--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/libtelepathy/tsrc/src/telepathy-presence.c Tue Feb 02 01:10:06 2010 +0200
@@ -0,0 +1,459 @@
+/*
+* Copyright (c) 2008 - 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Used for Presence related Test Cases
+*
+*/
+
+
+
+
+//#include "config.h"
+
+#include <string.h>
+#include "telepathy-presence.h"
+//#include "telepathy-time.h"
+
+//#include <glib/gi18n.h> //below code is replacement of this header
+//+++++++++++++++++++++++++++++++++++++++++++++++++
+#include <glib/gstrfuncs.h>
+
+#define _(String) gettext (String)
+#define Q_(String) g_strip_context ((String), gettext (String))
+#ifdef gettext_noop
+#define N_(String) gettext_noop (String)
+#else
+#define N_(String) (String)
+#endif
+//++++++++++++++++++++++++++++++++++++++++++++++++++
+
+
+
+
+#define GET_PRIV(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), TELEPATHY_TYPE_PRESENCE, TelepathyPresencePriv))
+
+
+typedef long TelepathyTime; /* Note: Always in UTC. */
+typedef struct _TelepathyPresencePriv TelepathyPresencePriv;
+
+struct _TelepathyPresencePriv {
+ TelepathyPresenceState state;
+
+ gchar *status;
+ gchar *resource;
+
+ gint priority;
+ TelepathyTime timestamp;
+};
+
+static void presence_finalize (GObject *object);
+static void presence_get_property (GObject *object,
+ guint param_id,
+ GValue *value,
+ GParamSpec *pspec);
+static void presence_set_property (GObject *object,
+ guint param_id,
+ const GValue *value,
+ GParamSpec *pspec);
+
+enum {
+ PROP_0,
+ PROP_STATE,
+ PROP_STATUS,
+ PROP_RESOURCE,
+ PROP_PRIORITY
+};
+
+G_DEFINE_TYPE (TelepathyPresence, telepathy_presence, G_TYPE_OBJECT);
+
+TelepathyTime
+telepathy_time_get_current (void)
+{
+ return time (NULL);
+}
+
+static void
+telepathy_presence_class_init (TelepathyPresenceClass *class)
+{
+ GObjectClass *object_class;
+
+ object_class = G_OBJECT_CLASS (class);
+
+ object_class->finalize = presence_finalize;
+ object_class->get_property = presence_get_property;
+ object_class->set_property = presence_set_property;
+
+ g_object_class_install_property (object_class,
+ PROP_STATE,
+ g_param_spec_int ("state",
+ "Presence State",
+ "The current state of the presence",
+ TELEPATHY_PRESENCE_STATE_AVAILABLE,
+ TELEPATHY_PRESENCE_STATE_EXT_AWAY,
+ TELEPATHY_PRESENCE_STATE_AVAILABLE,
+ G_PARAM_READWRITE));
+ g_object_class_install_property (object_class,
+ PROP_STATUS,
+ g_param_spec_string ("status",
+ "Presence Status",
+ "Status string set on presence",
+ NULL,
+ G_PARAM_READWRITE));
+ g_object_class_install_property (object_class,
+ PROP_RESOURCE,
+ g_param_spec_string ("resource",
+ "Presence Resource",
+ "Resource that this presence is for",
+ NULL,
+ G_PARAM_READWRITE));
+ g_object_class_install_property (object_class,
+ PROP_PRIORITY,
+ g_param_spec_int ("priority",
+ "Presence Priority",
+ "Priority value of presence",
+ G_MININT,
+ G_MAXINT,
+ 0,
+ G_PARAM_READWRITE));
+
+ g_type_class_add_private (object_class, sizeof (TelepathyPresencePriv));
+}
+
+static void
+telepathy_presence_init (TelepathyPresence *presence)
+{
+ TelepathyPresencePriv *priv;
+
+ priv = GET_PRIV (presence);
+
+ priv->state = TELEPATHY_PRESENCE_STATE_AVAILABLE;
+
+ priv->status = NULL;
+ priv->resource = NULL;
+
+ priv->priority = 0;
+
+ priv->timestamp = telepathy_time_get_current ();
+}
+
+static void
+presence_finalize (GObject *object)
+{
+ TelepathyPresencePriv *priv;
+
+ priv = GET_PRIV (object);
+
+ g_free (priv->status);
+ g_free (priv->resource);
+
+ (G_OBJECT_CLASS (telepathy_presence_parent_class)->finalize) (object);
+}
+
+static void
+presence_get_property (GObject *object,
+ guint param_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ TelepathyPresencePriv *priv;
+
+ priv = GET_PRIV (object);
+
+ switch (param_id) {
+ case PROP_STATE:
+ g_value_set_int (value, priv->state);
+ break;
+ case PROP_STATUS:
+ g_value_set_string (value,
+ telepathy_presence_get_status (TELEPATHY_PRESENCE (object)));
+ break;
+ case PROP_RESOURCE:
+ g_value_set_string (value,
+ telepathy_presence_get_resource (TELEPATHY_PRESENCE (object)));
+ break;
+ case PROP_PRIORITY:
+ g_value_set_int (value, priv->priority);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec);
+ break;
+ }
+}
+static void
+presence_set_property (GObject *object,
+ guint param_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ TelepathyPresencePriv *priv;
+
+ priv = GET_PRIV (object);
+
+ switch (param_id) {
+ case PROP_STATE:
+ priv->state = g_value_get_int (value);
+ break;
+ case PROP_STATUS:
+ telepathy_presence_set_status (TELEPATHY_PRESENCE (object),
+ g_value_get_string (value));
+ break;
+ case PROP_RESOURCE:
+ telepathy_presence_set_resource (TELEPATHY_PRESENCE (object),
+ g_value_get_string (value));
+ break;
+ case PROP_PRIORITY:
+ priv->priority = g_value_get_int (value);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec);
+ break;
+ }
+}
+
+TelepathyPresence *
+telepathy_presence_new (void)
+{
+ return g_object_new (TELEPATHY_TYPE_PRESENCE, NULL);
+}
+
+TelepathyPresence *
+telepathy_presence_new_full (TelepathyPresenceState state,
+ const gchar *status)
+{
+ return g_object_new (TELEPATHY_TYPE_PRESENCE,
+ "state", state,
+ "status", status,
+ NULL);
+}
+
+const gchar *
+telepathy_presence_get_resource (TelepathyPresence *presence)
+{
+ TelepathyPresencePriv *priv;
+
+ g_return_val_if_fail (TELEPATHY_IS_PRESENCE (presence), NULL);
+
+ priv = GET_PRIV (presence);
+
+ if (priv->resource) {
+ return priv->resource;
+ }
+
+ return NULL;
+}
+
+const gchar *
+telepathy_presence_get_status (TelepathyPresence *presence)
+{
+ TelepathyPresencePriv *priv;
+
+ /*g_return_val_if_fail (TELEPATHY_IS_PRESENCE (presence),
+ _("Offline"));*/
+
+ priv = GET_PRIV (presence);
+
+ return priv->status;
+}
+
+gint
+telepathy_presence_get_priority (TelepathyPresence *presence)
+{
+ TelepathyPresencePriv *priv;
+
+ priv = GET_PRIV (presence);
+ g_return_val_if_fail (TELEPATHY_IS_PRESENCE (presence), 0);
+
+ return priv->priority;
+}
+
+void
+telepathy_presence_set_resource (TelepathyPresence *presence,
+ const gchar *resource)
+{
+ TelepathyPresencePriv *priv;
+
+ g_return_if_fail (TELEPATHY_IS_PRESENCE (presence));
+ g_return_if_fail (resource != NULL);
+
+ priv = GET_PRIV (presence);
+
+ g_free (priv->resource);
+ priv->resource = g_strdup (resource);
+
+ g_object_notify (G_OBJECT (presence), "resource");
+}
+
+TelepathyPresenceState
+telepathy_presence_get_state (TelepathyPresence *presence)
+{
+ TelepathyPresencePriv *priv;
+
+ g_return_val_if_fail (TELEPATHY_IS_PRESENCE (presence),
+ TELEPATHY_PRESENCE_STATE_AVAILABLE);
+
+ priv = GET_PRIV (presence);
+
+ return priv->state;
+}
+
+void
+telepathy_presence_set_state (TelepathyPresence *presence,
+ TelepathyPresenceState state)
+{
+ TelepathyPresencePriv *priv;
+
+ g_return_if_fail (TELEPATHY_IS_PRESENCE (presence));
+
+ priv = GET_PRIV (presence);
+
+ priv->state = state;
+
+ g_object_notify (G_OBJECT (presence), "state");
+}
+
+void
+telepathy_presence_set_status (TelepathyPresence *presence,
+ const gchar *status)
+{
+ TelepathyPresencePriv *priv;
+
+ priv = GET_PRIV (presence);
+ g_return_if_fail (TELEPATHY_IS_PRESENCE (presence));
+
+ g_free (priv->status);
+
+ if (status) {
+ priv->status = g_strdup (status);
+ } else {
+ priv->status = NULL;
+ }
+
+ g_object_notify (G_OBJECT (presence), "status");
+}
+
+void
+telepathy_presence_set_priority (TelepathyPresence *presence,
+ gint priority)
+{
+ TelepathyPresencePriv *priv;
+
+ g_return_if_fail (TELEPATHY_IS_PRESENCE (presence));
+
+ priv = GET_PRIV (presence);
+
+ priv->priority = priority;
+
+ g_object_notify (G_OBJECT (presence), "priority");
+}
+
+gboolean
+telepathy_presence_resource_equal (gconstpointer a,
+ gconstpointer b)
+{
+ TelepathyPresencePriv *priv1;
+ TelepathyPresencePriv *priv2;
+
+ g_return_val_if_fail (TELEPATHY_IS_PRESENCE (a), FALSE);
+ g_return_val_if_fail (TELEPATHY_IS_PRESENCE (b), FALSE);
+
+ priv1 = GET_PRIV (a);
+ priv2 = GET_PRIV (b);
+
+ if (!priv1->resource) {
+ if (!priv2->resource) {
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+
+ if (!priv2->resource) {
+ return FALSE;
+ }
+
+ if (strcmp (priv1->resource, priv2->resource) == 0) {
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+gint
+telepathy_presence_sort_func (gconstpointer a,
+ gconstpointer b)
+{
+ TelepathyPresencePriv *priv_a;
+ TelepathyPresencePriv *priv_b;
+ gint diff;
+
+ g_return_val_if_fail (TELEPATHY_IS_PRESENCE (a), 0);
+ g_return_val_if_fail (TELEPATHY_IS_PRESENCE (b), 0);
+
+ /* We sort here by priority AND status, in theory, the
+ * priority would be enough for JUST Jabber contacts which
+ * actually abide to the protocol, but for other protocols and
+ * dodgy clients, we will sort by:
+ *
+ * 1. State
+ * 2. Priority
+ * 3. Time it was set (most recent first).
+ */
+
+ priv_a = GET_PRIV (a);
+ priv_b = GET_PRIV (b);
+
+ /* 1. State */
+ diff = priv_a->state - priv_b->state;
+ if (diff != 0) {
+ return diff < 1 ? -1 : +1;
+ }
+
+ /* 2. Priority */
+ diff = priv_a->priority - priv_b->priority;
+ if (diff != 0) {
+ return diff < 1 ? -1 : +1;
+ }
+
+ /* 3. Time (newest first) */
+ diff = priv_b->timestamp - priv_a->timestamp;
+ if (diff != 0) {
+ return diff < 1 ? -1 : +1;
+ }
+
+ /* No real difference, except maybe resource */
+ return 0;
+}
+
+
+/*static*/ const gchar *
+telepathy_presence_state_to_str (TelepathyPresenceState presence_state)
+{
+ switch (presence_state) {
+ case TELEPATHY_PRESENCE_STATE_AVAILABLE:
+ return "available";
+ case TELEPATHY_PRESENCE_STATE_BUSY:
+ return "dnd";
+ case TELEPATHY_PRESENCE_STATE_AWAY:
+ return "away";
+ case TELEPATHY_PRESENCE_STATE_EXT_AWAY:
+ return "xa";
+ case TELEPATHY_PRESENCE_STATE_HIDDEN:
+ return "hidden";
+ case TELEPATHY_PRESENCE_STATE_UNAVAILABLE:
+ return "offline";
+ default:
+ return NULL;
+ }
+
+ return NULL;
+}