulTreeNode* aCurrentNode, const MulDataPath& aPath, int& aAbsoluteIndex ) const
-	{	
-	MulTreeNode* currentNode = aCurrentNode;
-	if( currentNode->HasChild() )
-		{
-		for(int i = 0 ; i < currentNode->ChildCount() ; i++ )
-			{
-			aAbsoluteIndex++;
-			MulTreeNode* childNode = currentNode->Child(i);
-			
-#ifdef _DEBUG
-			bool hasChild = childNode->HasChild();
-			int count = childNode->ChildCount();
-			bool isExpanded = childNode->IsExpanded();
-#endif //_DEBUG
-			
-			MulDataPath path = Path(*childNode);
-			path.SetIndex(i);
-			
-			if( path.IsEqual(aPath) )
-				{
-				return aAbsoluteIndex;
-				}
-			 else if( childNode->HasChild() && childNode->IsExpanded() )
-				{
-				int index = NodeIndex( childNode, aPath, aAbsoluteIndex );
-				if( index != KNotInitialized )
-					{
-					return index;
-					}
-				}			
-			}
-		}
-	return KNotInitialized; 
-	}
-		
-	} //namespace Alf
-	
-	//End of file