diff -r 000000000000 -r b16258d2340f applayerpluginsandutils/httptransportplugins/httptransporthandler/csocketcontroller.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/applayerpluginsandutils/httptransportplugins/httptransporthandler/csocketcontroller.h Tue Feb 02 01:09:52 2010 +0200 @@ -0,0 +1,115 @@ +// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of "Eclipse Public License v1.0" +// which accompanies this distribution, and is available +// at the URL "http://www.eclipse.org/legal/epl-v10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// + +#ifndef __CSOCKETCONTROLLER_H__ +#define __CSOCKETCONTROLLER_H__ + +#include +#include +#include "msocketcontroller.h" + +class CSocket; +class MInputStream; +class MOutputStream; +class CSocketReader; +class CSocketWriter; +class MSocketControllerStore; +class MConnectionPrefsProvider; + + +class CSocketController: public CBase, + public MSocketController +/** + The CSocketController class owns a connected socket. It provides input and + output stream objects that use that socket via the CSocketReader and + CSocketWriter attributes. + + A CSocketController object will self-delete once the socket it owns has been + closed. The socket can be closed either by the remote client, the input stream + observer or the output stream observer. + @internalComponent +*/ + { +public: // methods + + static CSocketController* NewL(CSocket* aSocket, MConnectionPrefsProvider& aConnectionPrefsProvider,TBool aPriority); + + virtual ~CSocketController(); + + void NotifyInStore(MSocketControllerStore& aStore); + + MInputStream& InputStream() const; + + MOutputStream& OutputStream() const; + + TBool HostAndPortMatches(const TDesC8& aHost, TUint16 aPort); + + inline TInetAddr& RemoteAddress(); + + void AssignRemoteHostInfoL(const TDesC& aHost, TUint16 aPort, const TInetAddr& aAddr); + +private: // methods from MSocketController + + virtual void StreamClosed(TInt aError, MSocketController::TStreamType aStreamType); + + virtual void StreamSuspend(MSocketController::TStreamType aStreamType); + + virtual void StreamResume(MSocketController::TStreamType aStreamType); + + virtual void ConnectionInfo(TDes8& aRemoteHost, TUint16& aRemotePort, TUint16& aLocalPort); + +private: // methods + + CSocketController(CSocket* aSocket, MConnectionPrefsProvider& aConnectionPrefsProvider, TBool aPriority); + + void ConstructL( TInt aRecvBufferSize ); + +private: + TUint16 iPort; + + HBufC8* iHost; + +/** The socket controller store. This is not owned. +*/ + MSocketControllerStore* iStore; + +/** The connected socket. The ownership of this object is given by the iOwnSocket + flag. +*/ + CSocket* iSocket; + +/** The socket reader. +*/ + CSocketReader* iSocketReader; + +/** The socket writer. +*/ + CSocketWriter* iSocketWriter; + + TBool iPriority; + +/** The connection preferences provider +*/ + MConnectionPrefsProvider& iConnectionPrefsProvider; + + TInetAddr iRemoteAddress; + }; + +inline TInetAddr& CSocketController::RemoteAddress() + { + return iRemoteAddress; + } + +#endif // __CSOCKETCONTROLLER_H__