applayerprotocols/wapbase/wutil/ATTRLUT.cpp
changeset 0 b16258d2340f
equal deleted inserted replaced
-1:000000000000 0:b16258d2340f
       
     1 // Copyright (c) 2000-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // Attribute Look-Up-Table
       
    15 // The Attribute Lookup Table maintains a global set of unique IDs to be defined for document
       
    16 // node attributes and language tags. It does this by generating a unique ID for any descriptor
       
    17 // passed to it. This descriptor is in fact a pointer to a copy of the string. Once a string
       
    18 // has been seen once, any further references to it will map back to the same ID (pointer)
       
    19 // value.
       
    20 // 
       
    21 //
       
    22 
       
    23 // system includes
       
    24 // -
       
    25 #include <e32base.h>
       
    26 #include <e32test.h>
       
    27 
       
    28 // our include
       
    29 //
       
    30 #include <attrlut.h>
       
    31 
       
    32 // Hash table size
       
    33 //
       
    34 #define KHashModulo 32
       
    35 
       
    36 
       
    37 //==============================================================
       
    38 // CAttributeLookupTableNode
       
    39 //==============================================================
       
    40 
       
    41 // Internal node class
       
    42 //
       
    43 //##ModelId=3B666737014E
       
    44 class CAttributeLookupTableNode : public CBase
       
    45 {
       
    46 public:
       
    47 	//##ModelId=3B6667370176
       
    48 	CAttributeLookupTableNode() : CBase()
       
    49 		{
       
    50 		//iDes = 0;
       
    51 		}
       
    52 	//##ModelId=3B666737016C
       
    53 	~CAttributeLookupTableNode()
       
    54 		{
       
    55 		delete iDes;
       
    56 		}
       
    57 	//##ModelId=3B6667370165
       
    58 	HBufC* iDes;
       
    59 };
       
    60 
       
    61 
       
    62 //==============================================================
       
    63 // CAttributeLookupTable
       
    64 //==============================================================
       
    65 
       
    66 CAttributeLookupTable::CAttributeLookupTable() : CBase()
       
    67 	{
       
    68 	}
       
    69 
       
    70 /** Destructor.
       
    71 */
       
    72 EXPORT_C CAttributeLookupTable::~CAttributeLookupTable()
       
    73 	{
       
    74 	Reset();
       
    75 	delete iList;
       
    76 	}
       
    77 
       
    78 void CAttributeLookupTable::ConstructL()
       
    79 	{
       
    80 	iList = new (ELeave) CArrayPtrFlat<CArrayPtrSeg<CAttributeLookupTableNode> >( KHashModulo );
       
    81 	iList->ResizeL( KHashModulo );
       
    82 	for ( TInt i = 0; i < KHashModulo; i++ )
       
    83 		{
       
    84 		(*iList)[i] = NULL;
       
    85 		}
       
    86 	}
       
    87 
       
    88 /** Allocates and constructs a new attribute lookup table.
       
    89 
       
    90 @return New attribute lookup table
       
    91 */
       
    92 EXPORT_C CAttributeLookupTable* CAttributeLookupTable::NewL()
       
    93 	{
       
    94 	CAttributeLookupTable* iLUT = new (ELeave) CAttributeLookupTable();
       
    95 	CleanupStack::PushL( iLUT );
       
    96 	iLUT->ConstructL();
       
    97 	CleanupStack::Pop();
       
    98 	return iLUT;
       
    99 	}
       
   100 
       
   101 
       
   102 // Lookup with allocating
       
   103 //
       
   104 /** Gets a unique ID for a specified descriptor.
       
   105 
       
   106 If this is the first time the descriptor has been used, a new ID will be allocated.
       
   107 
       
   108 @return ID
       
   109 @param aAttributeName Descriptor to get ID for
       
   110 */
       
   111 EXPORT_C const HBufC* CAttributeLookupTable::Des2IDL( const TDesC& aAttributeName )
       
   112 	{
       
   113 	// lookup the attribute
       
   114 	CAttributeLookupTableNode* node = FindDes( aAttributeName );
       
   115 	if ( node )
       
   116 		return node->iDes;
       
   117 
       
   118 	// create a new node at the end of the appropriate array
       
   119 	CAttributeLookupTableNode* newnode = new (ELeave) CAttributeLookupTableNode();
       
   120 	CleanupStack::PushL( newnode );
       
   121 	newnode->iDes = aAttributeName.AllocL();
       
   122 
       
   123 	TInt hash = Hash( aAttributeName );
       
   124 	CArrayPtrSeg<CAttributeLookupTableNode>* list = iList->At( hash );
       
   125 	if ( !list )
       
   126 		list = iList->At( hash ) = new (ELeave) CArrayPtrSeg<CAttributeLookupTableNode>( 2 );
       
   127 
       
   128 	list->AppendL(newnode);
       
   129 
       
   130 	CleanupStack::Pop(); // newnode
       
   131 
       
   132 	return newnode->iDes;
       
   133 	}
       
   134 
       
   135 
       
   136 // Lookup without allocating
       
   137 //
       
   138 /** Tests if an ID has been allocated for a specified descriptor.
       
   139 
       
   140 @return ID, or NULL if none has been allocated
       
   141 @param aKey Descriptor to test
       
   142 */
       
   143 EXPORT_C const HBufC* CAttributeLookupTable::KeyExists( const TDesC& aKey )
       
   144 	{
       
   145 	CAttributeLookupTableNode* node = FindDes( aKey );
       
   146 	if ( node )
       
   147 		return node->iDes;
       
   148 	return NULL; // 0 is an invalid ID
       
   149 	}
       
   150 
       
   151 
       
   152 // Find the given descriptor in the hash table
       
   153 //
       
   154 CAttributeLookupTableNode* CAttributeLookupTable::FindDes( const TDesC& aAttributeName )
       
   155 	{
       
   156 	CArrayPtrSeg<CAttributeLookupTableNode>* list = iList->At( Hash( aAttributeName ) );
       
   157 	if ( list )
       
   158 		{
       
   159 		TInt length=aAttributeName.Length();
       
   160 		TInt count = list->Count();
       
   161 		for ( TInt i = 0; i < count; i++ )
       
   162 			{
       
   163 			CAttributeLookupTableNode* node = list->At(i);
       
   164 			if ( node->iDes->Length()==length && node->iDes->Compare( aAttributeName ) == 0 ) // ** CASE SENSITIVE **
       
   165 				return node;
       
   166 			}
       
   167 		}
       
   168 	return NULL;
       
   169 	}
       
   170 
       
   171 
       
   172 // Generate a hash value
       
   173 //
       
   174 TUint CAttributeLookupTable::Hash( const TDesC& aDes )
       
   175 	{
       
   176 	// *** CASE SENSITIVE **
       
   177 	TInt len=aDes.Length();
       
   178 	TUint hash = 0;
       
   179 	const TText* ptr=aDes.Ptr();
       
   180 	for ( TInt i = 0; i < len; i++ )
       
   181 		hash = 131*hash + *ptr++;
       
   182 	return hash % KHashModulo;
       
   183 	}
       
   184 
       
   185 
       
   186 // Empty the table
       
   187 //
       
   188 /** Clears all allocated IDs.
       
   189 */
       
   190 EXPORT_C void CAttributeLookupTable::Reset()
       
   191 	{
       
   192 	if ( iList )
       
   193 		{
       
   194 		for ( TInt i = 0; i < iList->Count(); i++ )
       
   195 			{
       
   196 			CArrayPtrSeg<CAttributeLookupTableNode>* list = iList->At( i );
       
   197 			if ( list )
       
   198 				{
       
   199 				list->ResetAndDestroy();
       
   200 				delete list;
       
   201 				iList->At( i ) = 0;
       
   202 				}
       
   203 			}
       
   204 		}
       
   205 	}
       
   206 
       
   207 
       
   208 // Debug hook
       
   209 //
       
   210 #if defined (_DEBUG)
       
   211 EXPORT_C void CAttributeLookupTable::Debug(TDebugSelectorType aSelector, TAny* aParam1, TAny* /*aParam2*/)
       
   212 	{
       
   213 	switch(aSelector)
       
   214 		{
       
   215 		case EPrint:
       
   216 			{
       
   217 			RTest* console = REINTERPRET_CAST(RTest*,aParam1);
       
   218 			for ( TInt i = 0; i < iList->Count(); i++ )
       
   219 				{
       
   220 				if ( i == 0 || (i%15) == 0 )
       
   221 					console->Printf( _L("\n%d: "), i );
       
   222 				TInt count = 0;
       
   223 				CArrayPtrSeg<CAttributeLookupTableNode>* list = iList->At(i);
       
   224 				if ( list )
       
   225 					count = list->Count();
       
   226 				console->Printf( _L("%d\t"), count );
       
   227 				}
       
   228 			console->Printf( _L("\n") );
       
   229 			break;
       
   230 			}
       
   231 		default:
       
   232 			break;
       
   233 		}	
       
   234 	}
       
   235 #else
       
   236 EXPORT_C void CAttributeLookupTable::Debug(TDebugSelectorType /*aSelector*/, TAny* /*aParam1*/, TAny* /*aParam2*/)
       
   237 	{
       
   238 	}
       
   239 #endif