applayerpluginsandutils/httptransportplugins/httptransporthandler/csocketcontroller.h
// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __CSOCKETCONTROLLER_H__
#define __CSOCKETCONTROLLER_H__
#include <e32base.h>
#include <in_sock.h>
#include "msocketcontroller.h"
class CSocket;
class MInputStream;
class MOutputStream;
class CSocketReader;
class CSocketWriter;
class MSocketControllerStore;
class MConnectionPrefsProvider;
class CSocketController: public CBase,
public MSocketController
/**
The CSocketController class owns a connected socket. It provides input and
output stream objects that use that socket via the CSocketReader and
CSocketWriter attributes.
A CSocketController object will self-delete once the socket it owns has been
closed. The socket can be closed either by the remote client, the input stream
observer or the output stream observer.
@internalComponent
*/
{
public: // methods
static CSocketController* NewL(CSocket* aSocket, MConnectionPrefsProvider& aConnectionPrefsProvider,TBool aPriority);
virtual ~CSocketController();
void NotifyInStore(MSocketControllerStore& aStore);
MInputStream& InputStream() const;
MOutputStream& OutputStream() const;
TBool HostAndPortMatches(const TDesC8& aHost, TUint16 aPort);
inline TInetAddr& RemoteAddress();
void AssignRemoteHostInfoL(const TDesC& aHost, TUint16 aPort, const TInetAddr& aAddr);
private: // methods from MSocketController
virtual void StreamClosed(TInt aError, MSocketController::TStreamType aStreamType);
virtual void StreamSuspend(MSocketController::TStreamType aStreamType);
virtual void StreamResume(MSocketController::TStreamType aStreamType);
virtual void ConnectionInfo(TDes8& aRemoteHost, TUint16& aRemotePort, TUint16& aLocalPort);
private: // methods
CSocketController(CSocket* aSocket, MConnectionPrefsProvider& aConnectionPrefsProvider, TBool aPriority);
void ConstructL( TInt aRecvBufferSize );
private:
TUint16 iPort;
HBufC8* iHost;
/** The socket controller store. This is not owned.
*/
MSocketControllerStore* iStore;
/** The connected socket. The ownership of this object is given by the iOwnSocket
flag.
*/
CSocket* iSocket;
/** The socket reader.
*/
CSocketReader* iSocketReader;
/** The socket writer.
*/
CSocketWriter* iSocketWriter;
TBool iPriority;
/** The connection preferences provider
*/
MConnectionPrefsProvider& iConnectionPrefsProvider;
TInetAddr iRemoteAddress;
};
inline TInetAddr& CSocketController::RemoteAddress()
{
return iRemoteAddress;
}
#endif // __CSOCKETCONTROLLER_H__